[Suggestion] Weapon "trait" Lines
Very unlikely to happen. Mostly because weapon pool of professions are so much different.
Warrior has 10 different weapons available (profession with the most weapons), engineer just has 4. This would mean MUCH more traits are choosable for warriors than for engineers. And this means more versatile, so in strong advantage.
I know you already mentioned that engineer and elementalist would need some fixing in that regards… but still, they are not the only ones. Revenant has 6 weapons.
Since there is such a huge gap in number of weapons, I don’t want a system like this in game.
Stuff like this has occurred to me as well. ArenaNet took stats off when the traits became specializations (except for a few bonuses in the spec lines, like the added damage in Elementalist—>Fire, which is fine). If they separated the weapons from the specs, they would probably do a weapon line but not the ability line; separating things so you have to get reflect separately from the two focus abilities might be seen as taking a step backward since you could do it with one selection before.
Could be cool, but you might have to wait for Guild Wars 3. Definitely something I want to think more about though.
Very unlikely to happen. Mostly because weapon pool of professions are so much different.
Warrior has 10 different weapons available (profession with the most weapons), engineer just has 4. This would mean MUCH more traits are choosable for warriors than for engineers. And this means more versatile, so in strong advantage.
I know you already mentioned that engineer and elementalist would need some fixing in that regards… but still, they are not the only ones. Revenant has 6 weapons.
Since there is such a huge gap in number of weapons, I don’t want a system like this in game.
DEFINITELY won’t happen, but it’s fun to think about.
Actually I was thinking in an expansion, maybe 2 out.
I’m under the assumption they are planning for 3 expansions in total, 3 elite specs per class.
So probs not next one, but maybe, just maybe they could impelement a system for weapon skill tailoring by expansion 3.
Cool idea, but unless it is implemented for core and expansion then there will be more fuel to the HoT vs. Core fire.