Tequatl crashes
I’d suggest lowering the character limit & general settings…
Removing reflections: all and replacing it to terrain and sky. If I DC at tequatl it’s always the start of a new dps round.
Also make sure you limit your field of view (FoV)… (zoom in), The change allows for a very big FoV now allowing for even more players and effects on screen (first tequatl after patch was instant DC.)
It is always due to a large amount of effects, a large amount of traffic and a corresponding FPS dip.
When I have a lower character limit & less FoV, I notice the dips and effects a a bit less….
The actual lowering of settings works less.
Tequatl and other world bosses affect my game more then zerg vs zerg vs zerg battles. Ik WvW I get skill lag and skill block, at tequatl I get DC’s instead.
Really hope they release a multithread application instead of keeping the present 2 thread game, allowing the game to scale over 4 threads or more threads would be very nice.
Been There, Done That & Will do it again…except maybe world completion.
Thanks for the tips, I’ll try it tomorrow with low settings.