“We are now! We are forever!”
Thank you ArenaNet!
“We are now! We are forever!”
Played this game for some time,short after the release and started again few months ago and never stopped after.
Guild Wars 2 is still young game but i can already see improvements and additions.First time i logged in i was a bit dissapointed when i found out i lost so many things that i can’t get because of the temporary content[Living World] but that’s only my fault because i chose another game over GW2,i made sure that i get everything in the next Living World releases. Many players complain about Scarlet and the Living World but too see Lion’s Arch in flames,the place where we all gathered,the place where i bought my first armor,the place where where i crafted my ascended armor,weapon,the place where i recruited most of my guild members…..is just awesome.The game still has flaws but as i said,is a young game.Thank you ArenaNet for everything you did and you do for this game.
Many people also complain about the endless grind party because of this “i made sure that i get everything in the next Living World releases.”. If they do season 2 the same way as season 1 and you will indeed try to do that you will understand why people complain.
It’s not fun to have to run after a never ending list of temporary achievements and rewards.
Like you talk about LA thats what you are supposed to feel about it and it’s what many people would when things where done differed but for those that did not leave, while seeing that LA is destroyed and that Anet really tried to make something out of it, it is also just yet another temporary grind for achievements, rewards and zerging. Taking all the value out of the LA overhaul.
Thank you Anet for making the ele class and making it interesting
Retired elementalist theorycrafter
The problem is not Anet is the ppl who think the LS is a " temporary grind for achievements, rewards and zerging". All i see is me saving Lion’s Arch,there is no grinding for me,zerging?!?!? It’s a war,do you see in war parties of 5 fighting other party of 5 or stuff like that? Are you forced to get all those achievements? I like to have everything that i like,that’s why i am full ascended and i will get the skin from the LS,the title etc.That is not grind for me and if you think that’s a grind well better don’t do it.
Grind my have a different definition for others,i consider grind the champ farms,that’s why i don’t do that…
“We are now! We are forever!”
I just got back myself. I played it briefly when it was launched but quit a few months in because my friends stopped playing it and got bored playing alone.
Recently I finished FF14’s latest content and decided to give GW2 another shot. Am absolutely loving it! Its really improved a lot since the early days. I hope this game will continue to improve and last for more years to come.
Jade Quarry (NA)
I just got back myself. I played it briefly when it was launched but quit a few months in because my friends stopped playing it and got bored playing alone.
Recently I finished FF14’s latest content and decided to give GW2 another shot. Am absolutely loving it! Its really improved a lot since the early days. I hope this game will continue to improve and last for more years to come.
If you need a guild and you play on Underworld…or any EU server….whisper me in game or send a mail if you want to join.
“We are now! We are forever!”
The problem is not Anet is the ppl who think the LS is a " temporary grind for achievements, rewards and zerging". All i see is me saving Lion’s Arch,there is no grinding for me,zerging?!?!? It’s a war,do you see in war parties of 5 fighting other party of 5 or stuff like that? Are you forced to get all those achievements? I like to have everything that i like,that’s why i am full ascended and i will get the skin from the LS,the title etc.That is not grind for me and if you think that’s a grind well better don’t do it.
Grind my have a different definition for others,i consider grind the champ farms,that’s why i don’t do that…
Well you can blame it on the people but then the problem is Anet made it so that the people see it like that (by making a list of temporary achievements and rewards many people might not want to miss out on). And they did that on purpose. It’s how they try to keep people busy.
You are correct that the real definition for grind does not really apply here, but because it’s a never ending list of things many people FEEL forced to do (feel forced because it’s temporary) that still gives it a grindy feel.
You also say, if you don’t like to not do it then don’t do it but thats the whole points. They might want to do it but not now, thats why they feel forced. They might also like to get the reward and be willing to do something for that reward even if they don’t like it but there the problem is that once again they have to do it now, and 2 weeks from now there is another think they need to get now and two weeks later again and two weeks later again and two weeks later again and two weeks later again and two weeks later again and two weeks later again and two weeks later again.
So yea, there are many people that have been playing for a longer time and complain about that LS.
