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Posted by: Strago.4071

Strago.4071

The forums are a dark place full of whining and moaning that you, the developers, have to wade through everyday. So I thought it would be nice to drop a thank you note.

Thank you for creating an amazing game. It is a rich, full of content game. You have created a vast variety of events ranging from herding some baby moas back into a pen and watching an asura teach them to dance to a full out war to invade the corrupted land of Zhaitan.

I enjoy every aspect of the game and while there could be some improvements (making world bosses more damaging, Heroes Ascent and proper Guild vs Guild not Zerg vs Zerg,) Anyone new to the game should enjoy the experience.

Regarding the dead zones like Southsun and the mid level zones there is nothing that can be done. We as a player base have become greedy only caring about the efficiency of doing something not the fun. Changing the dungeon rewards was meant to be a step towards making people enjoy the full the range of dungeons but instead has promoted elitism and now players only care about which dungeon paths can be done in a speed clear rather than banding together and enjoying the difficulty.

We have let you down as a player base rather than you letting us down as developers. You have given us a fun variety of content but people only seem to care about the content that gives most reward.

As a GW1 player from just before Factions was released to the present day it appears that most of this stems from mainstream MMO players rather than GW1 vets. Guild Wars dungeons were designed around the fact that if you got a nice skin it was a lucky drop rather than something you believed you deserved. You did a dungeon for something fun to do with your guild. Same thing with hard mode missions and vanquishes. We are okay with doing something fun and challenging.

I am unsure what direction the developers are taking with the living world. If it comes to a head much like the War in Kryta where following the end of it you could re do some of the boss bounties (which in the LW’s case would be the mini dungeons) that would be great. Also an optional Hard Mode personal story would be another good idea as that would be an incentive to take along some friends.

So thank you ArenaNet. Thank you for an amazing game and apologies for letting you down as a player base.

Alex
Gandara

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Posted by: Berelious.3290

Berelious.3290

I feel I should second this, and also congratulate the people of ANet who regularly check over the forums and have somehow managed to maintain some level of sanity. It can’t be easy, reading some of the stuff in here. Props and Kudos!

Corwin Grimjaw: Guardian (80)
Yak’s Bend Server
Crimethink [ct]

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Posted by: Peow peow.2189

Peow peow.2189

I was told to only say thank you when someone has done a good job. I would like to thank Jon as he has actually worked his kitten off responding to all the whining and nerf “x” threads, someone buy that guy a beer.

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Posted by: Adventurous Cookie.1658

Adventurous Cookie.1658

Kudos to you Strago and thank you ArenaNet for this wonderful adventure.

Attachments:

Anet, you’re breaking my heart! You’re going down a path I cannot follow!

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

+1 for the OP. I made a thread something like this awhile back and although some of my opinions have changed the core ones have stayed the same. And that’s that Guild Wars 2 is one of if not the single best and most beautifully designed games I’ve played.

Also, one of the problems with the community is that many people play for loot not for enjoyment. They play to farm and to get what, as you’ve said, they feel they deserve. Which isn’t how you’re supposed to play a game. You play it because you enjoy it and the reward comes from the experience not the material counterparts. Games like Dark Souls are a perfect example of no loot but still amazing because it grants a feeling of accomplishment. If people would stop whining they haven’t gotten what they wanted and learned to embrace the fun the game provides there would be a lot less griping.
This comes from someone who does nothing but WvW and 98% of the time only gets blue and green loot rewards. But I don’t even pay mind to the loot I get until my inventory is full because I’m having too much fun playing. Valuable loot is supposed to be a bonus, not an objective.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Strago.4071

Strago.4071

Whew this is a relief knowing people share my sentiments :d

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Posted by: Vayne.8563

Vayne.8563

Good post OP. There are more of us out there than you’d think. Fairly often, I get messages of support for some of the stuff I say from complete strangers who no longer post to the forums for either fear of being ridiculed or because they simply don’t want to deal with the flack for saying something positive about the game.

Obviously the game isn’t perfect and some design decisions won’t please everyone…but there’s a whole lot of good in this game as well, which people often overlook.

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Posted by: Karizee.8076

Karizee.8076

In addition to the things that players above me have cited about the beautiful world, the rich level of detail, range and variety of animations and engaging content, I just want to say thank-you for the amazing combat system. My elementalist is a pure joy to play.

You guys knocked it out of the park here

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Posted by: Eyia Hellhide.7320

Eyia Hellhide.7320

+1
An amazing game, I totally love it!

And don’t forget, the angriest are the noisiest. There are thousands of people who don’t even look at the forums, because they’re too busy to enjoy the game.

The night is dark and full of turnips.

