There’s a TL;DR at the bottom of this thread.
Guild Wars 2 is a pretty lovely game. It’s without a doubt a very pleasant game, and it improves on quite a few different areas in the sort of stereotypical mmo fashion. Which is definitely nice. Like with how crafting and gathering work, it’s absolutely amazing (BTW Omnomberry Bars, whoever came up with that.. Seriously.. I <3 you).
But once you hit 80, and once you’re done with your story (If you even do it lol).. What is there to do? Well, lets make a quick list.
You’ve got:
Dungeons
Legendaries
SPvP/WvW
World bosses
Achievements
Map Completion….?
Auction House Flipping…?
Crafting…?
…… Alts?
The problem is, the vast majority of GW2’s end game is for Transmutation (I’ll just be referring it transmog the rest of the time). Dungeons, Legendaries, PvP, those are the sort of big end game things that GW2 has to offer. But they’re all (For the most part) for transmog.
Lets talk about Dungeons first, while fundamentally they’re good. I feel that they’re lacking in the ways of rewards.
I like the fact that you can do a dungeon in story mode, and do it again in Exp with different paths. But there’s no incentive to keep doing them unless you want the transmog the Dungeon has to offer. Or if you need Tears for Twilight/Sunrise for making a legendary for instance. The loot they drop is just not worth it. The time invested vs the amount of gold you’ll make just isn’t there. It’s a terrible way to make gold, and it’s not a good source of loot. If the loot drops were better, then maybe they would be worth spending 30minutes to an hour+ to do. But at the moment… Not really. Even in a complete MF set, the drops just aren’t there. I’m WELL over 110% MF without buffs or stacks from luck and I still get terrible loot.
With so much of the end game surrounding transmog… I have to ask, what if you don’t care about it? What if you do not care about how your character looks like?
Wooden Potatoes did a pretty good job explaining what I’m talking about here. Albeit, not exactly the same. But that end game in GW2 is pretty much just transmog. Good video, worth watching.
It might sound like a silly thing to ask, but really think about it. If you do not care for transmog, if you don’t care about how your toon looks like… What’s left for you in GW2? But well get to that later.
Legendaries:
Ok let me ask this, why in the world do Legendaries have the exact same damage as equivalent exotics but (For the most part) with worse stats? With the amount of effort, time and gold involved in getting one, can anyone really give a reasonable explanation for this?
995 – 1,100 (Except for 1h’s, the shield, etc.)
Power
Toughness
Vitality
Why would I want P/T/V on my Ranger, or Mesmer? Sure they’d be fine on my Guardian, slightly less on my Warrior. But there’s also plenty of issues with transmuting Legendaries as well, like losing the Purple (Unless that’s changed recently?).
With how much it takes to get one. Why is it ONLY transmog? Why are there no beneficial stats over having an exotic? You might say well that’s the point, they’re just for looks. But once again, what if you don’t care about that? Ok so that’s a huge portion of end game that you just do not care about. If you don’t care about transmog there’s obviously no reason you’ll put in that much time or effort to get one. Which hey, might be fine. That just might not be your thing!