[Suggestion] Separate out-of-combat run speed
Love your idea,i play guardian and it feels like your running through treacle,its so slow compaired to other classes like the elementalist,im fed up of having to have retreat skill on my bar all the time.
You do know that you already have a movement speed bonus when out of combat? Movement while infight is 30% slower that outfight. In other words when outfight you move 43% faster than infight. What you’re asking for is to increase that number to 90% (equivalent to swiftness while outfight).
Movement speed is opportunity cost. Just like it costs opportunity to wear a staff as a thief, to take reduced fall damage as any class or to have some other fancy special effects, it costs opportunity to have a reliable movement speed increase. You need to decide wether the pros outweight the cons / cost and maybe even switch builds for different content. It was never intended that you just play one build everywhere.
Locking central tyria bonuses behind masteries is a very bad move, because those are only accessible for HoT owners. While allowing elite specialisations and the new class in the old content is already questionable, those are supposed to be balanced and not give any bonus over players that don’t own HoT. Permanent movement speed increase however is a clear bonus that a normal player would have no access to without buying HoT. Central tyria masteries need to be balanced in a way that they don’t give a significant advantage over players that only bought GW2.