(edited by AkantorCZ.8952)
[Suggestion] new customization layer
You speak abozt something like “Talents” ?
Because that could work as some customization layer, that can be from Character to Character with the same Class different, as every character has its own unique talents which define the Character, how it is
So you want something that will make swapping builds more difficult, as if getting new armor, or moving armor between characters, wasn’t enough.
As an example, suppose you had a Ranger before Heart of Thorns and you chose to be some kind of marksman with extra bonuses to your damage (or other abilities) with bows.
Now with the expansion we got the Druid which gives a completely different style of play (healing). In your “system” I’d need to go make a new Ranger, select the more support based abilities and make them a Druid. While with the current system I just swap traits and specializations.
Why complicate things like this? There is already enough trouble with a certain racial skill which makes a certain build much more powerful. It IS a problem and you want to add more of that same problem to the game.
No. Right now everyone can do everything. This perk shoudn’t be such a deal like whole trait line. It should be something that gives personality to your class based on play style you are keen to play.
For example as a ranger
1) you like to be archer and play with the bow
2) you like to play melee
3) you like to support other people
4) etc…
One impactful and at the same time negligible bonus based on your personality and what you like.
We already have these kind of “impactful” and “negligible” perks with the racial skills, I don’t see the need to add others.
No. Right now everyone can do everything. This perk shoudn’t be such a deal like whole trait line. It should be something that gives personality to your class based on play style you are keen to play.
For example as a ranger
1) you like to be archer and play with the bow
2) you like to play melee
3) you like to support other people
4) etc…One impactful and at the same time negligible bonus based on your personality and what you like.
It can’t be both at the same time, it either has a big impact on a build or it’s not.
And I go back to my example, I chose 1) but then with HoT I will have to make a new character to use 3)