Super Gear Grind?

Super Gear Grind?

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

People always complained about how WoW had this horrible endless gear grind that was the source of all evil in the world. However as far as I can tell GW2 has a much longer, less rewarding and more frequent gear grind then WoW ever had.

In WoW you got a new set of gear every ~6 months. It all launched at once and it came with the introduction of 1-2 new raids each containing 8-12 bosses. It took 2-3 weeks to figure out the strategies and then another 2-3 weeks to get them down pat. By that time you had about 1/3 of your new gear. Then it took another 3-4 weeks of farming the raids to complete your gear set. All told it took ~8 weeks to get the new gear but you also got dozens if not hundreds of hours of new gameplay, new story lines, and new mechanics from the raids.

Switch over to GW2… here we have released new gear every 3 months, it came with NO new content at all. Was put on a gear grind that takes 2-3 weeks PER PIECE and does not even really require playing the game, just the market, and worst of all it doesn’t even make you hardly any more powerful in PvE since the game is so poorly balanced.

So why is it that WoW’s model was the root of all evil yet GW2 is claimed to not have a gear grind? As far as I can tell GW2 is 10x more of a gear grind then WoW was and it doesn’t even come with new content to make it exciting.

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Posted by: Karizee.8076

Karizee.8076

Must be Tuesday.

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Posted by: Gwaiyn.4395

Gwaiyn.4395

were you thinking of the item skins? because i don’t think that’s considered a gear grind since your basicly just taking the model of one item and sticking it on another

or did you mean the ascended stuff, because those aren’t actually very much better than the exotic stuff, it’s only few stat points in difference, and the fact that there probably won’t be a higher tier than ascended for a VERY VERY long time

either way, the “gear grind” in gw2 is so minimal and so impractical (like you said, 2-3 weeks per ascended piece which is a really short time in my opinion), it may as well not have existed at all

Gwaiyn – 80 Thief
Ryfaul – 80 Warrior
Fluene – 80 Mesmer

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Posted by: Dee Jay.2460

Dee Jay.2460

Yeah this strikes me as most alienating about Ascended Gear.

At least new tier were tied to new content in WoW. With every new tier came a new way to acquire it. It kept you involved and engaged in a ever-evolving game.

In GW2 they added it without any sort of new content and just because….

Had it been tied to the Fractal revamp, then maybe it would have made more sense. But this…..this grind of 10.000 materials…..is just beyond reasonable or fun.

The only reason I can see for this Ascended Gear to exist is to make abundant materials like Silk more desirable.

So it’s more of an economic measure than anything else.

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Posted by: Smooth Penguin.5294

Smooth Penguin.5294

People always complained about how WoW had this horrible endless gear grind that was the source of all evil in the world. However as far as I can tell GW2 has a much longer, less rewarding and more frequent gear grind then WoW ever had.

In WoW you got a new set of gear every ~6 months. It all launched at once and it came with the introduction of 1-2 new raids each containing 8-12 bosses. It took 2-3 weeks to figure out the strategies and then another 2-3 weeks to get them down pat. By that time you had about 1/3 of your new gear. Then it took another 3-4 weeks of farming the raids to complete your gear set. All told it took ~8 weeks to get the new gear but you also got dozens if not hundreds of hours of new gameplay, new story lines, and new mechanics from the raids.

Switch over to GW2… here we have released new gear every 3 months, it came with NO new content at all. Was put on a gear grind that takes 2-3 weeks PER PIECE and does not even really require playing the game, just the market, and worst of all it doesn’t even make you hardly any more powerful in PvE since the game is so poorly balanced.

So why is it that WoW’s model was the root of all evil yet GW2 is claimed to not have a gear grind? As far as I can tell GW2 is 10x more of a gear grind then WoW was and it doesn’t even come with new content to make it exciting.

Perhaps you forgot that we got new content every 2 weeks? Also, there’s no required grind in GW2.

In GW2, Trading Post plays you!

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Posted by: Karizee.8076

Karizee.8076

One of the coolest features of GW2 is that you don’t have to level or grind gear to jump right into PvP. Want to try an engineer? Do it! That phantasmal mesmer freaking you out? Make one and see how it plays! That thief giving you the backstab blues? Try one to see how to best counter that bad boy.

Simply roll a new toon and go to the Heart of the Mists where you are upscaled to 80 and have free access to all the stats/weapons/traits/runes/sigils and full accessibility to reset the traits as many times as you like.

Don’t see how you can get any less grindy than that

Whereas in WoW I had to run a raid on 2 different difficulties for 6 months hoping for a rare trinket drop. Of course there’s a weekly lockout on the raids to make me pay the sub fee longer. 6 months, week in, week out, running the same stupid raid, the same stupid bosses in a round room hoping for that one item. Hoping I get it before it becomes obsolete so I can actually play the content.

So one day the trinket finally dropped, a troll druid won it and sharded it in front of everyone saying trolololol in chat. Yup, it sucked so hard I quit that bad game.

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Posted by: Hayashi.3416

Hayashi.3416

What are you doing to get 2 weeks per piece on average?

The slowest asc armor at present takes 32 days for a full set, or about 5 days per piece.
The slowest asc weapon at present takes 9 days for one weapon.
Rings you get at a rate of about 3-4 pristine relics a day, or 1 per 5 days.
Only accessories take 2 weeks to get with 6 commendations/week.
Amulet takes 3 weeks to get from daily laurels.