I also notice that most of these sort of positive threads come from people who did leave for a longer time (your first line I see a lot). Likely because they don’t care on missing out stuff or because they have not been bothered with that LS ‘pressure’ for the last 1,5 year. But it for sure is striking.
It’s also not very surprising because the game did have a good core. So when you come back to it and don’t care so much about the story and stuff you missed then you come back to a game with a good core. It’s more the ongoing things (like LS, like the endless gold-grind and never ending stopping list of achievements) that so many people dislike.
You said many people complain about Scarlet I just said what most are really complaining about. Thats it.
If you like it thats fine I just reacted on that part of your comment. I am not here to turn it into a negative thread or anything so I will leave it with this but when reading your comment I figured I tried to explain to you why many people complain. I had the feeling you did thought it was strange people where complaining.
(edited by Devata.6589)
Reminds me of the people in GW1 complaining about almost everything.
Back there it was really ridiculous because most things were simply cosmetic.
Now with this LS-thingy they brought in the feeling that we had on events like wintersday and so on. Be there and get stuff, or miss it and don’t get new and shiny things.
But as far as I can see it there is no drawback if you can’t get your chars in there in time.
You simply just don’t get the items.
I am sure there will be good alternatives for these items to be achieved in other ways.
Sure with different – more common – looks but that’s no problem for me.
Only thing I am sad about is that I am going to miss a good bit of story here.
And its not only a bag of rice falling over in Cantha – its the awakening of another ED!
Now I have to read in forums and wikis to catch up before I log in next time and everybody is talking about Modremoth and having fancy new backpacks…
But this may not be an option for every player.
I guess not even everybody is willing to read through forum and wiki and thus is just missing a part of lore.
I always loved the lore behind GW1 and I do my best to be at least OK with the story of GW2, but its harder here, than it was back in GW1.
I guess it is the price for an open world and so on and after all I love GW2 too.
Thanks ANet and go on doing a good job with this game – it has much potential like the first GW and I believe you can improve it the way you did the first time.
Reminds me of the people in GW1 complaining about almost everything.
Back there it was really ridiculous because most things were simply cosmetic.Now with this LS-thingy they brought in the feeling that we had on events like wintersday and so on. Be there and get stuff, or miss it and don’t get new and shiny things.
But as far as I can see it there is no drawback if you can’t get your chars in there in time.
You simply just don’t get the items.
I am sure there will be good alternatives for these items to be achieved in other ways.
Sure with different – more common – looks but that’s no problem for me.Only thing I am sad about is that I am going to miss a good bit of story here.
And its not only a bag of rice falling over in Cantha – its the awakening of another ED!Now I have to read in forums and wikis to catch up before I log in next time and everybody is talking about Modremoth and having fancy new backpacks…
But this may not be an option for every player.
I guess not even everybody is willing to read through forum and wiki and thus is just missing a part of lore.I always loved the lore behind GW1 and I do my best to be at least OK with the story of GW2, but its harder here, than it was back in GW1.
I guess it is the price for an open world and so on and after all I love GW2 too.Thanks ANet and go on doing a good job with this game – it has much potential like the first GW and I believe you can improve it the way you did the first time.
“Back there it was really ridiculous because most things were simply cosmetic. But as far as I can see it there is no drawback if you can’t get your chars in there in time.”
You seem to forget that this is a RPG game. I think it’s funny people act like if it’s oke as long as it are cosmetics because then there is ‘no drawback’.
Collecting cosmetics, trying to get that special looking item is very much a game-play element in this game (maybe not for everybody but it is for many PvE players). The fact that it does not help to kill you anything does not make it any better. The main item to go for in this game, the legendary weapons are mainly cosmetic.
Collecting cosmetic items, finding that unique looking one, collecting pets is just as much of a gameplay element in a RPG as killing is in a FPS and when they monetize items that help you get easier kills in a FPS everybody is screaming about P2W and how it’s bad but when monetizing cosmetics in a RPG game then suddenly people try to defend it. Thats funny to me.
Making it a boring grind to get those items effects the game-play in a negative way. Giving a short cut by buying gold devalues the item form a game-play element so also cosmetics very much influence a RPG game. Maybe not for the person who is just interested in sPvP or WvW but very much for those interested in those RPG elements like collecting those items.
