The Mystic Coins Inbalance

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

91 tries -> received 9.

not funny at all. Think bad luck huh?
Can we please get a receipe that doesn’t include R’n’G?

Considering the chance is about 30% to get clovers I think you lied about only getting 9 out of 91.

You clearly don’t understand the concept of RNG. Any outcome is possible. 9 out of 91 is rare, as is 85 out of 91, to just use a random number (pun intended), but both of them can happen.

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Posted by: Malediktus.3740

Malediktus.3740

Did you calculate the chances to only succeed 9 out of 91 times with a chance of 30%? It is statistically very unlikely. If I did the math correctly the chance for this to happen is roughly 4*10^-49
You are welcome to redo the math using the binomial distribution. If my math is right, then the chance for this event to happen is close to zero even if all GW2 players would do nothing but trying to forge mystic clovers for the next 100 years.

One of my 30 accounts (Malediktus.9250).

(edited by Malediktus.3740)

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

Thank you for completely missing my point.

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Posted by: Malediktus.3740

Malediktus.3740

Thank you for completely missing my point.

I didnt miss your point, its just that you dont have a clue about statistic. Just because something is possible does not mean it will ever happen in the lifetime of the universe.
And 85 out of 91 is even more rare than 9 out of 91 because the chance of success is lower than the chance of failure.

One of my 30 accounts (Malediktus.9250).

(edited by Malediktus.3740)

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Posted by: Cristalyan.5728

Cristalyan.5728

Malediktus.3740

I think mystic coins are in a good spot. Both lorewise (its Zomorros payment for crafting for you after all) and economywise

You forgot to analyse the position of the mystic coins relative to the players need. Because I have serious doubts that the lore can buy anything from the GW shop. And to say that the spot regarding the economy is OK, is a little bit cynical, because you also forgot to mention that ANet controlls the economy. No. Controll is not a good word. Ownership is more accurate. ANet owns the ingame economy. So, to translate your statement: Mystic coins are in a good spot. Both irrelevantwise (the lore is unafected by the price/quantity of MC) and ANetwise.

Still, all the post was made from the players point of view. And despite Chris Cleary’s statements claiming that rivers of MC flows in the game, the price is raising almost daily. Btw, I thought that GW2 has only a single economist – JS. We have now a team? Or is as I suspected: any GW2 employee can alter the game economy using the nickname of John Smith?

A small example: If you need MC ONLY for legendary weapons and you choose the method of converting the Loyalty chest into clovers, you need 11 months to have the clovers. And in 11 months you will gain another 220 from loggins and a number of MC from Mystic Forge/Fractals/Anomaly. Let’s say another 30, for a number of 250 in 11 months. To craft the legendary weapons in this way you will need well over 12 years (if you want the second generation Legendary too). In this time you cannot craft the specialisation weapons. You cannot craft any food. You cannot even think to craft any other item requiring MC. And I think you will not craft the legendary armor.

So, at the actual rate the MC are aquired, any single player will need more than 12 years only to craft a part of the desired items. And John Smith – using now the voice of Chris Cleary - is telling us that more MC are pumped in the game than being used? Is this a joke?

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Posted by: abaddon.3290

abaddon.3290

Thank you for completely missing my point.

I didnt miss your point, its just that you dont have a clue about statistic. Just because something is possible does not mean it will ever happen in the lifetime of the universe.
And 85 out of 91 is even more rare than 9 out of 91 because the chance of success is lower than the chance of failure.

“because it probably wouldnt happen means the op is a liar and it didnt happen” good logic.

im bad at sarcasm

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Posted by: Malediktus.3740

Malediktus.3740

You need mystic coins only for prestige items and some overrated guild hall upgrades. So even if they would cost 10g per coin it would be totally fine in my eyes.

One of my 30 accounts (Malediktus.9250).

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Posted by: Malediktus.3740

Malediktus.3740

It is so unlikely to happen that it is the most likely explaination to me. Of course Anets random number generator could have a bug, but Anet always denies that.
Do you realize how rare 1 in 4*10^-49 is? The earth is made out of around 6*10^49 atoms. So it is almost like managing to find one randomly selected atom in the entire planet earth.

One of my 30 accounts (Malediktus.9250).

(edited by Malediktus.3740)

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Posted by: TheManowar.2014

TheManowar.2014

Did you calculate the chances to only succeed 9 out of 91 times with a chance of 30%? It is statistically very unlikely. If I did the math correctly the chance for this to happen is roughly 4*10^-49

I think you did something wrong, it’s actually about 3*10^-6 : it’s a low chance, but it’s plausible.