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Posted by: Talissa Chan.7208

Talissa Chan.7208

You really have created an amazingly rich world and I love to spend time in it and explore, there’s always something incredible to trip over that you somehow missed before.
Apologies for any rage in the forums, we just care a heck of a lot and are really attached to your world.

Thank You.

EDIT: Also – please give Chris a raise as he’s working his kitten off replying to people. Even in his weekends!

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Posted by: Xae Isareth.1364

Xae Isareth.1364

I just like the little things in this game, like how the grass parts when you walk over it and how your character crouches a little bit before jumping. It makes the world much more believable.

Also for a game in which everyone complains there’s a lack of cosmetics, the cosmetics sure are pretty diversified. I havn’t yet seen one person that looks like my Fiardian or Mesmer.

There are massive weaknesses in the game though, such as the storyline (GW1 wasnt much better) and recent LS content has been pretty sub-par compared to launch content.

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Posted by: Strago.4071

Strago.4071

Yeah my eel looks unique she just needs a decent staff skin currently using the toy staff. (Want the ascended staff skin but I detest crafting)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

+1 from me as well.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: ToPocHi.2480

ToPocHi.2480

Well done Strago. +1 for optimism and positivity. Something that’s much needed in the forums.

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Posted by: KOPPER.1458

KOPPER.1458

I am not going to lie and say I do not complain on the forums. I do. However that doesn’t mean I don’t love this game, or enjoy it. I do love this game, I do enjoy most of the content released. Because this is a positive thread I’ll leave it on a happy note.

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Posted by: Strago.4071

Strago.4071

Apart from this being a shameless bumping of a thread.

The marionette battle was perfect. Great combat, challenging content but accessible enough that a new player could do it. It also gave enough loot to keep the farmers happy. Can we have more content like that please.

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Posted by: OmaiGodman.2098

OmaiGodman.2098

I second that, Marionette was awesome and quite possibly my favourite event since I started playing GW2

Any plan that involves dead quaggans is, by design, foolproof. I’m an unmitigated genius!

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Posted by: Paulytnz.7619

Paulytnz.7619

This is a great game, I have never said the opposite of this fact. However I think some things are the devs fault or partly.

You compared dungeons here, compared to GW1 I don’t find the dungeons here too great. Maybe it’s the fact you have to run them so much for the armour or that the HP bars of the enemies are so big if you are anything other than a “zerker”. Not to mention the fact everyone wants to skip them instead of killing them. In GW1 I would solo them with my NPC party and make sure to kill EVERYTHING clearing one room/area at a time. To me that is how dungeons and such are meant to be done. Run away from mobs, run through or stand in corners hiding and such yeah – no. I don’t find that fun. Also to me they are more story missions or instances than dungeons.

I don’t like farming, Anet at first stated they don’t want us farming yet when you look at the dungeon system that is EXACTLY what it is. If not for the tokens for the armours for pure cash from the “farmers” way of playing them. Anet created the system where you have to run them so much for the armours thus creating the first farm, the players soon saw that they could also make cash off it which is where it’s at now I guess for most.

So again I say, we the players are NOT to be blamed for everything…but yes good post they don’t get enough posts like this about the game overall or in general.

Since when did this business of being a hero become being a business?

(edited by Paulytnz.7619)

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Posted by: Eridani.8317

Eridani.8317

Guild Wars 2 is one of… the best designed games I’ve played.

lolwut? You must be pretty new to gaming. This game has been plagued by awful design decisions from the start.

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Posted by: Paulytnz.7619

Paulytnz.7619

Guild Wars 2 is one of… the best designed games I’ve played.

lolwut? You must be pretty new to gaming. This game has been plagued by awful design decisions from the start.

Can you give 3 examples where you wont get people having the opposite opinion of you about them?

Since when did this business of being a hero become being a business?

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Posted by: Atlas.9704

Atlas.9704

I’ve had my moments where I wanted to scream at ANet.
Even then I didn’t consider leaving this title, because it is a fun stress reliever for me.
I think the scariest thing would be if I had no opinion, good or bad, for them because that would mean there was no passion for this game in me.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I really enjoy GW2. I think its a great game. I tried out some of the upcoming titles in beta, and they just didn’t hold a candle. I’m sure ArenaNet is working on some of the flaws of the game, as they have repeatedly stated just that. =)

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Posted by: SkiTz.4590

SkiTz.4590

Guild Wars 2 is one of… the best designed games I’ve played.

lolwut? You must be pretty new to gaming. This game has been plagued by awful design decisions from the start.

Can you give 3 examples where you wont get people having the opposite opinion of you about them?

