“the need for us to push forward on solving some of the issues of visibility in combat become even more important for the future of Guild Wars 2. This also helps us tremendously in areas like WvW and open-world PvE, where visibility is currently the most challenging. The same goes for the need to help better support spectating content so that players who aren’t at the highest tier of competition in those areas can watch and learn from players whose builds and strategies can help them become successful.
We’ve already done some work to improve combat visibility with the ship of the expansion, but over the course of the next few months, we’ll continue to make a number of updates to allow the action-based combat of Guild Wars 2 to shine."
I have been waiting over 3 years to read this!
Is it finally going to be an option to turn off other players particle effects? Leave on only your own or parties? Will the monsters become more visible in particle effects?
I just want so badly to get into a zerg and actually be able to see the enemy! Know when to dodge, see what they actually look like. Please please do this right
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