Combining all of these speeds, because you can do all of them at the same time, it takes 32 days to get full ascended WITHOUT buying ascended mats from anyone else. That’s way shorter than 8 weeks. The lack of content I understand and agree with, but I don’t get your point about this being worse than WoW.

The combined cost of full ascended everything stands at about 400 gold, of which 100 of it comes from the backpiece alone in order to get certain stats that can’t be selected on the Fractal capacitor. That can be achieved, if you’re not grinding TOO hard, in 40 days, and can be achieved in less for someone who either 1. plays the market or 2. plays every fast dungeon path every day.

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Posted by: Jongi.7612

Jongi.7612

In wow you dont have to level up your professions to get the best gear, which is also part of the grind unless you have done that since the very beginning or have enough gold to get the 2-3 professions up to where they need to be. I started as a necromancer but with the mesmer warrior guardian ele zerker screw all other professions meta to actually play what i want to i have to reroll.

You dont have to reroll at all and most specs are viable unless your the elite of the elite going for world first.

And yes you can go into spvp and everyone is equal in terms of gear, but the majority play wvw since its called Guild Wars and thats the only place you can really pvp as a complete guild so if you have exotics and another guild has ascended, and both have the same skill level and people… who do you think is going to win? Of course its going to be the people with ascended gear, its a stat increase no matter how you look at it. In pve i keep seeing zerker ascended gear 4k achice points warrior mesmer guard only. To stay competitive with the rest of the players where most of the players are i have to go for ascended. Otherwise I would just get some zerker gear on my necro and try try to find some group that would want a non-cleave class unless i went conditions and no one wants a conditionmancer in their group.

Its overwhelming to a new player of how much crap you have to do after reading what was put out to begin with and then find out… its a grindy game with a very low gold income with high costs and only one way to play in pve since conditions are below useless and slow down your team.

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Posted by: Mireles Lore.5942

Mireles Lore.5942

However as far as I can tell GW2 has a much longer, less rewarding and more frequent gear grind then WoW ever had.

And with that statement you lost any credibility to make any point you might have wanted to make. GW2 gear being more “grind-ier” than WoW is just laughable.

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Posted by: Jahroots.6791

Jahroots.6791

You’re not really breaking any new ground with this post, friend, but I feel you on this. Ascended gear is best suited to those sitting on piles of gold with nothing to do with it (except make more gold), and that doddering crowd of MMO elder statesmen who remember the good old days when everything took a long time and they kitten well liked it that way! Lol.

ANet did get one thing right with the LS; most gamers have about a two-week attention span. It can be rough to drum up the motivation to pursue any gaming goal that takes more than a week or two. I still maintain that dungeon gear hit that sweet spot for effort vs reward. Three paths daily for 180+ tokens, which could be traded for a full suit of armor and two or three weapons, in just about two weeks’ time. It just felt right. As is, a full suit of Ascended armor is going to require around 300g, with at very least a week’s worth of dragonite farming.

I think most players are going to craft at least one set of armour….eventually, but it would be so much more rewarding to be able to gear up multiple characters, and then move on to something else.

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Posted by: Seras.5702

Seras.5702

Each new tier of gear in WoW was a monumental increase in stats. It was necessary. And to attain it you had to run raids. Endlessly. And they took forever to get together if you weren’t part of an organized raid guild.

GW2 has released exactly 1 new tier of gear since launch over a year ago: Ascended. They released trinkets first, then weapons, then armor separately, but all still just 1 new tier. I have no problems with the trinket acquisition. However, Ascended weapons and armor requiring expensive and time consuming crafting is ridiculous.

People are upset at the single new tier since it’s contrary to the original GW2 manifesto. But it’s still nothing like WoW.

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Posted by: Kevan.8912

Kevan.8912

However as far as I can tell GW2 has a much longer, less rewarding and more frequent gear grind then WoW ever had.

And with that statement you lost any credibility to make any point you might have wanted to make. GW2 gear being more “grind-ier” than WoW is just laughable.

i agree that wow is “grindier” by far.

wait…this is a grind vs grindier vs superipermegagrind contest? xD
i nearly forgot. wasn’t gw2 the game without grind AT ALL?

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Posted by: morrolan.9608

morrolan.9608

Combining all of these speeds, because you can do all of them at the same time, it takes 32 days to get full ascended WITHOUT buying ascended mats from anyone else. That’s way shorter than 8 weeks.

Good luck getting 10,000 silk scrap in 32 days.

However as far as I can tell GW2 has a much longer, less rewarding and more frequent gear grind then WoW ever had.

And with that statement you lost any credibility to make any point you might have wanted to make. GW2 gear being more “grind-ier” than WoW is just laughable.

And yet its been proven before on this forum that it is quicker and easier to fully gear up with a new tier of gear in WoW from scratch than it is in in GW2.

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Posted by: Hayashi.3416

Hayashi.3416

Good luck getting 10,000 silk scrap in 32 days.

What do you think the 400 gold price tag is for, buying cookies?

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Posted by: Elthurien.8356

Elthurien.8356

Wow wasn’t grindy at all. It just had a faster power creep on the vertical progression. All you needed to reach the top in wow was organisation.

Guild Wars 2 is almost polar opposite the power creep from fine>masterwork>rare>exotic>ascended still exists but the curve is flatter between exotic and ascended. The difference between exotic and as ended may be flatter but it is still there and people that understand balance know that it is still required for to place them on even footing so that skill is the only defining factor between opponents.
The power curve is flatter than wow but the grind is much longer. it requires you to commit all of your in game time to farming specific areas of the game, from daily achievments to gather your laurels, to low level areas to gather the thousand of scraps of cloth, leather and ore, then to play specific portions of the game to get the as ended components. The majority of this is a solo personal and lonely experience. I couldn’t imagine how long it would take for new players to achieve this, I got to 500 in 3 crafts fairly quickly because I had 2000 hours worth of materials stored up.

