[Suggestion] changes to Southsun Survival
It’s a boring game. Seems like every time I’ve tried that one, as soon as I arrive I’m a ghost. My only way to have fun at that point is to put karkas down.
Why am I a ghost upon arrival? That’s dumb. Either don’t let me in if it’s a time thing or don’t make me a ghost.
ANet may give it to you.
I admit that my poor brain can’t get a grasp on this activity. I wish there was a tutorial stage, rather than just a short intro text. It keeps telling me I need more salvage or something, but when I try to pick some up it says I have too much. I also start as a ghost, and the first time I did this activity I thought it was a glitch and that my toon hadn’t loaded in. So confused.
Oh Southsun Survival, how I hate thee! I only play when it’s a daily. I hate that other players can kill you before the game actually gets underway! I’m standing there, immobile, and somebody decides this would be a good time to kill me with a headshot. Nice. So I’m not supposed to go after them with a karka when I get the chance? Of course I’m going to do exactly that! Please do not take away ghosts’ abilities to exact revenge on those who caused their demise!