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Posted by: Ayrilana.1396

Ayrilana.1396

Malediktus.3740

I think mystic coins are in a good spot. Both lorewise (its Zomorros payment for crafting for you after all) and economywise

You forgot to analyse the position of the mystic coins relative to the players need. Because I have serious doubts that the lore can buy anything from the GW shop. And to say that the spot regarding the economy is OK, is a little bit cynical, because you also forgot to mention that ANet controlls the economy. No. Controll is not a good word. Ownership is more accurate. ANet owns the ingame economy. So, to translate your statement: Mystic coins are in a good spot. Both irrelevantwise (the lore is unafected by the price/quantity of MC) and ANetwise.

Still, all the post was made from the players point of view. And despite Chris Cleary’s statements claiming that rivers of MC flows in the game, the price is raising almost daily. Btw, I thought that GW2 has only a single economist – JS. We have now a team? Or is as I suspected: any GW2 employee can alter the game economy using the nickname of John Smith?

A small example: If you need MC ONLY for legendary weapons and you choose the method of converting the Loyalty chest into clovers, you need 11 months to have the clovers. And in 11 months you will gain another 220 from loggins and a number of MC from Mystic Forge/Fractals/Anomaly. Let’s say another 30, for a number of 250 in 11 months. To craft the legendary weapons in this way you will need well over 12 years (if you want the second generation Legendary too). In this time you cannot craft the specialisation weapons. You cannot craft any food. You cannot even think to craft any other item requiring MC. And I think you will not craft the legendary armor.

So, at the actual rate the MC are aquired, any single player will need more than 12 years only to craft a part of the desired items. And John Smith – using now the voice of Chris Cleary - is telling us that more MC are pumped in the game than being used? Is this a joke?

Not everyone cares to craft legendary weapons or anything else that uses mystic coins. What’s happening is the amount of mystic coins in the game, whether on the TP or stockpiled in someone’s inventory, is increasing. The only way the total would go down would be if someone deletes them or consumes them. That isn’t happening. The issue is that there are players buying up the coins to keep prices high and the players who are willing to pay that price.

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Posted by: Malediktus.3740

Malediktus.3740

Did you calculate the chances to only succeed 9 out of 91 times with a chance of 30%? It is statistically very unlikely. If I did the math correctly the chance for this to happen is roughly 4*10^-49

I think you did something wrong, it’s actually about 3*10^-6 : it’s a low chance, but it’s plausible.

woops. I must have added a factorial or exponent too much somewhere in my calculations. So this will happen to 3 out of 1 million times someone is going for a legendary. Still very low. But since you need on average 231 tries for 77 clovers it should even out in the long run.

One of my 30 accounts (Malediktus.9250).

(edited by Malediktus.3740)

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Posted by: FrizzFreston.5290

FrizzFreston.5290

Not everyone cares to craft legendary weapons or anything else that uses mystic coins. What’s happening is the amount of mystic coins in the game, whether on the TP or stockpiled in someone’s inventory, is increasing. The only way the total would go down would be if someone deletes them or consumes them. That isn’t happening. The issue is that there are players buying up the coins to keep prices high and the players who are willing to pay that price.

The total is totally unimportant to the average players. Who cares someone else has a stockpile if you cant generate your own.

“It isn’t working!” CL4P-TP
Ingame Name: Guardian Erik

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Posted by: Ayrilana.1396

Ayrilana.1396

Not everyone cares to craft legendary weapons or anything else that uses mystic coins. What’s happening is the amount of mystic coins in the game, whether on the TP or stockpiled in someone’s inventory, is increasing. The only way the total would go down would be if someone deletes them or consumes them. That isn’t happening. The issue is that there are players buying up the coins to keep prices high and the players who are willing to pay that price.

The total is totally unimportant to the average players. Who cares someone else has a stockpile if you cant generate your own.

Read the post I quoted to get the context of my post.

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Posted by: TheManowar.2014

TheManowar.2014

But since you need on average 231 tries for 77 clovers it should even out in the long run.

If it wouldn’t, that would be surprising

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Posted by: Trinnitty.8256

Trinnitty.8256

maybe the OP didn’t realize there is a deposit in the bank now for mystic clovers. When you deposit all mats the clovers go in bank as well.

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Posted by: Seera.5916

Seera.5916

Not everyone cares to craft legendary weapons or anything else that uses mystic coins. What’s happening is the amount of mystic coins in the game, whether on the TP or stockpiled in someone’s inventory, is increasing. The only way the total would go down would be if someone deletes them or consumes them. That isn’t happening. The issue is that there are players buying up the coins to keep prices high and the players who are willing to pay that price.

