While the wardrobe was a huge improvement, I feel it hasn’t reached its full potential. Two suggestions:
1. When obtaining a skin, why does it need to be an item that takes up inventory space? Instead, it could be converted into one free transmutation for that skin only. The wardrobe already distinguishes between free-to-apply skins (like the HoM skins, or the skins obtained in achievement chests) and skins that cost one transmutation charge to apply.
One of the wardrobe’s goals was to free up inventory space (so I read) . I think it failed for skin items that don’t have an immediate destination. I actually threw half a bank tab’s worth of skin items away, after a bit of hesitation. I unlocked them of course, but throwing them away meant giving up a free transmutation.
2. Rerolling to a skin an item had should be free. Instead of converting appearances, we should be able to unlock them. Every item should have a list of unlocked skins: its initial appearance, all skins it has been transmuted to and possibly all free-to-apply skins.
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