[TIPS] Things you wished you knew

[TIPS] Things you wished you knew

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Posted by: Zackie.8923

Zackie.8923

I will start the ball rollin’

- Create characters as soon as possible so that you get your birthday anniversaries reward faster

- theres a self hair stylist reward from one of living story point of no return achievement

- create your own personal guild and upgrade guild bank asap so that you get lots of free bank space

- the rarity of the essence of luck can be upgraded at the artificer so that you don’t have to click until you get carpal tunnel syndrome, also, alt+shift+numlock = double click through “+” so that you don’t break your fingers too

- weapons look biggest on norn/charr, so if you like the sunrise for example, go big. general rule of thumb is go big as heavy class, go small as caster, different racial abilities also should be considered, although i would go asura as a guard because staff4 makes me happy

- ascended rings accessory backpacks etc all have a respectively easier and less costly way to acquire, so don’t waste all your laurels

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Posted by: Paradox.1380

Paradox.1380

- The Wiki has almost all of the answers to your questions.

I knew this, but its a good tip.

-It’s Lady Paradox- Sweet Adrenaline
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”

[TIPS] Things you wished you knew

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Posted by: Gibson.4036

Gibson.4036

-Getting as many characters to 80 as quickly as possible makes some things much more possible. For example, foxfire clusters are agonizing on a single character, but five level 80s parked near a grove make getting them manageable.

-Unranked PvP is actually more friendly than Practice Arena for newer PvPers, as the matchmaking system is pretty good at low ranks and you end up getting steamrolled less. (I played Practice Arena far too long for less reward because I was nervous about being a noob).

-Stay caught up with the story. It’s much more pleasant to do the updates while they are fresh and more populated rather than trying to get caught up on old story once the majority of players have moved on to the new thing.

-ANet does indeed follow the pattern of making things more accessible down the road. If requirements to craft something or accumulate enough special currency seem ridiculously onerous, in time ANet will likely open up more avenues to those rewards.

-When the Devs say “nothing is off the table” they really mean it. Don’t get married to anything about the game, because whole design philosophies may be replaced. The upside is that if you don’t like a change, with enough time it may come full circle.

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Posted by: Ayrilana.1396

Ayrilana.1396

[TIPS] Things you wished you knew

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Posted by: yolo swaggins.2570

yolo swaggins.2570

- When you are working on leveling a crafting discipline, discovering a recipe yields more experience and is less costly than crafting multiples of a single one.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta