Teamspeak
I don’t think this is going to happen honestly. It’s more of a thing that would of been implemented at launch of the game. But you never know. If it has the same sound quality I wouldn’t mind.
This has actually been talked about before. A little research will get you to your answer. I can’t remember the source right now, but at launch there was an in-game option for VoiP ducking, that was latr removed because ANet made a point to not focus/support any sort of in-game VoiP options, be it normal options or even software of sorts. I think a reason for this is because the various 3rd party VoiP softwares out there actually bring communities closer and do a fine job at it, giving ANet the opportunity to focus on the game itself.
It wouldn’t be that far-fetched to see VoiP introduced with a Feature Pack in the future, but I’m not really fussed about it. Nowadays there are plenty of free, fully fledged 3rd party VoiP softwares with low CPU usage that work just fine.
I came here from A.N.Other game which had built-in team voice comms and it seemed that pretty much everyone still used Teamspeak. The built-in system worked fine but the main use for it seemed to be to tell everyone to switch to Teamspeak(!) so adding it to GW might not be a great use of dev time.
Thanks for the responses