(edited by OtakuModeEngage.8679)
[Suggestions] Future Masteries
will add ur ideas here :
https://forum-en.gw2archive.eu/forum/game/gw2/Collection-of-Mastery-suggestions/first#post6096204
If I recall correctly you don’t unlock masteries until you hit 80. Gaining xp boosts for future characters might diminish the replay value. Though the second one seems neat, but I’d say locked out of pvp and WvW.
will add ur ideas here :
https://forum-en.gw2archive.eu/forum/game/gw2/Collection-of-Mastery-suggestions/first#post6096204
Thanks, I didn’t realize a thread was open already. Can a dev close this please?
If I recall correctly you don’t unlock masteries until you hit 80. Gaining xp boosts for future characters might diminish the replay value. Though the second one seems neat, but I’d say locked out of pvp and WvW.
Yes, you can’t work on masteries until you hit lvl 80, but once you unlock it, all characters on your account, including those under lvl 80, can use them. Ie, I’ve glided with my lower level characters.
And this does not diminish anything, you have to lvl at least one full character to 80, do a bunch of achievements for mastery points, and then level your masteries before you could unlock this new mastery. By that point in time you’ve done more than your share of grinding and lvling. (I have 9 characters worth of it) so creating a system where you can earn lvls or make lvls easier for future characters does not diminish the time and effort you’ve already put into the game. Because honestly, after you’ve leveled half a dozen characters or so, doing another just feels like a chore.
This also provides somewhere for your experience to go, giving you a bar to fill, after you’ve completed all masteries so that your play continues to feel rewarding.
The second idea I got from the hero system of gw1. That wouldn’t work in gw2 because the world maps are open instead of instanced, so there is no need for heroes, and having them would slow down play. But if you could summon them for only a few seconds, like with the summons thieves, I think it could be practically factored into the game
(edited by OtakuModeEngage.8679)