T6 node spots changing at server rest daily

T6 node spots changing at server rest daily

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Posted by: Sligh.2789

Sligh.2789

Is this a bug or intended? No notice give on the change, and no patch notes to this change. It has been resetting the locations at 8ET when the daily resets.

T6 node spots changing at server rest daily

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Posted by: Palador.2170

Palador.2170

I’m pretty sure that’s intended, to mess with bots.

Sarcasm, delivered with a
delicate, brick-like subtlety.

T6 node spots changing at server rest daily

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Posted by: Healix.5819

Healix.5819

The location of nodes are randomly selected from a set of predefined locations every time the zone is initialized – basically whenever the game is updated.

The last update was yesterday, shortly after the daily reset.

T6 node spots changing at server rest daily

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Posted by: Nappychappy.7046

Nappychappy.7046

I’m pretty sure that’s intended, to mess with bots.

And players.

“The war on bots” ANet: Oop’s…

You are using 21 of 100 infractions ermm, PMs.

T6 node spots changing at server rest daily

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Posted by: Sligh.2789

Sligh.2789

The location of nodes are randomly selected from a set of predefined locations every time the zone is initialized – basically whenever the game is updated.

The last update was yesterday, shortly after the daily reset.

I ran my ranger through at about 6:30 pm this evening before dinner. I came back after daily reset, and they are moved. Same for the last 2 days since the last patch of Wednesday 4/3. There was no patch today that re initialized the zones.

T6 node spots changing at server rest daily

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Posted by: Daywolf.2630

Daywolf.2630

Been doin that for quite some time. Doesn’t change every day, but pretty often. Wouldn’t doubt it happens more often on servers with heavy botting.

T6 node spots changing at server rest daily

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Posted by: Doggie.3184

Doggie.3184

The only bug going on with this is when Orichalcum spawns in inaccessible places like the high cliff in Malchor’s leap, or inside the wall in Southsun (can shadow step to that one at least). ;/

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

T6 node spots changing at server rest daily

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Posted by: Conner.4702

Conner.4702

This happens a lot in the more less populated zones. I had zones change on me between character swaps. To me this suggest that the GW2 world is in fact not persistent at all. Otherwise it would happen more frequent and also on more heavily populated zones as well.