To say that wow is grindier than GW2 is so wrong. I have played nearly every MMO on the western market since SWG and GW2 is currently the most grind I have ever experienced purely because of ascended gear.

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Posted by: Mordalus.8146

Mordalus.8146

I completely agree with the OP here. GW2 is the grindiest MMO I’ve ever played for top tier gear, by far. In WoW and other games I at least felt like I was getting closer to my gear goals. I’ve been saving for a precursor for a year and am still very, very far from getting one let alone any ascended gear. In this same time span, I’d be BiS in WoW. GW2’s saving grace is I don’t have to raid on specific dates and times anymore. I can play or not play when I want. But yes the gear grind is atrocious and very alt unfriendly.

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Posted by: Mordalus.8146

Mordalus.8146

In wow you dont have to level up your professions to get the best gear, which is also part of the grind unless you have done that since the very beginning or have enough gold to get the 2-3 professions up to where they need to be. I started as a necromancer but with the mesmer warrior guardian ele zerker screw all other professions meta to actually play what i want to i have to reroll.

You dont have to reroll at all and most specs are viable unless your the elite of the elite going for world first.

And yes you can go into spvp and everyone is equal in terms of gear, but the majority play wvw since its called Guild Wars and thats the only place you can really pvp as a complete guild so if you have exotics and another guild has ascended, and both have the same skill level and people… who do you think is going to win? Of course its going to be the people with ascended gear, its a stat increase no matter how you look at it. In pve i keep seeing zerker ascended gear 4k achice points warrior mesmer guard only. To stay competitive with the rest of the players where most of the players are i have to go for ascended. Otherwise I would just get some zerker gear on my necro and try try to find some group that would want a non-cleave class unless i went conditions and no one wants a conditionmancer in their group.

Its overwhelming to a new player of how much crap you have to do after reading what was put out to begin with and then find out… its a grindy game with a very low gold income with high costs and only one way to play in pve since conditions are below useless and slow down your team.

Agree with everything you say here. I don’t mean to derail the thread, but the whole condy build issue for PvE is very disconcerting since I haven’t heard one thing from the devs on how to fix it. The complete silence concerning this is bothersome.

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Posted by: Karizee.8076

Karizee.8076

You’d be BIS in WoW for a couple months only, after a horrendous grind and begging your friends and guildies to run last tier’s raid to grab those last few essences, at which point they release a new patch and you throw your legendary on the scrap heap with all the other useless tinkertoys of obsolete stat sticks that you can’t even use as a transmog.

Here my legendary is truly Legendary, BIS forever. GW2 respects my time investment, something I never got from WoW.

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Posted by: Fernling.1729

Fernling.1729

You’d be BIS in WoW for a couple months only, after a horrendous grind and begging your friends and guildies to run last tier’s raid to grab those last few essences, at which point they release a new patch and you throw your legendary on the scrap heap with all the other useless tinkertoys of obsolete stat sticks that you can’t even use as a transmog.

Here my legendary is truly Legendary, BIS forever. GW2 respects my time investment, something I never got from WoW.

GW2 is very grindy compared to any of the mmos I’ve played in years. When I say played, I mean games I actually got into and played for more than 10 hours.

You sound jealous.

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Posted by: Mordalus.8146

Mordalus.8146

You’d be BIS in WoW for a couple months only, after a horrendous grind and begging your friends and guildies to run last tier’s raid to grab those last few essences, at which point they release a new patch and you throw your legendary on the scrap heap with all the other useless tinkertoys of obsolete stat sticks that you can’t even use as a transmog.

Here my legendary is truly Legendary, BIS forever. GW2 respects my time investment, something I never got from WoW.

The only thing legendary is the grind. Or your ability to open your wallet wide.

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Posted by: knives.6345

knives.6345

You’d be BIS in WoW for a couple months only, after a horrendous grind and begging your friends and guildies to run last tier’s raid to grab those last few essences, at which point they release a new patch and you throw your legendary on the scrap heap with all the other useless tinkertoys of obsolete stat sticks that you can’t even use as a transmog.

Here my legendary is truly Legendary, BIS forever. GW2 respects my time investment, something I never got from WoW.

GW2 is very grindy compared to any of the mmos I’ve played in years. When I say played, I mean games I actually got into and played for more than 10 hours.

You sound jealous.

I would like to know what those MMOs are..

Vi Veri Veniversum Vivus Vici

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Combining all of these speeds, because you can do all of them at the same time, it takes 32 days to get full ascended WITHOUT buying ascended mats from anyone else. That’s way shorter than 8 weeks.

Good luck getting 10,000 silk scrap in 32 days.

However as far as I can tell GW2 has a much longer, less rewarding and more frequent gear grind then WoW ever had.

And with that statement you lost any credibility to make any point you might have wanted to make. GW2 gear being more “grind-ier” than WoW is just laughable.

And yet its been proven before on this forum that it is quicker and easier to fully gear up with a new tier of gear in WoW from scratch than it is in in GW2.

. . . are we talking from established players or new characters? I have a friend basically laughing his lil behind off when I floated the suggestion the grind was more aggressive in Guild Wars 2 than on his server.

