Suggestion for auto-targeting

Suggestion for auto-targeting

in Guild Wars 2 Discussion

Posted by: Tristen.7540

Tristen.7540

So I recently started playing the game again after being away for a few years. I’m enjoying my time, but one feature that drives me crazy is the auto-targeting. I’ve read threads and it seems most people just advise to turn it off, but I was wondering if anyone has suggested allowing a double-tap option for it.

What I mean is that with no target, pressing an attack key once would select the target (same as now), however; instead of attacking straight away, require a second press of the key to confirm and initiate the attack. Obviously if a target is already selected, the second press wouldn’t be required.

I find that auto-target can be really helpful in many situations, however it always seem to randomly target and attack a non-engaged enemy way off in the distance at the worst possible time. I think enabling an option like I described would allow people to enjoy the benefit of auto-target while reducing much of the frustration it can at times cause.

Hope that made sense. Also, if anyone has other targeting advice to share with a new player, I’d welcome it.

Suggestion for auto-targeting

in Guild Wars 2 Discussion

Posted by: OriOri.8724

OriOri.8724

So I recently started playing the game again after being away for a few years. I’m enjoying my time, but one feature that drives me crazy is the auto-targeting. I’ve read threads and it seems most people just advise to turn it off, but I was wondering if anyone has suggested allowing a double-tap option for it.

What I mean is that with no target, pressing an attack key once would select the target (same as now), however; instead of attacking straight away, require a second press of the key to confirm and initiate the attack. Obviously if a target is already selected, the second press wouldn’t be required.

I find that auto-target can be really helpful in many situations, however it always seem to randomly target and attack a non-engaged enemy way off in the distance at the worst possible time. I think enabling an option like I described would allow people to enjoy the benefit of auto-target while reducing much of the frustration it can at times cause.

Hope that made sense. Also, if anyone has other targeting advice to share with a new player, I’d welcome it.

This is my problem with autotargetting and why I eventually had to turn it off. It would target unengaged enemies next, including neutral mobs for who the hell knows what reason, more often than the mob that was actually attacking me. This became extremely annoying extremely quickly.

But with it turned off now I have to remember to manually target a new enemy to attack, even if they are standing right in front of me. Which is no less annoying. I just wish autotargetting would be fixed to always target a mob that is currently attacking you. If no other mobs are currently attacking then it wouldn’t target anything and you would have to manually target the next mob you want to hit. That is how it should have worked from the start

Suggestion for auto-targeting

in Guild Wars 2 Discussion

Posted by: Esquilax.3491

Esquilax.3491

Isn’t that the same as pressing tab then the key?