Suggestion: Tonics for Combat

Suggestion: Tonics for Combat

in Guild Wars 2 Discussion

Posted by: Acrisor.8097

Acrisor.8097

I wish to suggest ArenaNet to implement ingame usage of tonics in combat, with all the abilities of the main profession to use.
I know this sounds like a child suggestion, but tonics to be allowed in combat could be lots of fun. It can add huge diversity to the game and personally I would love to see this happen.
Why have the same character design in combat and not be transformed to quaggan, or a cat, or anything else when having fun? (I love to imagine a huge blob of cats in WvW)
As a side note, ArenaNet could earn lots of money from selling tonics on TP.
Any other ideas are welcomed.

This is just a suggestion, please treat it as it is and feel free to comment on this in a serious manner.

Suggestion: Tonics for Combat

in Guild Wars 2 Discussion

Posted by: Ryan.9387

Ryan.9387

Watchwork tonic is one.

Ranger | Elementalist

Suggestion: Tonics for Combat

in Guild Wars 2 Discussion

Posted by: Aleglast.6027

Aleglast.6027

I think its a fine idea but it would never work. A huge aspect of this game is determining what the other player is doing by their animation. If you had your set of skills on a cat there would be zero animations as it did damage. It would make everything you do almost impossible to dodge. ANd i dont think anet is willing to create every animation from every class and apply them to ever tonic lol.

However it might be fine to apply it to just PvE where no NPC really care about seeing your animations.

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Suggestion: Tonics for Combat

in Guild Wars 2 Discussion

Posted by: Acrisor.8097

Acrisor.8097

However it might be fine to apply it to just PvE where no NPC really care about seeing your animations.

Yes, sure, I think about the PvE and WvW side of the game. Players should not even be allowed to use tonics in sPvP.