He also has cried on a shoulder some raid nights going “why, why why do I have to keep trying to beat this . . . oh, right, equipment”.

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Posted by: Fernling.1729

Fernling.1729

You’d be BIS in WoW for a couple months only, after a horrendous grind and begging your friends and guildies to run last tier’s raid to grab those last few essences, at which point they release a new patch and you throw your legendary on the scrap heap with all the other useless tinkertoys of obsolete stat sticks that you can’t even use as a transmog.

Here my legendary is truly Legendary, BIS forever. GW2 respects my time investment, something I never got from WoW.

GW2 is very grindy compared to any of the mmos I’ve played in years. When I say played, I mean games I actually got into and played for more than 10 hours.

You sound jealous.

I would like to know what those MMOs are..

WoW, Swtor, Rift and GW(not a mmo blabla). I haven’t played Swtor or rift in a long time, so things could have changed. Grind seems to be a very subjective subject nowadays.

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Posted by: Amere.9607

Amere.9607

gw2 isn’t grind, devs just trying to engage you in basic content because reward system sucked from the start.

imho, gw2 isnt grindy at all, game just doesn’t know how to handle itself. small effort = small reward, big effort = same small reward.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Grind or not, what other game has a materials list for a single crafted piece that is longer than the play list taped to the arm of an NFL quarterback?

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Grind or not, what other game has a materials list for a single crafted piece that is longer than the play list taped to the arm of an NFL quarterback?

EverQuest.

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Posted by: Elthuzar.9478

Elthuzar.9478

I would really like to know how long it would take a fresh account to make a full set of ascended weapons & armour purely by crafting and gathering their own resources. I do not think the drop rate of cloth is adequate to support the crafts, meaning more people are going to be funnelled toward converting gems to gold in order to purchase their raw/refined materials from the trader.

The Painted Norn of [WILD]We Intercept Lost Dolyaks

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I do not think the drop rate of cloth is adequate to support the crafts, meaning more people are going to be funnelled toward converting gems to gold in order to purchase their raw/refined materials from the trader.

Drop rates are mostly irrelevant, if you make liberal use of salvage kits to get your cloth scraps. Which is where roughly 80% of the silk I’ve used up comes from.

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Posted by: knives.6345

knives.6345

You’d be BIS in WoW for a couple months only, after a horrendous grind and begging your friends and guildies to run last tier’s raid to grab those last few essences, at which point they release a new patch and you throw your legendary on the scrap heap with all the other useless tinkertoys of obsolete stat sticks that you can’t even use as a transmog.

Here my legendary is truly Legendary, BIS forever. GW2 respects my time investment, something I never got from WoW.

GW2 is very grindy compared to any of the mmos I’ve played in years. When I say played, I mean games I actually got into and played for more than 10 hours.

You sound jealous.

I would like to know what those MMOs are..

WoW, Swtor, Rift and GW(not a mmo blabla). I haven’t played Swtor or rift in a long time, so things could have changed. Grind seems to be a very subjective subject nowadays.

WoW is less grindy than GW2?

Vi Veri Veniversum Vivus Vici

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Posted by: Lord Kuru.3685

Lord Kuru.3685

GW2 respects my time investment, something I never got from WoW.

I take it you never leveled fractals past 30 before the Fractured patch?

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

What are you doing to get 2 weeks per piece on average?

The slowest asc armor at present takes 32 days for a full set, or about 5 days per piece.
The slowest asc weapon at present takes 9 days for one weapon.
Rings you get at a rate of about 3-4 pristine relics a day, or 1 per 5 days.
Only accessories take 2 weeks to get with 6 commendations/week.
Amulet takes 3 weeks to get from daily laurels.

Combining all of these speeds, because you can do all of them at the same time, it takes 32 days to get full ascended WITHOUT buying ascended mats from anyone else. That’s way shorter than 8 weeks. The lack of content I understand and agree with, but I don’t get your point about this being worse than WoW.

The combined cost of full ascended everything stands at about 400 gold, of which 100 of it comes from the backpiece alone in order to get certain stats that can’t be selected on the Fractal capacitor. That can be achieved, if you’re not grinding TOO hard, in 40 days, and can be achieved in less for someone who either 1. plays the market or 2. plays every fast dungeon path every day.

You are taking old tiers at their current pace. If you want to do that then you have to compare similarly to WoW in which case you could easily get 1 item every 2-3 days in WoW using their catch up token system. Then we are back to WoW being faster than GW2.

Rings are only available after level 10 via relics. So that is additional time that wasn’t accounted for. Also that system wasn’t even available when rings were introduced meaning you needed a random drop with random stats that could take months.

Accessories needed to have guild mission unlocked, they took 4 weeks to obtain when launched then 3 weeks for the second one.

Weapons and armor you are assuming that you have 200g lying around to instantly level up to 500, which is unreasonable for most people. Additionally it is assuming that you magically have 500 of each ascended mat for the vision crystals every 9 days, which is also pretty unreasonable imo.

But yes using current acquisition times it takes about 40 days to get caught up, which is much longer than the 10-20 days it takes to catch up in WoW. So again GW2 ends up being much more of a grind then WoW.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

But yes using current acquisition times it takes about 40 days to get caught up, which is much longer than the 10-20 days it takes to catch up in WoW. So again GW2 ends up being much more of a grind then WoW.

Small question here, since I don’t play WoW and only know people who do (and complain endlessly about not getting the drops, or just failing completely) . . . how does this “catch up token” system work in comparison to getting the drops? IS it the same item or a weaker analogue? Are we measuring to the absolute top tier of WoW gear or just “good enough”?