The total is totally unimportant to the average players. Who cares someone else has a stockpile if you cant generate your own.

Because of the players who choose to stockpile rather than sell or use or delete them, ANet can’t just increase supply or lower demand to match the other players’ demand better. It will cause the MC prices to crash down to vendor trash as the stockpilers dump their stock in a panic. Just research what happened when ANet added in another means of supply. Prices tanked until they realized that that new addition only added one per player per day. Imagine where it would have gone had it not been one per player per day.

ANet has to do any course correction that will lower prices slowly as to not cause a panic that tanks the prices of Mystic Coins in the long run since they are generated faster than they are consumed. If they hit vendor trash players will either delete them or sell them to a vendor if they get too many. Because the TP will be flooded with a huge supply of them and they figure they can just buy more cheaply if they need it.

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Posted by: Seera.5916

Seera.5916

my 2 cents, after making Rodgort’s flame and Nevermore and only needing about 30 clovers to finish Twilight.

The clovers are, by far, the worst item needed for a legendary. Introducing RNG to an already expensive procedure its one of the cheesiest anti-inflation methods ANET ever used. Just make a recipe already so someone who is interested can calculated the total amount of gold needed. I’ve noticed some posts like “you can get coins doing fractal dailys”, “there is a mystic forge daily 4-5 times a month”, “ley-line event gives you one each day”… guys, seriously??? You don’t understand what the problem is here, beyond the ridiculously time-gated coin gathering? It is RNG! You take all these coins with so much effort just to throw them to the MF and pray you will get a good result!
And most of you seem to have absolutely no problem with it…

I get my clovers through PVP tracks but I happen to love PVP. Most players here play strictly PVE, they hate PVP and they don’t have a solid method of obtaining clovers. This is simply not fair for them, something must change.

Sorry for bad english, not my mother language.

There are two other means of getting Mystic Clovers that do not involve RNG:

WvW reward tracks. Can be very slowly earned through the more PvE type WvW dailys due to the reward track progress item those dailies give. Big Spender, Monument taker, Vet slayer, etc.

Daily Log in rewards. You can get 7 per month if you choose the legendary items option in the day 28 chest.

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Posted by: Obtena.7952

Obtena.7952

GW2 has never worked in the way you think it should, why should Mystic coins be any different? Frankly, getting Mystic coins as a login reward is quite generous considering what they are used for.

You make it sound like GW2 is a car that only drives backwards, and changing that to include forwards it unnecessary. And then calling it generous that the car drives at all. I doubt that’s the argument you wanted to convey. xD

No, I make it sound like Anet provides a consistent gaming experience and opportunities for players and that the OP hasn’t provided any compelling reason why THESE particular items should different from any other material on the TP. Simply put, the way you obtain Mystic coins is inline with the overall philosophy that Anet has for everything else that’s a material on the TP … you can farm yourself or you can pay for privilege and get them now on the TP.

If someone is going to argue that they need more mystic coins and shouldn’t have to be ‘ripped off by players on the TP’, then they are going to have to have a REALLY amazing argument to show that Anet has completely crapped up the way players get materials, in general, leading to an even broader argument of how players are rewarded is completely broken because Mystic Coins are not exceptional in any way from any other mat you can get in this game that is treated in the same manner.

Good Luck with that BTW …

(edited by Obtena.7952)

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Posted by: JaddynnStarr.5201

JaddynnStarr.5201

There is plenty of reason to increase supply. 82 of them as someone mentioned earlier… I happen to believe its more then that as there are numerous food/consumable recipes that take these as well. The problem is that they tie in with legendaries. As i said before, these are obtainable at about the same rate of T6 mats droprates, so it doesnt make sense to keep them that rare.

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Posted by: Lyp Sao.1375

Lyp Sao.1375

The schedule shows it appearing 5 times in September alone
https://wiki.guildwars2.com/wiki/Daily/Table

The wiki list is out of date or broken.

Don’t fight the other ants
Fight the queens

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Posted by: Lethalvriend.1723

Lethalvriend.1723

I guess most players are like me, they stash their coins for months and months untill the pile is too big to auto deposit. I rarely use them to craft, but because they are timegated I often prefer to hold onto them untill I do need them. Right now is a good time to sell them ofcourse but for the reason I stated above I am not surprised with the statement that there are more coming in than going out.

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Posted by: abaddon.3290

abaddon.3290

GW2 has never worked in the way you think it should, why should Mystic coins be any different? Frankly, getting Mystic coins as a login reward is quite generous considering what they are used for.