I’ll shoot

1. Nothing in PvE matters besides DPS → No gear diversity in PvE at all. Nerfing crit damage is not even coming close to changing the zerker meta. There is no reason to be in any other type of gear while doing PvE content….everything is a DPS check.. there are plenty of things that one hit you regardless of full soldiers gear…PvE is dodging at the right time (know the mechanics and DPS down the target ASAP). There is absolutely no other reason to have other gear than zerk.

2. Loot based around complete RNG. You want a precursor? well you either going to have extreme luck in toilet/drop or play for 2k+ hours and get no such reward (ppl have played since beta without seeing a precursor. great design right?)…same goes for many other loot that people really want and have grinded all day and night (fractal skins, ascended weapon/armor boxes, etc etc)

3. Zerg meta. All the rewarding things are there for people who just run along with a huge group and spam 111111. and they get rewarded… for what???
-Champ trains for PvE… they get the best loot in PvE bar none… 1 hour is ~ like 40-45 champ boxes… GL finding loot better than the zerg champ trains… No dung/frac come close to champ train…thats a huge flaw… rewarding those you put forth 0 effort with better things than those who actually grind dungs/fracs/events…
-Zergs in WvW… that’s what decides who the winner is in WvW… who has the biggest zerg usually wins. If you want the most loot bags/karma etc, then you, once again, should zerg!!!..

There is no just reward for those who actually grind content like frac/dungs…its all about zerg zerg zerg

is that good enough for you or do you disagree completely on everything?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I don’t use Zerker armor, I seem to do ok.

Not sure about RNG, some things you work for, some things are luck-based.

I don’t usually do zerg-type play, but sometimes I do, like at the Marionette. I guess I am more of the loner-type.

I can’t say I think those are the worst design decisions ever, but I’m not a game designer, either.

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Posted by: SkiTz.4590

SkiTz.4590

I don’t use Zerker armor, I seem to do ok.

Not sure about RNG, some things you work for, some things are luck-based.

I don’t usually do zerg-type play, but sometimes I do, like at the Marionette. I guess I am more of the loner-type.

I can’t say I think those are the worst design decisions ever, but I’m not a game designer, either.

Zerker armor just helps you kill faster, thats all that matters in PvE. Theres plenty of defensive abilities through skills and traits that defensive armor is not really required.

Ya I agree some things you can work towards… Like I’m going for Bolt and I’ve literally been able to get everything I need for this legendary except the RNG part (the precursor)… right now ive been saving up for months (only at 300g saved up…so halfway there )… but I wish it was actually possible for this task of the making a legendary to NOT be based on rng…

The point I’m making about zerg type content is that its the most rewarding… I think thats a huge design flaw… majority of the zerg content take 0 skill (outside things like teq/wurm…. I want to be rewarded just as well for doing fracs/dungs… but noo zergs get all the shinies

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Posted by: TheFool.4589

TheFool.4589

The game easily made my top list. Greatest adventure I had in a mmo.

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Posted by: Berethor.6142

Berethor.6142

Guild Wars 2 is one of… the best designed games I’ve played.

lolwut? You must be pretty new to gaming. This game has been plagued by awful design decisions from the start.

Can you give 3 examples where you wont get people having the opposite opinion of you about them?

I’ll shoot

1. Nothing in PvE matters besides DPS -> No gear diversity in PvE at all. Nerfing crit damage is not even coming close to changing the zerker meta. There is no reason to be in any other type of gear while doing PvE content….everything is a DPS check.. there are plenty of things that one hit you regardless of full soldiers gear…PvE is dodging at the right time (know the mechanics and DPS down the target ASAP). There is absolutely no other reason to have other gear than zerk.

2. Loot based around complete RNG. You want a precursor? well you either going to have extreme luck in toilet/drop or play for 2k+ hours and get no such reward (ppl have played since beta without seeing a precursor. great design right?)…same goes for many other loot that people really want and have grinded all day and night (fractal skins, ascended weapon/armor boxes, etc etc)

3. Zerg meta. All the rewarding things are there for people who just run along with a huge group and spam 111111. and they get rewarded… for what???
-Champ trains for PvE… they get the best loot in PvE bar none… 1 hour is ~ like 40-45 champ boxes… GL finding loot better than the zerg champ trains… No dung/frac come close to champ train…thats a huge flaw… rewarding those you put forth 0 effort with better things than those who actually grind dungs/fracs/events…
-Zergs in WvW… that’s what decides who the winner is in WvW… who has the biggest zerg usually wins. If you want the most loot bags/karma etc, then you, once again, should zerg!!!..

There is no just reward for those who actually grind content like frac/dungs…its all about zerg zerg zerg

is that good enough for you or do you disagree completely on everything?

