[Suggestion] Rewarding skillful play in DB

[Suggestion] Rewarding skillful play in DB

in Guild Wars 2 Discussion

Posted by: Vincent Durheim.1947

Vincent Durheim.1947

Suggestion:

Reward top three players with the highest score in Dragon ball.

1st place – 1 divine envelope
2nd place – 5 little lucky envelopes
3rd place – 3 little lucky envelopes

The above would be incentive for players to keep playing Dragonball after getting all daily rewards and would help keep players playing dragonball. It really sucks when you jump in to play and there is NOBODY JOINING GAMES…. i did a 1v1 and a 2v2 last night from start to finish lol… I didn’t expect that to happen.

Im hesitant to suggest rewards for players that fall below 3rd as rewards for simply joining promote AFKing in dragonball. If rewards had to be given for participation i would suggest 1 little lucky envelope.

Thoughts ?

[Suggestion] Rewarding skillful play in DB

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Posted by: Vincent Durheim.1947

Vincent Durheim.1947

Also to provide some explaination on the above, i suggest only 1 divine envelope for 1st place because of the size/potential of the reward.

currently 1G+ to sell
opening them gives 88 silver so little risk in openeing
chance to return a 9G profit if you have good RNG
change to return another 1G profit if you get the rice ball.

[Suggestion] Rewarding skillful play in DB

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Posted by: Khisanth.2948

Khisanth.2948

You can’t really AFK in there with the 50 second idle kick timer.

[Suggestion] Rewarding skillful play in DB

in Guild Wars 2 Discussion

Posted by: Sariel V.7024

Sariel V.7024

I can see the validity in giving players a little something along the waaay, but I think this is actually going to encourage churning on the winning side. Can’t keep up with the top 3? Sorry, you get nothing.