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Posted by: Zeph.5927

Zeph.5927

You’d be BIS in WoW for a couple months only, after a horrendous grind and begging your friends and guildies to run last tier’s raid to grab those last few essences, at which point they release a new patch and you throw your legendary on the scrap heap with all the other useless tinkertoys of obsolete stat sticks that you can’t even use as a transmog.

Here my legendary is truly Legendary, BIS forever. GW2 respects my time investment, something I never got from WoW.

The only thing legendary is the grind. Or your ability to open your wallet wide.

Truth. So much truth.

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Posted by: Majic.4801

Majic.4801

How many gear grind threads will I have to read before I get my gear?

“Not the same, real and true. True you feel inside.
Always follow what is true.” — Sentry-skritt Bordekka

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Posted by: Jski.6180

Jski.6180

You’d be BIS in WoW for a couple months only, after a horrendous grind and begging your friends and guildies to run last tier’s raid to grab those last few essences, at which point they release a new patch and you throw your legendary on the scrap heap with all the other useless tinkertoys of obsolete stat sticks that you can’t even use as a transmog.

Here my legendary is truly Legendary, BIS forever. GW2 respects my time investment, something I never got from WoW.

The only thing legendary is the grind. Or your ability to open your wallet wide.

Truth. So much truth.

It is true if your looking for the lowest demonstrator argument (every thing is money so there for every thing you hate must be due to some one wanted money but that never dose hold up on a line of logic in that a person who is being “greedy” is destroying the means of making money to get more money) at best your just complaining about time related factors and not the gear it self. You seem to leave out that in WoW its a full set that is added every 6 months in GW2 it took over a year for a full set. At the same time in WoW you MUST get better gear to get even better gear in GW2 you can make a jump in gear say going from greens to exotic level with out that much work the same is true for ascended level armor.
The major thing your leaving out in all of this is now loot is drooped in GW2 vs other mmorpg mainly WoW. Each person in GW2 gets there own loot table in WoW every one share a loot table leading to only a few getting items where in GW2 having your own loot table you will always get loot. This is true for getting crafting goods. This alone keeps GW2 far more easier to get loot and craft items then say in WoW.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

This alone keeps GW2 far more easier to get loot and craft items then say in WoW.

Fixed that by the way. Sorry, English minor

And sadly though we agree it’s probably not as bad as originally made out, it’s not simply “far easier”. The number of chances is multiplied, but the all-limiting Fine or Rare materials are harder to get your hands on as opposed to Basic. I must stress this point when discussing crafting, because I have had to stop and go collecting specific tier and type of Fine materials (Smooth Scales, for reverence) well before I ran out of the corresponding basic materials (Rugged Leather).

On the other hand, drops in that area and chests gave me serviceable gear until such time as I could just run a Temple push and get the exotic gear through karma.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

(edited by Tobias Trueflight.8350)

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

When I reached max level in WoW, I was running the latest content within 3 days. Minimal grind and I didn’t have to spend a boatload of money to level my crafting stuff in order to do this. And I enjoy running raids.

It sure beats running around in GW2 and roleplaying a zergling, spamming 1. What is there to do here other than running champ trains, running in a zerg in WvW (assuming you’re on a balanced tier, otherwise don’t bother), completing the sloppy “Living Story” content or grinding 10,000 silk?

LOL, all of the “horizontal progression” is in the gem store.

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Posted by: WRay.2391

WRay.2391

gw2 isn’t grind, devs just trying to engage you in basic content because reward system sucked from the start.

imho, gw2 isnt grindy at all, game just doesn’t know how to handle itself. small effort = small reward, big effort = same small reward.

LOL Devs really engaged me. I have 8 lvl 80 with 100% world completion all of them. So I spent some time in this game. But after crafting 1 ascended weapon I understood that I’m not going to stupidly insanely grind to gear up all my alts.
As a result now I’m logging in for few times a month to have some WvW time (which is also currently not as fun anymore) and maybe do daily. LS completely sucks, same grind with some exclusions. Usually I ended up in crafting looking again at material requirements for ascended and I’m logging off for additional week or two.
But ANET will definitely not get any $ from me again until they’ll fix ascended.

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Posted by: timidobserver.7925

timidobserver.7925

People always complained about how WoW had this horrible endless gear grind that was the source of all evil in the world. However as far as I can tell GW2 has a much longer, less rewarding and more frequent gear grind then WoW ever had.

In WoW you got a new set of gear every ~6 months. It all launched at once and it came with the introduction of 1-2 new raids each containing 8-12 bosses. It took 2-3 weeks to figure out the strategies and then another 2-3 weeks to get them down pat. By that time you had about 1/3 of your new gear. Then it took another 3-4 weeks of farming the raids to complete your gear set. All told it took ~8 weeks to get the new gear but you also got dozens if not hundreds of hours of new gameplay, new story lines, and new mechanics from the raids.

Switch over to GW2… here we have released new gear every 3 months, it came with NO new content at all. Was put on a gear grind that takes 2-3 weeks PER PIECE and does not even really require playing the game, just the market, and worst of all it doesn’t even make you hardly any more powerful in PvE since the game is so poorly balanced.

So why is it that WoW’s model was the root of all evil yet GW2 is claimed to not have a gear grind? As far as I can tell GW2 is 10x more of a gear grind then WoW was and it doesn’t even come with new content to make it exciting.