You make it sound like GW2 is a car that only drives backwards, and changing that to include forwards it unnecessary. And then calling it generous that the car drives at all. I doubt that’s the argument you wanted to convey. xD

No, I make it sound like Anet provides a consistent gaming experience and opportunities for players and that the OP hasn’t provided any compelling reason why THESE particular items should different from any other material on the TP. Simply put, the way you obtain Mystic coins is inline with the overall philosophy that Anet has for everything else that’s a material on the TP … you can farm yourself or you can pay for privilege and get them now on the TP.

If someone is going to argue that they need more mystic coins and shouldn’t have to be ‘ripped off by players on the TP’, then they are going to have to have a REALLY amazing argument to show that Anet has completely crapped up the way players get materials, in general, leading to an even broader argument of how players are rewarded is completely broken because Mystic Coins are not exceptional in any way from any other mat you can get in this game that is treated in the same manner.

Good Luck with that BTW …

but you cant farm it yourself. i cant sell laurels on the tp.

im bad at sarcasm

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Posted by: Obtena.7952

Obtena.7952

There is plenty of reason to increase supply. 82 of them as someone mentioned earlier… I happen to believe its more then that as there are numerous food/consumable recipes that take these as well. The problem is that they tie in with legendaries. As i said before, these are obtainable at about the same rate of T6 mats droprates, so it doesnt make sense to keep them that rare.

The cost is not a good reason. Neither is the recipes they are used in. If people can’t get past the FACT that the TP is driven by supply and demand and make suggestions that are inline with that philosophy, you are wasting your time. Price reflects all that, so the idea that the price is ‘wrong’ and demand needs to change makes little sense. We also know Anet monitors all these things and will adjust if they think it needs to be.

but you cant farm it yourself. i cant sell laurels on the tp.

Thread isn’t about laurels so …

(edited by Obtena.7952)

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Posted by: OriOri.8724

OriOri.8724

The problem with Mystic Coins is that they aren’t just used for legendaries. 82 other weapons require mystic coins as well, as well as feasts of food recipes and boxes of armor sets.

If Mystic Coins were only used for legendaries it would be fine, but they are used for so much more besides legendary weapons. I don’t know what a good solution is, because ANet has shown us that there is a large supply in game, its just being controlled by TP barons. I’m not sure if Anet can do anything about that without tanking the price, but short of that I would like to see some of the other recipes have their mystic coin components exchanged with something else.

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Posted by: Seera.5916

Seera.5916

The problem with Mystic Coins is that they aren’t just used for legendaries. 82 other weapons require mystic coins as well, as well as feasts of food recipes and boxes of armor sets.

If Mystic Coins were only used for legendaries it would be fine, but they are used for so much more besides legendary weapons. I don’t know what a good solution is, because ANet has shown us that there is a large supply in game, its just being controlled by TP barons. I’m not sure if Anet can do anything about that without tanking the price, but short of that I would like to see some of the other recipes have their mystic coin components exchanged with something else.

The number of players going for multiple items that require mystic coins is not high enough to make this a good enough reason to make a fast adjustment to the generation of mystic coins or to the demand for mystic coins.

If they lower the demand too quickly, they risk the same problem as if they increase the supply too quickly. Supply & demand and the equilibrium price are all tied together. If you change one and not the other, the equilibrium price will move to match. And due to the actual supply being higher than the demand any change they make to lower the cost of the coins on the TP runs the risk of the price tanking.

And if it hits vendor trash levels, players may permanently remove mystic coins from the game since there’s no value to them.

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Posted by: Cristalyan.5728

Cristalyan.5728

Obtena.7952

No, I make it sound like Anet provides a consistent gaming experience and opportunities for players and that the OP hasn’t provided any compelling reason why THESE particular items should different from any other material on the TP. Simply put, the way you obtain Mystic coins is inline with the overall philosophy that Anet has for everything else that’s a material on the TP … you can farm yourself or you can pay for privilege and get them now on the TP.

If someone is going to argue that they need more mystic coins and shouldn’t have to be ‘ripped off by players on the TP’, then they are going to have to have a REALLY amazing argument to show that Anet has completely crapped up the way players get materials, in general, leading to an even broader argument of how players are rewarded is completely broken because Mystic Coins are not exceptional in any way from any other mat you can get in this game that is treated in the same manner.

