Suggestion: map bonus (reward tracks)

Suggestion: map bonus (reward tracks)

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Posted by: Jia Shen.4217

Jia Shen.4217

Seeing as the map bonuses are reward tracks and we also have reward tracks in other areas of the game I had a good idea. A tracker element would be quite useful to visualize the progress on the track. This element would be in the area of the screen our achievement tracking etc is located. This visual element in the tracker would be the icon and name of the next reward. Upon mousing over it you would see a summary progress indicator with the next rewards icon and name shown.

For example this could be similar to the mouse over for achievement progress. Line one current progress in points out of total points to next reward and icon and name of the reward after that. And it could have a line two for total progress in points out of points for the whole track. This would be especially useful in world zones where it is unclear exactly what we get and when. And would save us from having to view the full screen map, zoom to the correct zoom, and finally mouse over to see the “next reward”. And then still not know exactly when we are supposed to get that reward.

And lastly clicking on the tracker would bring up and new UI element (either new panel or tab in an existing panel whatever works best) with the complete track shown with progress indicator below it. This would be similar to what we see now in PvP reward track UI except this would be full detail of every reward on the track not just at X percent and all the stuff in between not shown. And since this would be a new UI panel it would be usable for providing greater detail to the PvP reward track as well. A click for more details kind of thing could be added to the existing UI for the track to bring up this new UI element.

Thank you.

Suggestion: map bonus (reward tracks)

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Posted by: PopeUrban.2578

PopeUrban.2578

This is a fantastic idea. Keep the map rewards rotating, but use an interface like the pvp reward tracks to keep track of it all better. What’s nice about PvP tracks is the ability to look ahead and go ‘okay, I need 8 more matches to get this armor box’

If map rewards worked the same way, it would be a much better system just a bar with pips on it with each item in the track progression so you could better set goals rather than react to random rewards.

Further, the tracks should be persistant. If I start on a map that is running the dye track, and I leave, that progress should be maintained when I come back, or when that track moves to another map. in this manner I can select rewards I want from that system and follow the maps to get them without losing the ability to go help a guildmate with something for five minutes on another map, or port to go visit a bank, or whatever.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Suggestion: map bonus (reward tracks)

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Posted by: Jia Shen.4217

Jia Shen.4217

I hadn’t even considered if the progress persists or not in the current state. I did read the wiki page that describes that they are indeed a “reward track” like thing and that each thing you do in the map gives you points towards that. But what is unclear is what we get and when. Not to mention it being external info so not at all convenient to reference even if it was in full detail. So if the current design does not have the progress to persist if you leave the zone then I would also like to see that functionality added. Thanks for pointing that out PopeUrban.2578.

Suggestion: map bonus (reward tracks)

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Posted by: Reverielle.3972

Reverielle.3972

I don’t think we should clutter up the UI anymore.
Perhaps a tracker – if one’s needed all – akin to what we have in the Heart of Maguuma for the Map Meta: It’s basically invisible until we mouse over it.

A bit of an aside, but I’d really like to see more basic crafting materials added to the map reward bonuses (cloth, leather, etc). After all they’re more rare these days than many other components.

(edited by Reverielle.3972)

Suggestion: map bonus (reward tracks)

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Posted by: PopeUrban.2578

PopeUrban.2578

I don’t think we should clutter up the UI anymore.
Perhaps a tracker – if one’s needed all – akin to what we have in the Heart of Maguuma for the Map Meta: It’s basically invisible until we mouse over it.

A bit of an aside, but I’d really like to see more basic crafting materials added to the map reward bonuses (cloth, leather, etc). After all they’re more rare these days than many other components.

Doesn’t necessarily need to clutter the UI really. Just add a page to the hero panel, and a corresponding icon to the map for each track in place of the loot icons that are on the map now. Maybe add the option to add it to the achievement tracker for on click access and easy on screen tracking?

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Suggestion: map bonus (reward tracks)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I’d like that as well. Just make it like the HoT map tracker. It’s not visible unless you mouse over the edge of the minimap.

Be careful what you ask for
ANet may give it to you.

Suggestion: map bonus (reward tracks)

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

But don’t actions in maps give either half or all you need for each track reward? What would we see when mousing over? Just that we are halfway there, or starting a new reward segment?

It’s 200 points for each ‘reward item’ and events/actions in maps give either 100 or 200 points each. The only thing that might be useful would be what the next reward was, and, I suppose, how close one is to the weekly cap.

Suggestion: map bonus (reward tracks)

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Posted by: Jia Shen.4217

Jia Shen.4217

Inculpatus cedo.9234 that is more or less the nut shell. In game details of the track and the progress we have made in the track. With this we see the next thing we will get and how much is needed. It’s not clear how much each thing we do gives us either unless they fixed a bug that I’m not aware was a bug. At least one map I was in I had never been to post introduction of map bonus tracks to original zones and did event after event and wasn’t getting bonuses. Other ones I’d just keep getting the same crap reward over and over when it was the precious thing in the list I was after. I should not have to go outside of the game to see what the list of rewards are for the track. Which we appear to have more info than there was at the time I posted this. They have the system and the basic means to show it to us (see pvp tracks) it is just a small step to expand that out to show the whole track and progress and have reward tracks be it’s own panel with sections of PvE, PvP and if they so desire future WvW tracks too. The tracker element would just show whats next and could provide basic info similar to the achievement tracker as I previously described. The show me at a glance what’s next and the track details that are more important to me and I’m sure a lot of others.