I agree.

The ascended gear grind is honestly pretty ridiculous. My primary issue with it is that GW2 combat system is extremely fluid. Anyone that plays for any length of time is probably going to end up with at least 3 full sets of exotic gear. Unless you are insane/lifeless you are not going to have full alternate sets of Ascended gear, and that is my primary issue. Then when you throw alts into the mix, you are talking about potentially years worth of grinding.

Honestly, the cosmetics happy/GW1 people are the true issue. They feel like everything should be cosmetics and anything that isn’t cosmetics should basically be borderline impossible to get.

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Posted by: Erick Alastor.3917

Erick Alastor.3917

were you thinking of the item skins? because i don’t think that’s considered a gear grind since your basicly just taking the model of one item and sticking it on another

or did you mean the ascended stuff, because those aren’t actually very much better than the exotic stuff, it’s only few stat points in difference, and the fact that there probably won’t be a higher tier than ascended for a VERY VERY long time

either way, the “gear grind” in gw2 is so minimal and so impractical (like you said, 2-3 weeks per ascended piece which is a really short time in my opinion), it may as well not have existed at all

Usually almost everyone agree that WoW is grindy, having said that, I would like to quote this old post:

[…]how is GW2 different than any MMO? Speaking specifically to progression.

Simply put, I don’t see much of a difference.

I’ll take WoW as an example since many people have played it.

WoW:——————————————-GW2:
BiS gear through raids:————————BiS gear through crafting
Required only in raids————————-Required only in Fractals
New tier every 2-3 months——————-New slot every 2-3 months

So, wheres the difference? Focus on the second line item…required only in raids / required only in fracta.s. True, currently ascended gear is only required in fractals similarly raid BiS gear in WoW is only required in raids(you can do any heroic content or daily quests with minimal gear.)

Wheres the difference? Why has GW2 been put on a pedestal, first by arenanet and now by the community, as a game where gear doesnt matter and isnt required in any part of the game except fractals. WoW, the almighty gear treadmill of them all, is the same way if you look at it like this. So why is GW2, in your eyes, a unique snowflake here?

Edit: Speaking solely interms of character / gear progression. I know this topic can be applied to many other areas of the game.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: nexxe.7081

nexxe.7081

OP is describing WoW over 6 years ago. WoW today, is so much different. You don’t have to grind at all, or use any strategy, unless you do Heroic Raids.

Other than that, you can pretty much zerg the content, like you can in GW2.

I’ll agree with the OP though, on the points of the ridiculous means of obtaining ascended gear, but i wouldn’t call it grinding.

It’s just terrible game design, to use gold and crafting combined, to obtain it.

I’ll never understand why A-net just doesn’t put this stuff on bosses, throughout all dungeons, or even world bosses. Do they even have loot tables or itemization?

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Posted by: keoma.5210

keoma.5210

Ok. Getting ascended equipment is fast, and not grindy. 1 week per piece of equipment.
16 pieces *2 (2 set per character) * 8 (8 character) means 4 years.
After that, finally i can start playing wvw.
There is one problem: time is money. I live only once, and i don’t have 4 years to burn on this.

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Posted by: moiraine.2753

moiraine.2753

were you thinking of the item skins? because i don’t think that’s considered a gear grind since your basicly just taking the model of one item and sticking it on another

or did you mean the ascended stuff, because those aren’t actually very much better than the exotic stuff, it’s only few stat points in difference, and the fact that there probably won’t be a higher tier than ascended for a VERY VERY long time

either way, the “gear grind” in gw2 is so minimal and so impractical (like you said, 2-3 weeks per ascended piece which is a really short time in my opinion), it may as well not have existed at all

Usually almost everyone agree that WoW is grindy, having said that, I would like to quote this old post:

[…]how is GW2 different than any MMO? Speaking specifically to progression.

Simply put, I don’t see much of a difference.

I’ll take WoW as an example since many people have played it.

WoW:——————————————-GW2:
BiS gear through raids:————————BiS gear through crafting
Required only in raids————————-Required only in Fractals
New tier every 2-3 months——————-New slot every 2-3 months

So, wheres the difference? Focus on the second line item…required only in raids / required only in fracta.s. True, currently ascended gear is only required in fractals similarly raid BiS gear in WoW is only required in raids(you can do any heroic content or daily quests with minimal gear.)

Wheres the difference? Why has GW2 been put on a pedestal, first by arenanet and now by the community, as a game where gear doesnt matter and isnt required in any part of the game except fractals. WoW, the almighty gear treadmill of them all, is the same way if you look at it like this. So why is GW2, in your eyes, a unique snowflake here?

Edit: Speaking solely interms of character / gear progression. I know this topic can be applied to many other areas of the game.

I couldn’t say it better than the Cesmode you quoted.

  • Fractals are the raid equivalent in GW2 so they need their own set of gear.
  • In WoW you farm raid gear between 3 and 4 times per yea.
  • In GW2 you have just long grind through professions.
    Both ways want the player’s time and dedication in long term to get the rewards.Here is nothing new.The two games are MMOs after all.
TxS – Tequatl Slayer Alliance (EU)

(edited by moiraine.2753)

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Posted by: Yargesh.4965

Yargesh.4965

Ok. Getting ascended equipment is fast, and not grindy. 1 week per piece of equipment.
16 pieces *2 (2 set per character) * 8 (8 character) means 4 years.
After that, finally i can start playing wvw.
There is one problem: time is money. I live only once, and i don’t have 4 years to burn on this.