Good Luck with that BTW …

Is not clear from what I read if you are sarcastic or you don’t know what a Mystic Coin is?
Can you share with us a reliable method to farm the MC? The game has only two ways to aquire MC without the interferenge of the good of RNG: login into the game and you can have 20 in a month and kill the anomaly. But you will be rewarded with MC only once per day. The other two methods: daily Mistic Forger and drop from Fractal chests are too RNG to be called a reliable way. But:
Logging every day in the game is not farming. That means the the entire population in GW2 consists in farmers. And going further, because you login daily, this is a repeated operation to obtain an item = grinding. It seems that in your opinion simply logging into the game turn you into a grinder? I doubt this is the case.
A second method remain: To kill the anomaly once per day. But I don’t think this is a reliable way to farm MC. At a rate of 1 per day, this material is on pair with the T7 mats used for ascendent items: Damask/ Elonian Leather/ Deldrimor Ingot / Spiritwood Plank. So, I think, this is faaaar far away from: overall philosophy that Anet has for everything else that’s a material on the TP

Do you ever asked yourself how you will play having a drop of ONE iron ore per day? Or ONE silk scrap? Well, i think easyer than with ONE Mystic Coin per day. Because to forge a weapon you need less days for “farming” one ore per day than to forge the Mystic Barricade for example.

The team of “economists” from ANet repeated over and over: It is not possible that someone or a group of players to corner the market and to influence the prices for any item in TP. Still, a lot of replies here in this topic are focused in the fact that MC exists, but the majority is now in the possesion of some players and this is the reason the price is so high. That means: lots of MC are on TP, lots of MC are in every player storage, but still the price is rising because …. ? If every player has enought MC and why the price is rising? Why the price is rising when nobody can corner the market? The answer can be: not enough MC. Or the input of the MC was not tunned up when the new recipes using MC were added.

Taking into account that more “economists” makes statements regarding the income / use of various matterials in the game, I don’t believe even a single word of what they says. Even if they will repeat daily that everithing regarding the MC is as before, from the prices on TP I can see that the things are not as before.

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Posted by: Obtena.7952

Obtena.7952

I can’t share a method to farm hardly any material reliably in this game … why should Mystic Coins be any different? That’s exactly what I’m talking about. It’s not about a reliable way to farm a material because that’s obviously not how Anet rewards players for doing activities. This discussion is old and tired … Gold is how you ‘farm’ materials you want off the TP. That shouldn’t really bother people at this point, 4 years later since the game was released. It’s a little ridiculous to continue complaining about the established bits of this game that work how Anet want them too.

(edited by Obtena.7952)

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Posted by: abaddon.3290

abaddon.3290

There is plenty of reason to increase supply. 82 of them as someone mentioned earlier… I happen to believe its more then that as there are numerous food/consumable recipes that take these as well. The problem is that they tie in with legendaries. As i said before, these are obtainable at about the same rate of T6 mats droprates, so it doesnt make sense to keep them that rare.

The cost is not a good reason. Neither is the recipes they are used in. If people can’t get past the FACT that the TP is driven by supply and demand and make suggestions that are inline with that philosophy, you are wasting your time. Price reflects all that, so the idea that the price is ‘wrong’ and demand needs to change makes little sense. We also know Anet monitors all these things and will adjust if they think it needs to be.

but you cant farm it yourself. i cant sell laurels on the tp.

Thread isn’t about laurels so …

laurels are=to mystic coins. both on a cap. yet laurels arent sellable. you said you can farm it like any other resource. which is a lie.

im bad at sarcasm

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Posted by: Obtena.7952

Obtena.7952

Laurels aren’t mats, they are considered currency, so I don’t get how you can decide to arbitrarily compare them to Mystic coins. They are not equal to mystic coins just because they are on a cap.

(edited by Obtena.7952)

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Posted by: Amaimon.7823

Amaimon.7823

woohooo, for the first time since the begin of the summer we had a daily mystic forger again

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Posted by: Seera.5916

Seera.5916

woohooo, for the first time since the begin of the summer we had a daily mystic forger again

I’ve had mystic forger a number of times since the start of summer. You must have just missed those days.

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Posted by: slamfunction.7462

slamfunction.7462

I find Mystic Coins fairly easy to come by. I just flip out my wallet, grab the CC, purchase gems, convert them to gold, and then buy them off the TP. EASY!

You mean, “acquiring them in-game?” LMAO….YOU FUNNEH! HAHAHAHAHAHAHAHA! I mean, c’mon man…ANet has got to make money somewhere, since leather and cloth are a bit more easier to get now…well, at least the fans would like to think so. For the rest of us: GtG is the way to be! Oh, thats a conspiracy theory cause “Chris Cleary said”? Right. Gotcha. Silly me. However, watch as they do nothing to alleviate the issue. Why fix an issue, if it ain’t issue? Sounds a bit like the “Don’t ask. Don’t tell” theory, to me.

