[Suggestion] Rise Minion Choice
This would be pretty good since it wouldn’t show the same exact minion every time.
“Would you kindly?”
As a necromancer main, I’d like to suggest that the upcoming skill called Rise give players the choice of which minions they spawn to add some creativity, flexibility and diversity to players using the skill. I’m making this suggestion based on Points of Interest episode 21, in which Robert Gee mentions that the minion selection for the skill was not finalized as of Friday, 15 May.
I think you should give us a set of “minion points” which we can spend to select which minions we personally prefer at a given time. I think 60 points would be a good number as the minion point pool. We would then be able to spend these points on minions that cost the following points:
8 Bone Minion
8 Jagged Horror
12 Blood Fiend
12 Bone Fiend
20 Shadow Fiend
36 Flesh Golem
36 Flesh Wurm
With these values a necromancer should be able to summon 3-7 minions of various types based on their build preference.
I think players would love to have this kind of control and that the maths required to make it happen shouldn’t be too challenging for programmers.
What do you think?
This would be pretty good since it wouldn’t show the same exact minion every time.
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