The 111111 problem

The 111111 problem

in Guild Wars 2 Discussion

Posted by: Neural.1824

Neural.1824

This is strictly my own opinion of course, but, that being said…

There’s a lot of complaints, insults, and all around toxicity about players “just spamming 11111” for a fight, but, it seems to me, Anet made it that way.

Not because people are unskilled. Not because they are stupid. Not because they are lazy. While these issues may apply in some cases, when it gets right down to it, the real reason is there’s nothing else you can do.

Each weapon, in each class, is given 5 skills. Each skill generally does certain damage types. Yet when you go up against a boss, or often times the mobs of the sacred living story, what do you get? “Invulnerable” “Invulnerable” “Invulnerable” “Invulnerable” “Invulnerable” “Invulnerable” “Invulnerable” “Invulnerable” “Invulnerable”

As soon as you see “Invulnerable” that skill on your skill bar is of no use. Take the centaur herds in Queen’s Pavilion this time around. Perfect opportunity for skills like #5 on the Guardian Staff, where you can strategically place a wall that they can’t cross, allowing you and your allies to take advantage of the situ.. oh wait. “Invulnerable”

In the long run, it all comes back to skill #1. Because in so many cases, it’s just about the only effective skill, or, in many cases, it’s the most effective by a large amount. Sure, you might be able to use poison on a mob that is “Invulnerable” to cripple, but if your weapon is weak in that area, #1 is your best option. In fact, #1 is the best option in many cases when it comes to doing max DPS, simply because it’s the one that is off cooldown the most.

I work at it, and try to use my weapons such that the attacks I use are ones that are effective against a given mob, but often times it is just as easy, and sometimes faster, to let auto-attack do it’s job.

I don’t think that 111111 would be nearly as common if we had more skills to choose from, and that those skills were more effective.

To me, the “Invulnerable” “Invulnerable” “Invulnerable” “Invulnerable” issue is just another gimmick, just like basic boss mobs that have the great lakes for a health pool.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

The 111111 problem

in Guild Wars 2 Discussion

Posted by: Elrey.5472

Elrey.5472

Attacking only with 11111 is a BIG problem of the game, however there’s some fights where, as u already said, you can’t do anything else. A few hours ago i completed the Subject 7 achievement in the Solo arenas (the one not killing any ooze) and i had to do it with autoattack, at maxium range with my bow and just moving left and right fast enough to make all enemy attacks miss.

I couldn’t risk to use the other skills because they would hit more enemies instead of just 1, so… 11111.

That strat is cool, it’s ok, it works… but it also sets the difficuly level in a really awkward place. If people gets used to not use the other skills once the situation is needed, they won’t be able to even reach Liadri (or kill it). And that would easily make people rage instead of improve.

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