One of the more frustrating aspects of GW2’s combat is the odd auto-targeting the client employs; I can be in the middle of a heated battle with several angry mobs bearing down on me, I’ll take one down, swing my camera (and toon) around to face an archer that’s plinking away at the last slivers of my health, mash the charge button… and promptly turn 90 degrees to assault an unsuspecting moa that wasn’t even on screen.
That moa had a family, you monsters.
I’ve seen other MMOs implement a variety of auto-targeting options like “target hostile first”, “automatically target mob that has hit me when I have no target selected”, or “target mob closest to the center of the screen first”; would it be too much to implement those options as well? Let us pick what kind of auto-targeting best suits our needs rather than the current “whatever’s closest, even if it’s a weapons rack in the middle of a dozen centaurs trampling the kitten out of you”?