The November 2012 patch – which introduced Ascended Gear – is the most controversial one in the game’s history. It represents a line that has been crossed, and cannot be uncrossed – a betrayal of the horizontal progression crowd that did little to satisfy the vertical.
Undoing the system, however, is an impossibility which would cause even more harm to the community. There is only one way to improve on it – and that is to address it’s underlying issue.
What is the primary issue of the ascended tier? It’s not inclusive.
The number of ways that Ascended Gear can be obtained is simply too restricted.
What is the system? Trinkets aside, Ascended Gear is obtained through either expensive (and in the case of armor – ABSURDLY expensive) crafting or RNG. And by RNG I’m not referring to a realistic likelihood. No, I’ve seen it referred to as being comparable to the chances of being struck by lightning – and then you’ve got to be struck by the specific kind (stats) of lightning that you want. Multiply this for each piece of the armor and weapons that you want.
The way to fix the Ascended Gear system is to make it more accessible.
By this, I am NOT referring to reducing the cost/effort required to obtain it. I am simply referring to a need to broaden the acquisition system such that all playstyles are rewarded and all playstyles can be used to obtain this gear – realistically, and without the need to craft or to be luckier than a lottery winner.
So, with that said, I’m going to cover individual ways that it should be obtainable.
A new Ascended Mat – Ascension Energy
Crafted by throwing 250 of each Ascended Mat (Bloodstone Dust, Dragonite Ore, and Empyreal shards) into the Mystic Forge along with an Augur’s Stone. This material, in larger numbers, is used as a Vision Crystal substitute for non-crafting Ascended paths.
Gifts of Ascension are now obtainable through Dungeon Tokens, Laurels, Badges of Honor, and Karma.
FotM would remain the best source of them, due to prices on the other methods. This is a foundational change meant to increase the importance of these underused Gifts and broaden the system.
Dungeon gear should have an upgrade path into Ascended Tier.
- Obtain a piece of the dungeon gear that you want with the stats that you want.
- Obtain a Gift of the same dungeon that gear is from (ie: Gift of Ascalon).
- Obtain a Gift of Ascension.
- Obtain several Ascension Energies.
Combine these in the Mystic Forge to upgrade your dungeon gear into the Ascended Tier.
Ideally, this would come with a new (or modified) skin, but it does not need to.
Karma Gear should be able to upgrade
In a similar fashion, use the Mystic Forge to combine a piece of the desired Karma Gear with a stack of Obsidian Shards, a Gift of Ascension, and several Ascension Energies.
WvW armor should be able to upgrade
Use the Mystic Forge to combine a piece of the desired WvW gear with a Gift of Heroes, a Gift of Ascension, and several Ascension Energies.
Introducing – Guild Mission Armor
Unlike current Guild Armor which is easy to obtain and is nothing more than a reskin with the ability to wear the guild emblem, this variation is its own, highly attractive skin set (with the same ability to display the emblem). It is obtained through Guild Commendations and Gold and it (along with the similar Guild Weapons) can then be upgraded into the Ascended Tier via a similar method. Combine it with a Gift of Loyalty, which is obtained via 10 Guild Commendations, a Gift of Ascension, and Ascension Energies.