[Suggestion] Stop, Drop, and Roll
I would like to see it where a well timed dodge roll could reduce falling damage by a small amount, say 20%, to give that small window of extra survivability.
I would like to see it where a well timed dodge roll could reduce falling damage by a small amount, say 20%, to give that small window of extra survivability.
Like in some games that involve parkour or some degree of free flow movement?
Well, I usually do dodges on falls where I take damage, due to have played games like tomb raider and etc…
I rarely do PvP or Hard PvE, unless it’s organized.
I understand it’s a trait line, but thats for removal. I was thinking like a time decrease for everything not traited.
I understand it’s a trait line, but thats for removal. I was thinking like a time decrease for everything not traited.
And frankly I’ve never seen a single elementalist use that worthless trait. Most I know would love to see it replaced with something less punny and more useful.
(edited by Conncept.7638)