Arena Nets are used to catch Gladiator Fish.

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Posted by: Tman.6349

Tman.6349

There is plenty of reason to increase supply. 82 of them as someone mentioned earlier… I happen to believe its more then that as there are numerous food/consumable recipes that take these as well. The problem is that they tie in with legendaries. As i said before, these are obtainable at about the same rate of T6 mats droprates, so it doesnt make sense to keep them that rare.

The cost is not a good reason. Neither is the recipes they are used in. If people can’t get past the FACT that the TP is driven by supply and demand and make suggestions that are inline with that philosophy, you are wasting your time. Price reflects all that, so the idea that the price is ‘wrong’ and demand needs to change makes little sense. We also know Anet monitors all these things and will adjust if they think it needs to be.

but you cant farm it yourself. i cant sell laurels on the tp.

Thread isn’t about laurels so …

laurels are=to mystic coins. both on a cap. yet laurels arent sellable. you said you can farm it like any other resource. which is a lie.

He means that the ‘value’ of picking one ore the other is, relatively, equal. The ‘farming’ is either based on a ‘perceived value of mats vs logins’ or, which leads to very due diligence, what makes coins the better choice. That is, of course, extrapolated from, ‘ascended gear.doesn’t matter anymore’ OR ‘if I could only finish this collection!’.

Either way, the value is subjective, but equal….(if that could ever make sense…)

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Posted by: Behellagh.1468

Behellagh.1468

The schedule shows it appearing 5 times in September alone
https://wiki.guildwars2.com/wiki/Daily/Table

The wiki list is out of date or broken.

Since it’s pulled automatically from the game’s API, I doubt that. My bad that table is broken but the “current” one on this page is correct.

https://wiki.guildwars2.com/wiki/Daily#Today.27s_achievements

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

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Posted by: Obtena.7952

Obtena.7952

There is plenty of reason to increase supply. 82 of them as someone mentioned earlier… I happen to believe its more then that as there are numerous food/consumable recipes that take these as well. The problem is that they tie in with legendaries. As i said before, these are obtainable at about the same rate of T6 mats droprates, so it doesnt make sense to keep them that rare.

The cost is not a good reason. Neither is the recipes they are used in. If people can’t get past the FACT that the TP is driven by supply and demand and make suggestions that are inline with that philosophy, you are wasting your time. Price reflects all that, so the idea that the price is ‘wrong’ and demand needs to change makes little sense. We also know Anet monitors all these things and will adjust if they think it needs to be.

but you cant farm it yourself. i cant sell laurels on the tp.

Thread isn’t about laurels so …

laurels are=to mystic coins. both on a cap. yet laurels arent sellable. you said you can farm it like any other resource. which is a lie.

He means that the ‘value’ of picking one ore the other is, relatively, equal. The ‘farming’ is either based on a ‘perceived value of mats vs logins’ or, which leads to very due diligence, what makes coins the better choice. That is, of course, extrapolated from, ‘ascended gear.doesn’t matter anymore’ OR ‘if I could only finish this collection!’.

Either way, the value is subjective, but equal….(if that could ever make sense…)

I still don’t get the meaning or the relevance of his comparison. Laurels are a currency, Mystic Coins are not. The only way that they are comparable is that you get both as a daily login reward; that is the only way they are similar and has little to do with this thread. I don’t understand what they are being ‘picked for’ that makes them equal.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

The argument seems to be that somehow each of us should be able to directly farm our own stash of mystic coins. I can’t disagree more strongly: we can buy as many as we like from the TP, with the gold we acquire through other sources or we can wait. Either way, we’re only limited by how impatient we are about completing our goals and get to choose which shinies are a priority and which are not.

Some people think that there is some arbitrary point at which mystic coins are too expensive, without offering a rationale for choosing that number or explaining why luxury items should cost a lot.

Finally, the fact remains that buyers remain willing to pay more, despite evidence suggesting that sellers would be willing to get less per mystic coin. As long as buyers are willing to pay a premium, the price will continue to rise.


I have nothing against ANet adding additional sources, I just don’t see it as an urgent or even very important issue. I don’t like paying extra, but if I need coins, I can get them whenever I want, in bulk.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: echo.2053

echo.2053

91 tries -> received 9.

not funny at all. Think bad luck huh?
Can we please get a receipe that doesn’t include R’n’G?

