lol librarian xD …heres my take on this with a sort of serious name xD librarian gg
Mystic
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Weapon: Gauntlets
Class Mechanic: Forbidden Arts/ Stigma Seals, Esoteric Scrolls
Unique Utilities: Tomes
A Mystic is a Zealot under the Guardians, one, who has learned to use Mysticism, a long lost teaching of Forbidden Arts, abilities and spells so powerful, that their usage has been forbidden, because their usage always comes also with the cost of death either, or can cause alot of harm, when these powers can’t be controled by its user.
To keep these powers under control, they are sealed within Esoteric Scrolls of the Mystics by the help of Stigma Seals that seal off these powers within these scrolls.
The Weapon of Choice of the Mystic are Gauntlets – Magic enhancing Hand Protectors that increase the magical Ether Flow through the hands of their wielders to become able to create Magic Spells just by using hand signs instead drawing literally the magic spell with signs into the air to cause them instead of channelling magical powers through one handed or twohanded magical artefacts like staves, scepters or a focus artefact.
The Virtues get exchangec out with the Esoteric Scrolls, which are Weapon Skills based on the equipped Weapons for when you remove the Stigma Seal from the Esoteric Scroll. Stigma Seals work like Virtues, they have Passive Effects that weaken enemies around you, while they are running, these passive effects disappear the moment you remove the seals from the Esoteric Scrolls by activating them to unleash the scrolls inherent Forbidden Arts that change out your Weapon Skills.
When using Forbidden Arts, your Mystic Force increases with each Forbidden Art, until its bar is full. When the Mystic Bar is full, you can perform then a even more powerful “Mystical Art” and the bar depletes itself to 0 again and this ends the time window in which you can use Forbidden Arts instantly again, so to use a Mystical Art is best done, first short before your time window of Forbidden Arts is running out, unless you just want to use it for a quick spike damage attack and don’t care about it, that using the Mystical Art instantly seals off the Esoteric Scroll again for you.
Tomes are for a Mystic their Healing, Utility and Elite Skills.
The Mystic will literally bring back the Tome Gameplay the Guardian once had, new under this Elite Specialization redesigned and slightly reallocated so that the skilsl get split more up upon traits, the healing skill slot and the utility skills as also the Elite Skill Slot.
Tomes give the player similar to kits temporarely different skills, just only with the difference,m that tomes unlike kits can’t be used permanently, they are alot more powerful, so their usage is time limited.
Each Esoteric Scroll has its own unique Stigma Seal with a different passive effect on surrounding nearby enemies. The downside of Stigma Seals is, that the moment you activate them to become able to use Forbidden Arts, the once negative effect fro your enemies becomes in that time a negative effect on you instead as a downside for using Forbidden Arts and mabe ultimately Mystical Arts, the highest form of secret Forbidden Arts.
Skills:
1) Light Bolts > Radiant Impaler > Aura Slicer >
Concentrates energy in your Main Gauntlet to fire off a volley of fast Light Bolts that pierce through targets unblockable. . following with Radiant Impaler, summoning impaling light beams at your target that will cause an aoe laser inferno practically at the targets location, which blinds foes causes bleedings to hit targets.
Finished by a concentraced magical blade leap attack of dense light magic that slices through everything, causing vulnerability and multiple bleedings and removes a condition from you, while gaining also for a while a Light Aura that grants aoe retaliationfor you and nearby allies when being hit
2) Guiding Hands
Guiding Hands creates a big Light Sphere, which creates unblockable home in long range light missiles when it gets attacked by either you or your allies. So faster you attack it in the limited time it is there, so more light missiles can you shoot this way at yoiur enemies. A Thief for example with Pistol Whip will be a great synergy for you for some bursty spikes if they slash at the Light Sphere with their fast AA’s and PW that can create in short time 9 light missiles, but a 100b Warrior will also be a great synergy for this skill (inspired by a Mystic Knight Skill of Dragons Dogma)
3) Intimidating Aura
Gain an Aura, which weakens foes when they attack you, while its up, while absorbing also boons from your enemies when they attack you while its effect is active.
Creates a big AoE sphere Attack when this skill ends, that causes the more damage, so more boons you could absorb from enemies that attacked you while it was up. This sphere like Aura Burst Attack launches foes also away from you.
4) Mirage Cloak
Perform a quick teleportation to your ground target, gain super speed for some seconds and deal damage to all targets in a line of sight that stood at that moment between your location and your ground target. Gain then 1 second of Stealth for every hit target. Maximum 5
5) Mystic Twister
Hold your two arms together frontally to create with your magical powers a mystical sphere of whirling energy, that you shoot at you targte. This Mystic Twister will catch nearby enemies and launch them away with it whirlign them around. Basically the whirl sphere attack of the legendary boss Staffmaster Adryn, but just in a weaker form with lesser range.
The Esoteric Scrolls, Forbidden Arts and mystic Arts would I leave open here for Anets creativity, as this concept offers by this design alot of combat skills.
The Mystic in perse would be absolutely a ES design that will rival with the combat skill diversity of that of an Elementalist easily due to the Forbidden Arts exchanging out the Weapon Skilsl and the Tomes also providing all their own Skill Bars.
Just want to say, that we should find under these skills/traits some nostalgic old GW1 things back then, like
- Mystic Regeneration
- Mystic Corruption
- Mystic Vigor
- Rending Touch
- Conviction
- Arcane Zeal (Seal)
and others maybe