Suggestion for reward system on World Bosses

Suggestion for reward system on World Bosses

in Guild Wars 2 Discussion

Posted by: Horus Nightlight.1276

Horus Nightlight.1276

Not sure if this has been brought up – World Bosses Chest rewards (eg. Shadow Behemoth, Fire Elemental, etc) for individuals should scale with the number of pre-quests done by the individuals. Meaning, the person who has done the pre-quests should get more rares/loot/gold reward/xp than the individual that joined at the last minute and get in a few hits.

Suggestion for reward system on World Bosses

in Guild Wars 2 Discussion

Posted by: killcannon.2576

killcannon.2576

been brought up before, but it’s good to keep it fresh.