You don’t want to get clovers, the amount of t6 mats needed for gifts is reduced considerably……unless this is the last piece needed in which case you took the hard route – rip

Um, no, you only want to use the recipe if you need clovers. The resulting T6 mats are worth far, far less than the cost of materials you put into it.

You’ve been doing it wrong then mate. Unless you are going out of your way to buy mystic coinsat the current price rather then just saving them from login rewards than the cost is 1 ecto per a roll which is roughly the same cost for most t6 mats. You’ll at least get 2 if you get one of those rolls.

I’ve done this meathod 3 times all were considerably faster than the 1st time where i did t6 mat gifts and then went for clovers.

Bender the offender – Proud violator of 17 safe spaces –

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

91 tries -> received 9.

not funny at all. Think bad luck huh?
Can we please get a receipe that doesn’t include R’n’G?

You don’t want to get clovers, the amount of t6 mats needed for gifts is reduced considerably……unless this is the last piece needed in which case you took the hard route – rip

Um, no, you only want to use the recipe if you need clovers. The resulting T6 mats are worth far, far less than the cost of materials you put into it.

You’ve been doing it wrong then mate. Unless you are going out of your way to buy mystic coinsat the current price rather then just saving them from login rewards than the cost is 1 ecto per a roll which is roughly the same cost for most t6 mats. You’ll at least get 2 if you get one of those rolls.

I’ve done this meathod 3 times all were considerably faster than the 1st time where i did t6 mat gifts and then went for clovers.

If you are arguing that when you need both clovers and T6, you should do clovers first, then of course, I agree. Regardless of the cost, the clover recipes generate T6 mats, so you might as well top off with them

However, my point is that there’s no value in using the clover recipe unless you need clovers; there are cheaper ways of acquiring T6 mats. I was responding to your statement, "[y]ou don’t want to get clovers, " — people should want clovers so they can stop using the clover recipe and spend their wealth more efficiently.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

You need mystic coins only for prestige items and some overrated guild hall upgrades. So even if they would cost 10g per coin it would be totally fine in my eyes.

No, they’re also required for a number of low-end weapon skins too (or at least, they used to be low-end), including the mystic weapons required to get the elite spec weapons.

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Posted by: JaddynnStarr.5201

JaddynnStarr.5201

There is plenty of reason to increase supply. 82 of them as someone mentioned earlier… I happen to believe its more then that as there are numerous food/consumable recipes that take these as well. The problem is that they tie in with legendaries. As i said before, these are obtainable at about the same rate of T6 mats droprates, so it doesnt make sense to keep them that rare.

The cost is not a good reason. Neither is the recipes they are used in. If people can’t get past the FACT that the TP is driven by supply and demand and make suggestions that are inline with that philosophy, you are wasting your time. Price reflects all that, so the idea that the price is ‘wrong’ and demand needs to change makes little sense. We also know Anet monitors all these things and will adjust if they think it needs to be.

but you cant farm it yourself. i cant sell laurels on the tp.

Thread isn’t about laurels so …

you misunderstand my post. I wasnt complaining about the cost on the tp, but rather the rarity of them being aquired. I completely understand supply/demand economics. but Anet has their hand on the throttle of how much of these enter the game. They dont need to be so tightly regulated as their value is directly tied to legendaries… which are hugely gated by T6 mats, which happened to be aquired in very similar amounts and timeframe as MC’s. Thats why I said they need to be less rare, as a timegate is already in place in the form of T6 mats.

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Posted by: OriOri.8724

OriOri.8724

The argument seems to be that somehow each of us should be able to directly farm our own stash of mystic coins. I can’t disagree more strongly: we can buy as many as we like from the TP, with the gold we acquire through other sources or we can wait. Either way, we’re only limited by how impatient we are about completing our goals and get to choose which shinies are a priority and which are not.

Some people think that there is some arbitrary point at which mystic coins are too expensive, without offering a rationale for choosing that number or explaining why luxury items should cost a lot.

Finally, the fact remains that buyers remain willing to pay more, despite evidence suggesting that sellers would be willing to get less per mystic coin. As long as buyers are willing to pay a premium, the price will continue to rise.


I have nothing against ANet adding additional sources, I just don’t see it as an urgent or even very important issue. I don’t like paying extra, but if I need coins, I can get them whenever I want, in bulk.

You asked for an argument so I will give my position here. It doesn’t line up 100% with what you are asking for (an argument as to why there is a certain price where Mystic coins are “too expensive” on the BLTC) but I think its relevant.