What a cop out. You can jump into WvW at any time, and you will still get kills. The odds of every single opposing playing being fully ascended and every single player on you server having not one piece is zero. The whine, ‘I don’t have BiS so I won’t even try to play’ is just sad.

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Posted by: keoma.5210

keoma.5210

Ok. Getting ascended equipment is fast, and not grindy. 1 week per piece of equipment.
16 pieces *2 (2 set per character) * 8 (8 character) means 4 years.
After that, finally i can start playing wvw.
There is one problem: time is money. I live only once, and i don’t have 4 years to burn on this.

What a cop out. You can jump into WvW at any time, and you will still get kills. The odds of every single opposing playing being fully ascended and every single player on you server having not one piece is zero. The whine, ‘I don’t have BiS so I won’t even try to play’ is just sad.

Sad, or not sad, that (getting BiS is fast and easy) is the ONLY reason i started to play this game.
I don’t enjoy having crap equipment, but don’t have 4 years to burn either.

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Posted by: Hayashi.3416

Hayashi.3416

I suppose there are three things that may lead to this very wide difference in opinion:

1. The kind of previous experience you have with grind, and negated max-tier equipment.

It took me a year and 2 months to max-lvl (99, btw) everything in RuneScape, and in that time I still didn’t have enough money to afford the BIS melee gear (lvl 80). Not to mention, there are three sets of BIS depending on your combat style.

Then recently they created level 90 equipment…

Not that that was the first time they did that. The lvl 80 gear invalidated the previous lvl 70 gear tier, etc etc. Every time a release like that happened, players lost hundreds of gold.

And I am one of the fastest people to ever max-lvl RuneScape without using any form of money trade. Back then, money trading for ingame currency was illegal – there was no official channel to do so. Most players, after spending 2-3 years at it, are barely level 80 everything, and the scale is exponential.

After getting used to that, this is a cakewalk. Especially given how much more fun the combat here is.

I can’t comment on what WoW would be like since by the time I got to try it, the game has become so ridiculously boring that I quit in less than a day. Even Ragnarok Online 2 occupied me for longer.

2&3. The economy between lvl 80 and pre-lvl 80 in GW2 is leagues apart, and the difference in resource-earning efficiency between players in lvl 80 is also leagues apart.

It took me 30 levels to earn my first gold, spending all my mats on crafting. It now takes 10 minutes via harvesting permanent locations for rich ore veins – which I don’t need to use to level crafting anymore. All of that goes directly into cost reduction for ascended gear, making it a cakewalk. Especially with multiple alts – each which can harvest the rich ore veins once.

Dungeons are fast as well, especially CoFp1. There is no such equivalent for a lower levelled player. And the more you uplevel your gear and abilities, the faster a dungeon run becomes, making gold per hour even greater.

To a player who’s only been around for a month, seeing a 500 gold price tag plus timegated resources plus the cost of levelling that craft in the first place looks truly ridiculous. But once you get used to gold farming at high speeds, it looks more reasonable, and the main problem now becomes the enforced timegate (because skipping the timegate by buying Damask is really, really expensive).

Furthermore, new characters don’t only need to pay for ascended, but also for 500 in the crafting stats; existing high level characters can sell all of the non tier 6 mats they have, and all the food mats… which generates more gold. This also leads to another major difference in perception.

P.S Zudet, you are correct though, in that my viewpoint does not take into account the previous situation. Still, I’d view the reduction in required effort to be a Good Thing, as long as Anet doesn’t magic up another +5% tier, call it Resplendent, and invalidate the entire Ascended tier with that.

However, we’re not talking 500 of each ascended tier resource every 9 days. To achieve the full set in 32 days, you require 1000 for weapons and 1800 for armor, or 2800. 2800/32 is 87.5 of each per day.

That requires only 5 dungeon runs to get for the empyreal crystals. This takes about 2 hours, if you run CoFp1,2 CoEp1,2,3.
Only 5-6 world bosses to get for the dragonite. This takes 1 hour.

To farm enough mats to get 12.5 gold per day… the dungeons already give you about 7 gold after taking into account the tokens that can be converted to ecto. 5.5 more gold at 1 gold/10 minutes takes another hour. This will definitely unlock your daily laurel as well.

And the chests you get from the above will give you double the amount of bloodstone you need. I’ve so much additional bloodstone dust lying around I was happy when Anet finally created Toxic consumables as a way which I can actually use them up with.

To get full ascended everything in 32 days, all you need is a level 80 character in a guild with missions available, and to play 4 hours a day.

To kit out all 8 classes with full asc requires 8 months from this point on. Given not everyone plays for that long, we should be seeing most efficient players having ascendeds on all slots on all characters by new year 2015, assuming current prices persist. And this is through playing alone.

People who know how to work the market have multiple legendaries by now, and wonder what this whole controversy is about. Remember that each legendary costs enough, when sold, to kit 4 characters in full ascended everything.

(edited by Hayashi.3416)

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Posted by: Khisanth.2948

Khisanth.2948

People are upset at the single new tier since it’s contrary to the original GW2 manifesto. But it’s still nothing like WoW.

That is a pretty big part of it. I am quite happy grinding for gear in Path of Exile right now. Different expectations for different things.

Ascended crafting has made the game depressing to play GW2.

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Posted by: Kevan.8912

Kevan.8912

I suppose there are three things that may lead to this very wide difference in opinion:

1. The kind of previous experience you have with grind, and negated max-tier equipment.

It took me a year and 2 months to max-lvl (99, btw) everything in RuneScape, and in that time I still didn’t have enough money to afford the BIS melee gear (lvl 80). Not to mention, there are three sets of BIS depending on your combat style.

