Suggestion for reward system on World Bosses
been brought up before, but it’s good to keep it fresh.
Not sure if this has been brought up – World Bosses Chest rewards (eg. Shadow Behemoth, Fire Elemental, etc) for individuals should scale with the number of pre-quests done by the individuals. Meaning, the person who has done the pre-quests should get more rares/loot/gold reward/xp than the individual that joined at the last minute and get in a few hits.
been brought up before, but it’s good to keep it fresh.
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