[Suggestion] Underwater Battle traits ?!
Currently there aren’t traits that affect underwater skills/weapons exclusively, but there are skills that also affect underwater weapons, like a ranger trait that rise the longbow and the harpoon damage, other that rise greatsword and spear damage.
Also, most the skills you use in land also works underwater, but there aren’t exclusive underwater skills, so in that case traits that affect signets for example will also work underwater, so you can plan your build with that in mind.
(and the other 8 elite specs maxed too)
Underwater combat has a lot of problems and is only suited for skirmishes with a small number of enemies. I don’t expect there will be any new major content (underwater bosses or underwater capture points in PvP) until these problems are fixed with a radical overhaul of skills, traits, weapons, utilities, surface state, and camera. There’s no point adding extra skills/traits until the overhaul takes places.
Underwater combat has a lot of problems and is only suited for skirmishes with a small number of enemies. I don’t expect there will be any new major content (underwater bosses or underwater capture points in PvP) until these problems are fixed with a radical overhaul of skills, traits, weapons, utilities, surface state, and camera. There’s no point adding extra skills/traits until the overhaul takes places.
Quoted for truth.
They should start a CDI about this. I have many things to say/suggest about underwater combat.
Underwater combat has a lot of problems and is only suited for skirmishes with a small number of enemies. I don’t expect there will be any new major content (underwater bosses or underwater capture points in PvP) until these problems are fixed with a radical overhaul of skills, traits, weapons, utilities, surface state, and camera. There’s no point adding extra skills/traits until the overhaul takes places.
Quoted for truth.
They should start a CDI about this. I have many things to say/suggest about underwater combat.
Why don’t we start an unofficial one?
Right, I don’t mean NEW traits, but new SET of traits. Because you have to choose new set of weapons and utility skills (Some utility don’t work in water), which easily can be affected by what traits you pick.
Therefore it’s impossible to enjoy underwater battle fully to it’s CURRENT potential because you can’t have a set of traits for it when you go under water.
One can argue that there are no underwater armor set as well, but those are physical objects so it’s a lot different, not to mention there is the underwater helm; and I doubt a soul in Tyria has found that of any real use except forced to get a 7th rune.