Suggestion: open world pvp (PVE)
no, thanks, unless there’s an option to make a player perma invulnerable if he doesn’t want this kind of stuff.
It would cause too much grief.
Or you know, go to the mists and PvP with people that really want to.
if this were any other game i’d pretty much advise against it.. but i don’t see how they could “ruin the experience for those just wanting to participate in the game” any more than they already have on a regular basis.. i say let the levee break, at the very least the pvp wouldn’t be stale anymore
No. Pvp is cancer. Go treat it into the Mists.
for I shall not change.
Until now I thought open world PvP was not possible, technically not built that way, according to this new LS that’s wrong and is possible.
Well based off what I’m reading from other players, it isn’t like you can fight back.
Then again who knows if that’s a bug.
I’ll wait for the dust to settle before I continue anymore on this subject.
Until now I thought open world PvP was not possible, technically not built that way, according to this new LS that’s wrong and is possible.
Well based off what I’m reading from other players, it isn’t like you can fight back.
Then again who knows if that’s a bug.
I’ll wait for the dust to settle before I continue anymore on this subject.
I hope that’s a bug, one way ganking is not pvp, players need to be able to defend themselves.
(edited by Wetpaw.3487)
Open world PvP without an individuals consent will never happen in a general PvE area. It goes against one of their core design principles of the game – a player should not, not want to see another player. Besides, that’s what WvW is for, so any open world PvP in a PvE map would essentially be a sectioned off WvW area.
I’m for this.
I’m also for:
- Spawning Champions in the middle of PvP matches.
- Tequatl-style bosses wrecking your Garrison.
Fair’s fair, heuheuheuheu.
Fort Aspenwood
“Oil down.” “Mortar down.” “Stupid arrow cart.”