1) I use different armor types all the time while pveing, in fact my ranger, warrior, and rogue are all wearing something besides zerker gear I don’t really like the way that gear looks so I use other gear and build around my gear.

2) I know I may sound weird for saying this but I actually like grinding because of the world anet built for me to do it in, I can go to any zone I want and run events, kill champs, world bosses, help with other peoples personal stories all of which give me gear mostly at my level to rinse in the mystical toilet for precursor chances.

3) zergs can be fun, I love WvW ZergvZerg fights, they can also help make the LS group content easier to complete, at the same time all you have to do to avoid the zerg is go anywhere on the map where they are not and now you are fighting in small groups.

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Posted by: Avascar.9237

Avascar.9237

All of this. Yes. Feels good. Feels so good.

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Posted by: DarcShriek.5829

DarcShriek.5829

Now name an MMO that has only 2 design flaws.

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Posted by: Paulytnz.7619

Paulytnz.7619

Guild Wars 2 is one of… the best designed games I’ve played.

lolwut? You must be pretty new to gaming. This game has been plagued by awful design decisions from the start.

Can you give 3 examples where you wont get people having the opposite opinion of you about them?

I’ll shoot

1. Nothing in PvE matters besides DPS -> No gear diversity in PvE at all. Nerfing crit damage is not even coming close to changing the zerker meta. There is no reason to be in any other type of gear while doing PvE content….everything is a DPS check.. there are plenty of things that one hit you regardless of full soldiers gear…PvE is dodging at the right time (know the mechanics and DPS down the target ASAP). There is absolutely no other reason to have other gear than zerk.

2. Loot based around complete RNG. You want a precursor? well you either going to have extreme luck in toilet/drop or play for 2k+ hours and get no such reward (ppl have played since beta without seeing a precursor. great design right?)…same goes for many other loot that people really want and have grinded all day and night (fractal skins, ascended weapon/armor boxes, etc etc)

3. Zerg meta. All the rewarding things are there for people who just run along with a huge group and spam 111111. and they get rewarded… for what???
-Champ trains for PvE… they get the best loot in PvE bar none… 1 hour is ~ like 40-45 champ boxes… GL finding loot better than the zerg champ trains… No dung/frac come close to champ train…thats a huge flaw… rewarding those you put forth 0 effort with better things than those who actually grind dungs/fracs/events…
-Zergs in WvW… that’s what decides who the winner is in WvW… who has the biggest zerg usually wins. If you want the most loot bags/karma etc, then you, once again, should zerg!!!..

There is no just reward for those who actually grind content like frac/dungs…its all about zerg zerg zerg

is that good enough for you or do you disagree completely on everything?

1 – I still use PVT gear on my main and 6 of my alts. I find unless you are farming specifically it is usually the better option as you never know what you may run into or stumble across. Also I doubt I could solo 99% of the champs that I can do in zerker gear that I do with PVT gear. Zerker gear is great if you are farming or just on a random killing spree vs maybe single enemies or a couple a time (depending on how low the map is) or running that dungeon you know very well. But come across champs alone, group events alone or with too few, or with too few people for things such as the recent LS game modes and you will see it just does not work 100% of the time.

2 – I agree the loot system is BAD, very bad and needs a fix. Yet I am sure there would be people who would say otherwise…for what ever reason.

3 – With the zerg thing I think they like the idea for things such as the LS for an “epic” feel of being in an army or part of something bigger than yourself. Yet I agree it makes me feel less like a hero and actually doing anything. We have seen tho with examples such as the marionette and the kessex tower that they are trying to break it up some and make us use more strategy with grouping/zerging. I am sure too that once the event rewards are updated that the champ trains may cease to exist. As for WvW I think it’s more a coverage issue than zerging that wins the day. Imagine 2 zergs meeting and one is far bigger than the other and loses every time. Well if the smaller side used their brains and instead decided to break up into 4-5 smaller groups and start taking/attacking things in a synchronized fashion they may just start to take bits of the map back. On my server recently we have been outnumbered/zerged a lot, I came in and we had next to nothing so I mustered a force together (being a commander) to try and take stuff back. We got most of our side of EB back before the enemy decided it was time to come back after us. We were out numbered/outzerged but we held onto what we did with team effort because we were co-ordinating together and trying our best to. Those that give up or don’t even try will always fail no matter who’s side has the biggest zerg. You have to communicate and try new things. Of course Anet can do a LOT to improve things for WvW but in the meantime there are things we can do.

Lastly I would like to say that zerging was not something we have seen since the start of the game, only recently so yeah that one don’t really count.

Since when did this business of being a hero become being a business?