Tequalt weapon set
Hello Dear Anet.
Right now, the only way to get a special sunless skin is by getting very lucky while defeating Tequalt.
It might be fun a hundred times, but even a hundred time isn’t always enough to get ONE skin.
And there’s a complete set.This set, and Triple Trouble skins (well, there aren’t nearly as many) are just pure RNG and a nightmare for wardrobe skin hunters.
Idea: Why not letting us trade X tail pieces or tooth piece against 1 skin (doesn’t have to be ascended, just the skin please)? There would still be some kind of RNG involved but there would at least be progression towards it, whereas the current system is simply dumb. You have to get -very- lucky, no way around it.
RNG is a pain when it’s the only way to retrieve something.
The moment they added the fractal tonic and the fractal weapons in a vendor as diff means of aquiring them all their value was lost. No more things should get that treatment.
The moment they added the fractal tonic and the fractal weapons in a vendor as diff means of aquiring them all their value was lost. No more things should get that treatment.
It makes no sense when the only reason why something is valuable is through ridiculously low RNG. There’s no real bragging about having one sunless weapon. Nobody will pm you to tell you how cool you are for that lol.
Again, it wouldn’t be that bad if there was an alternative way. For example making those skins not account bound so they can be sold.
You can make something valuable without using cheap game design to do it. Legendary armors are valuable, for example.
Other example: The invisible shoes. They’re extremely rare and extremely costly, and you can get them through the TP. It just works.
The moment they added the fractal tonic and the fractal weapons in a vendor as diff means of aquiring them all their value was lost. No more things should get that treatment.
It makes no sense when the only reason why something is valuable is through ridiculously low RNG. There’s no real bragging about having one sunless weapon. Nobody will pm you to tell you how cool you are for that lol.
Again, it wouldn’t be that bad if there was an alternative way. For example making those skins not account bound so they can be sold.You can make something valuable without using cheap game design to do it. Legendary armors are valuable, for example.
Other example: The invisible shoes. They’re extremely rare and extremely costly, and you can get them through the TP. It just works.
I dont think i dissagree all that much with them being sellable on the tp but having low drops isnt bad design in any way back in wow items that were obtainable through nly rare drops had the most value in them value that disapears the moment you see them somewhere in a tp or a vendor tab.
Legendary armor holds value because its a big time commitement and because starting on that journey takes alot of time and dedication. Wping to teq half and hour before or 10 mins for a 8 min fight doesnt.
(edited by zealex.9410)
The moment they added the fractal tonic and the fractal weapons in a vendor as diff means of aquiring them all their value was lost. No more things should get that treatment.
It makes no sense when the only reason why something is valuable is through ridiculously low RNG. There’s no real bragging about having one sunless weapon. Nobody will pm you to tell you how cool you are for that lol.
Again, it wouldn’t be that bad if there was an alternative way. For example making those skins not account bound so they can be sold.You can make something valuable without using cheap game design to do it. Legendary armors are valuable, for example.
Other example: The invisible shoes. They’re extremely rare and extremely costly, and you can get them through the TP. It just works.I dont think i dissagree all that much with them being sellable on the tp but having low drops isnt bad design in any way back in wow items that were obtainable through nly rare drops had the most value in them value that disapears the moment you see them somewhere in a tp or a vendor tab.
Legendary armor holds value because its a big time commitement and because starting on that journey takes alot of time and dedication. Wping to teq half and hour before or 10 mins for a 8 min fight doesnt.
I’m not saying it should be sold for a ridiculously low price nor that it should drop at every fight, but let players obtain them like the invisible shoes or something. Something that doesn’t force you to do these two fights for years with basically no chance of ever getting the full set.
Before the patch that would let you buy golden fractal weapons I already had half of the collection, the RNG wasn’t nearly as bad, you could get more golden relics by salvaging weapons, and you could test your luck with 4 relics to get a skin you didn’t have. It was still slow progress but achievable.
I have to agree for a token system for Teq and Wurm skins. No one is saying they have to be cheap, could be 1 token per Exotic Dragon Chest/Golden Wurm Chest, then maybe 15 tokens for offhands, 25 for mainhand, 35 for Two hands and armor pieces, along with 1 new crafted token currently used to buy ascended armor/weapons in PvP and fractals.
For example, the same reason there is the Magnetite Shard Vendor in raids was so you can eventually get the skins you want while participating regularly on the not so rare chance the items you want do not drop.
(edited by Haleydawn.3764)
Hello Dear Anet.
Right now, the only way to get a special sunless skin is by getting very lucky while defeating Tequalt.
It might be fun a hundred times, but even a hundred time isn’t always enough to get ONE skin.
And there’s a complete set.This set, and Triple Trouble skins (well, there aren’t nearly as many) are just pure RNG and a nightmare for wardrobe skin hunters.
Idea: Why not letting us trade X tail pieces or tooth piece against 1 skin (doesn’t have to be ascended, just the skin please)? There would still be some kind of RNG involved but there would at least be progression towards it, whereas the current system is simply dumb. You have to get -very- lucky, no way around it.
RNG is a pain when it’s the only way to retrieve something.The moment they added the fractal tonic and the fractal weapons in a vendor as diff means of aquiring them all their value was lost. No more things should get that treatment.
In yout eyes mate, for me no value was lost.
(edited by Linken.6345)
Well, as someone who killed Teq almost 200 times since the beginning of mankind just for getting these god kitten skins and didnt receive even one (!) of them…
… please yes!
how about this:
25 Tequatl Fragments
Gift of Lodes (forged by forging 4 types of lodes)
Gift of Rot (forged by forging the highest 4 levels of putrid essence)
25 Essences of Rot (random drops from champions and elites in Orr and Tequatl Meta Event)
Forge the above for a box of skins (not weapons, just skins)