Then recently they created level 90 equipment…

Not that that was the first time they did that. The lvl 80 gear invalidated the previous lvl 70 gear tier, etc etc. Every time a release like that happened, players lost hundreds of gold.

And I am one of the fastest people to ever max-lvl RuneScape without using any form of money trade. Back then, money trading for ingame currency was illegal – there was no official channel to do so. Most players, after spending 2-3 years at it, are barely level 80 everything, and the scale is exponential.

After getting used to that, this is a cakewalk. Especially given how much more fun the combat here is.

I can’t comment on what WoW would be like since by the time I got to try it, the game has become so ridiculously boring that I quit in less than a day. Even Ragnarok Online 2 occupied me for longer.

2&3. The economy between lvl 80 and pre-lvl 80 in GW2 is leagues apart, and the difference in resource-earning efficiency between players in lvl 80 is also leagues apart.

It took me 30 levels to earn my first gold, spending all my mats on crafting. It now takes 10 minutes via harvesting permanent locations for rich ore veins – which I don’t need to use to level crafting anymore. All of that goes directly into cost reduction for ascended gear, making it a cakewalk. Especially with multiple alts – each which can harvest the rich ore veins once.

Dungeons are fast as well, especially CoFp1. There is no such equivalent for a lower levelled player. And the more you uplevel your gear and abilities, the faster a dungeon run becomes, making gold per hour even greater.

To a player who’s only been around for a month, seeing a 500 gold price tag plus timegated resources plus the cost of levelling that craft in the first place looks truly ridiculous. But once you get used to gold farming at high speeds, it looks more reasonable, and the main problem now becomes the enforced timegate (because skipping the timegate by buying Damask is really, really expensive).

Furthermore, new characters don’t only need to pay for ascended, but also for 500 in the crafting stats; existing high level characters can sell all of the non tier 6 mats they have, and all the food mats… which generates more gold. This also leads to another major difference in perception.

P.S Zudet, you are correct though, in that my viewpoint does not take into account the previous situation. Still, I’d view the reduction in required effort to be a Good Thing, as long as Anet doesn’t magic up another +5% tier, call it Resplendent, and invalidate the entire Ascended tier with that.

However, we’re not talking 500 of each ascended tier resource every 9 days. To achieve the full set in 32 days, you require 1000 for weapons and 1800 for armor, or 2800. 2800/32 is 87.5 of each per day.

That requires only 5 dungeon runs to get for the empyreal crystals. This takes about 2 hours, if you run CoFp1,2 CoEp1,2,3.
Only 5-6 world bosses to get for the dragonite. This takes 1 hour.

To farm enough mats to get 12.5 gold per day… the dungeons already give you about 7 gold after taking into account the tokens that can be converted to ecto. 5.5 more gold at 1 gold/10 minutes takes another hour. This will definitely unlock your daily laurel as well.

And the chests you get from the above will give you double the amount of bloodstone you need. I’ve so much additional bloodstone dust lying around I was happy when Anet finally created Toxic consumables as a way which I can actually use them up with.

To get full ascended everything in 32 days, all you need is a level 80 character in a guild with missions available, and to play 4 hours a day.

To kit out all 8 classes with full asc requires 8 months from this point on. Given not everyone plays for that long, we should be seeing most efficient players having ascendeds on all slots on all characters by new year 2015, assuming current prices persist. And this is through playing alone.

People who know how to work the market have multiple legendaries by now, and wonder what this whole controversy is about. Remember that each legendary costs enough, when sold, to kit 4 characters in full ascended everything.

that’s just everything many of the early players bought gw2 to avoid: shoppings lists, efficient grinding-farming paths, “working-like” endgame.
that’s pro-gamer grinding. it’s not a game. it’s not fun.
it’s not the way i meant to play gw2.

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Posted by: Wasbunny.6531

Wasbunny.6531

One thing that is often left out of these ‘grind’ discussions is clarifying what the actual goal of the grind is. If it’s to stay competitive in wvw with others that have all ascended gear and so have a +5% stat advantage there are much more effective ways to do this, mainly by increasing your skill.

One of the great things about this game is that with very few exceptions player skill trumps stats. One ill-timed dodge or a well timed interrupt makes way more of a difference than a static +5% stat increase. The better player will usually win regardless of gear.

Think of it this way. Who is more likely to win a 1v1, a person who spends the majority of their time ‘grinding’ for that +5% stat edge while the other player spends their time perfecting their openers, counters and profession skills, researching and playing other professions to get a better handle on how to counter specific builds etc.

Being competitive in wvw not only does not require a gear grind, but actually tips the balance in favor of the player who instead spends their time improving their skill.

~An intellectual says a simple thing in a hard way. An artist says a hard thing in a simple way.~

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Posted by: Kevan.8912

Kevan.8912

yes, skill is important.

so, why to give even that 5% improvement in stats? skill would become the ONLY important thing in a fight.

wasn’t it sufficient to create just more tiers of legendary weapons armor etc…or even “ascended”…but with same statistics with existing exotics?
just to give cosmetic advancement to players who dedicate enough time to get that equipment?
everybody would have played and grinded without flaming in this forum, and also “pro grinding” players could find their reason d’etre in grinding for a better appearance of their characters
pro’s would show their real qualities in battle, AND in appearance.
and everybody would be fine