[Suggestion] Sharpening filter

[Suggestion] Sharpening filter

in Guild Wars 2 Discussion

Posted by: zaw.6741

zaw.6741

i think title says all. without 3rd party shaders (sweetfx) we got to either choose:
aliased/jagged image (fxaa off)
blurred vision (fxaa on)
supersample helps a bit with fxaa on, but difference is small. and it can eat 10-20fps (at least on my hd7850 2gb)

yet there is a simple solution. sweetfx lumasharpen. you can smoothen the aliased edges with fxaa, then sharpen final image. no jaggies + crisp image = win
if you balance settings well, you can actually get much more detailed image (but got to be careful no to go to crazy and ruin dof) than vanilla without fxaa with supersample.

the problem is lots of ppl do not know about this or do not want to mess around with any 3rd party add-ons. adding sharpenninoption in settings could greatly improve overall visual experience.

im not really a game designer, but i believe it cant be anything hard or timeconsuming. simple switch with off/low/medium/high.

below screenshots with only lumasharpen enabled (through reshade framework, strength is 1.15, clamp 0.05, pattern 2, offset_bias 1.0 and show_sharpen 0). and those are just static images. in action difference is much bigger. also for ppl interested in sweetfx, comparison with few more filters on (my daily settings)

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[Suggestion] Sharpening filter

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Posted by: starlinvf.1358

starlinvf.1358

The only difference I can see is it removes some of the soft lighting effects….. or maybe its my inferior 1080 monitor.

[Suggestion] Sharpening filter

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Posted by: Solandri.9640

Solandri.9640

yet there is a simple solution. sweetfx lumasharpen. you can smoothen the aliased edges with fxaa, then sharpen final image. no jaggies + crisp image = win

Just for the record, lumasharpen (unsharp masking) isn’t really sharpening. It’s a way to to trick your brain into thinking the image is sharper than it really is by exaggerating the contrast along edges.

http://www.tipsfromthetopfloor.com/psc/psc04.php

Even though it looks sharper, image quality is actually degraded. The degradation will be more pronounced when you do things like resize screenshots, or display at a resolution different from your monitor’s native resolution. If the unsharp masking is too powerful (or your screen PPI too low), it’ll form halos around edges. It’s probably worthwhile adding as an option, but I doubt they will want to make it the default.

[Suggestion] Sharpening filter

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

Well, I wouldn’t mind being tricked into thinking that the image is sharper. Also the image only needs to be sharp for the resolution I’m playing on. Who cares about screenshots? If I want to take beautiful screenshots I change my settings aniway.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

[Suggestion] Sharpening filter

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Posted by: zaw.6741

zaw.6741

trick or ilusion…what does it matter. lots of players like more details (even if its just a trick). witcher 3 got it, and i bet most of players got it at least on low there to get image crisper. resize screenshots? you mean enlarge them? it’ll always be look terrible, no matter with or without filters, and who’s doing that?
they could also add some reliable aa otehr than fxaa, but it’d eat lots of gpu power and result in superlow fps for many ppl out there. here’s cheap trick, that doesnt affect performance one bit