Thank you ty for Dungeon Balance.

Thank you ty for Dungeon Balance.

in Guild Wars 2 Discussion

Posted by: baalblade.8465

baalblade.8465

Just to let the team know that there are many who appreciate the changes.

I mean from the days the GW2 come out until now, the dungeon contents probably the most worst frustrated stressful unbalance parts of this master piece. We have mobs/bosses ridiculously unbalance in one way or another, in damage or in numbers 1 shot 2 shots people while have tons of health.

You almost feel as if whoever developers design these dungeons must have sick sadistic mind, enjoy watching players struggle suffer, cause god know why, they’re evil?

Of course there are always end-game-no-life who think all dungeons are balanced and boast how easy dungeons are because bragging and trolling are fun, but that is another disease that’s always exist in MMO.

Bottom words, I salute you Arenanet team.

PS1: you want to know if a dungeon is balance or not? see how popular it is. If high lv dungeon like COF is more popular than lower lv dungeon like TA and SE, something is wrong.

PS2: Now, can you guys please make GW2LFG as an official feature of GW2, I’m sure that would bring more smiles to the community =))

(edited by baalblade.8465)

Thank you ty for Dungeon Balance.

in Guild Wars 2 Discussion

Posted by: Thomassassinate.9370

Thomassassinate.9370

Can people still rush part one on cof?

And did they fix any of the fotm bosses? The jellyfish and almost all of em are terrible taking 10-15 minutes while you sit in your chair like ugh…die already.

Thank you ty for Dungeon Balance.

in Guild Wars 2 Discussion

Posted by: Clark Skinner.4902

Clark Skinner.4902

Before you salute anyone… have you tried TA and SE since the patch? Your credibility depends on this.

Thank you ty for Dungeon Balance.

in Guild Wars 2 Discussion

Posted by: JeebusCan.4205

JeebusCan.4205

PS2: Now, can you guys please make GW2LFG as an official feature of GW2, I’m sure that would bring more smiles to the community =))

This. A thousand times, this! One of the few details that has really kept me from having a real go at this game.