So no, I don’t think it’s strange people complain about that. It makes perfect sense to me. I came to dislike much of the game because they turned all that stuff into a gold-grind, achievement race against time and cash-shop items. Throw in a P2Kill (what seems to be the definition when people talk about P2W) for sPvP and it would not effect me. I would still not agree but it would completely not effect me because I never do sPvP. But I guess then many people will complain about P2W. It all just has to do with what element of the game you prefer. GW2 very much focuses on the cosmetics and monetize exactly that part. So again.. no I don’t think it’s strange people complain about that.
If you however take a break from the game for multiple months you do not get bothered with that part of the monetization so it’s no surprise that exactly those people seem to post these threads.
(edited by Devata.6589)
Hrmm, I think I see your point and I guess ANet should consider an additional way for players to get certain things in more than one or two ways that are mostly the same.
There is of course a kind of pressure to do all things on an event or in the LS – but only if you are a kind of collector.
I played the first game maybe since a month after release as far as EotN and never felt the need to get the FoW-armor or tormented weapons and such.
Even when they introduced the goodies within the Hall of Monuments i just didn’t care that i only got 30/50 points there.
I understand that other people feel that urge to define themselves through the achievements in some way and i accept these.
But nevertheless i think that ANet did an overall OK job with GW2 and i hope they’re going to tweak things a bit more in the direction of the original game, making it easier for non hardcore gamers to achieve similar things without too much grind or simply buying something in the shop.
The problem is not Anet is the ppl who think the LS is a " temporary grind for achievements, rewards and zerging". All i see is me saving Lion’s Arch,there is no grinding for me,zerging?!?!? It’s a war,do you see in war parties of 5 fighting other party of 5 or stuff like that? Are you forced to get all those achievements? I like to have everything that i like,that’s why i am full ascended and i will get the skin from the LS,the title etc.That is not grind for me and if you think that’s a grind well better don’t do it.
Grind my have a different definition for others,i consider grind the champ farms,that’s why i don’t do that…
A grind by mmorpg definition is doing the same action over and over again to obtain some pixelated results.
If you have full ascended you grinded for it.
If you are getting the LS skins you grinded for those.
Pot meet kettle?
Loyalty To None
The problem is not Anet is the ppl who think the LS is a " temporary grind for achievements, rewards and zerging". All i see is me saving Lion’s Arch,there is no grinding for me,zerging?!?!? It’s a war,do you see in war parties of 5 fighting other party of 5 or stuff like that? Are you forced to get all those achievements? I like to have everything that i like,that’s why i am full ascended and i will get the skin from the LS,the title etc.That is not grind for me and if you think that’s a grind well better don’t do it.
Grind my have a different definition for others,i consider grind the champ farms,that’s why i don’t do that…
A grind by mmorpg definition is doing the same action over and over again to obtain some pixelated results.
If you have full ascended you grinded for it.
If you are getting the LS skins you grinded for those.
Pot meet kettle?
Are you the official mmorpg dictionary word definer?
On a more serious note, I absolutely agree with the direction of the LS. As opposed to farming DoA or UW using the same kittening shadow refuge builds over and over and over again. That people, is grind. Every two weeks I get FRESH content with hardly a couple days work to get the end rewards? That’s freaking great man. Oooohhh but you had to grind for it!!! Nah bra. See grind to me is what dungeon runners do. When was the last new dungeon path released. Better yet, when’s then last new dungeon period? That sir is grinding. Me, playing the game, lvling alts, doing LS achieves, playing wvw, and all of a sudden I check my progress and I already have most of what I need for a set of ascended is not a grind. Yes, you can grind for it if you want. I was one of the people who said to myself “I’m not grinding for that kitten”. Guess what, I still haven’t grinded it and I’m onto making my 2nd set. I’m sorry but your argument is bullkitten. If you just (get ready for it) PLAY THE GAME THE WAY YOU WANT TO nothing is out of reach. Well, there is that fractal compacitor, and maybe a few other things, but, I think I’ve made my points very clear.