Thats it. Nerf thieves and stealth!

Thats it. Nerf thieves and stealth!

in Guild Wars 2 Discussion

Posted by: zerospin.8604

zerospin.8604

This is just ridiculous. How can one class be so OP and nothing is done about it? One thief was just dancing around 6 of us in WvW, he was all alone we had plenty of people running in the area, including the 6 he attacked. We could not do a THING. An Engineer in this situation would be toast before he could take one guy to 90% of health. But a thief? He just kept appearing and disappearing for long periods, killed a few of us, and easily avoided the rest, which is completely ridiculous. Why is damage not breaking stealth? AoE did noting to him, not a thing, I could throw grenades till tomorrow and he’d be killing the others, completely safe. Why is there no counter for invisibility and why can a thief be invisible 95% of the time and deal high damage at the same time? How come an engineer can consider himself lucky to escape if a few enemies spot him from max visibility range, but a thief can dance around a group unharmed and be able to escape on top?

// rant over

TLDR : A thief killed me and few others in WvW and escaped unharmed, please nerf