Personally, I would like more ways to “farm” mystic coins because of the new crafting process for Legendary Weapons. The collections were implemented as a legendary journey, something that you have to do yourself. I know that you can buy many of the needed materials for the crafting portions on the TP, including mystic coins, but the journey itself is a solitary thing that only your character can participate in. I extend this to the entire process of crafting the legendary, not just the precursor. In that light I don’t see why I should even be forced to rely on other players in order to obtain the materials to craft my legendary if I don’t want to rely on them to obtain my mats for me. I know I can wait it out and gather mystic coins/clovers from the login rewards. But at 7 clovers and 20 coins a month (assuming you always pick the chest of legendary crafting materials), it’ll take you 6 months of waiting to obtain the necessary materials to craft your legendary if you are a primarily PvE player. The game just turned 4 years old, at 6 months of waiting to get these materials for each legendary, you would only have had time to obtain 8 legendaries if the current login rewards had existed since Day 1 and you had logged in every day. I just find that absurd, especially for anyone who wants to craft more than 1 legendary (and forget about legendary armor if you don’t buy your mystic coins from the BLTC).

I think that a good way to allow us to “farm” mystic coins is some sort of Legendary Crafting Reward Track for PvP and WvW that is repeatable once per collection, unlocked when you buy the first volume in each collection. The rewards should be a mix of legendary clovers, mystic coins, obsidian shards in it (along with the standard loot like equipment and some materials). Something like 1 clover and 2 mystic coins for the first 7 Tiers and then triple the reward for the 8th tier reward box, with the possibility of getting some in the champion bags handed out along the way. 10 Clovers and 20 Mystic Coins per completion, for a total of 20 clovers and 40 mystic coins if you do it in both WvW and PvP, which is a very nice headstart into getting the required clovers to craft the legendary. I believe that it would be beneficial in many aspects. It encourages players to do the collections as its the only way to be able to run through this reward track. It encourages players to play more PvP and WvW in order to obtain their legendary by giving them a very real incentive to play those game modes (and obtaining a legendary is supposed to involve all 3 game modes). It would help stabilize the price of Mystic Coins instead of allowing them to continue to rise (http://www.gw2spidy.com/item/19976).

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Posted by: JaddynnStarr.5201

JaddynnStarr.5201

snip…

snip…..

snip…
Just create a recipe that you know it will give you clovers, hell, it actually may be more expensive but at least it will work!

hmmmm something else reminds me of this idea…. something painful… and costly…. OH I KNOW!!! its the fact precursors are now 3k gold to make now!! dont be so quick to look for a more expensive way… you may just get it….

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Posted by: Ayrilana.1396

Ayrilana.1396

I had 750 of the mats needs to make clovers sitting around in my bank. I ended up getting 228 clovers which is a rate of about 30%. I had bad luck on my first 77 where it took over a stack.

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Posted by: Renkencen.6127

Renkencen.6127

Yeah I badly want a more influx toward Mystic coin. Ideally switching them with Resonating Sliver (I’m not into guild mission to make used of them for the guild armors and weapons and I’m not high level in scribing), I got too many of them now! Yes I know it will be inbalance.
I actually got enough ori to watch those foefire related weapon but 100 mystic coin is WAY too much especially when I trying to make Biforst! I don’t have the time gold farm and I’m put off from doing fractal these days.

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Posted by: Hesacon.8735

Hesacon.8735

Anet is all-in on fractals, sell a mystic coin for every 100 pristine relics (at most 1 per week) or 1000 regular relics (~50-60 fractals).

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Posted by: Malediktus.3740

Malediktus.3740

You need mystic coins only for prestige items and some overrated guild hall upgrades. So even if they would cost 10g per coin it would be totally fine in my eyes.

No, they’re also required for a number of low-end weapon skins too (or at least, they used to be low-end), including the mystic weapons required to get the elite spec weapons.

They are prestige weapons since you can get the same stats cheaper in other ways.

One of my 30 accounts (Malediktus.9250).

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Posted by: Djinn.9245

Djinn.9245

The chance of getting only 9 clover from 91 tries are 0.0001%, assuming the wiki is correct at estimating a 33% and the OP used the single clover recipe.

That is extremely bad luck. If you make ~91 additional attempts, I’d recommend:

  • Take a ‘before’ and ‘after’ screenshot of your inventory, showing the mats required (philosopher stones, ecto, obbi, and m-coin) and results.
  • If the numbers are similar, create a support ticket and update this thread.

It’s certainly possible to get so few clover in 91 tries and given how many legendaries are out there, it was likely to happen to someone at some point. Still, the odds are horrid enough that, if it were me, I’d do additional testing.

Regardless of whether this was normal, it was certainly disappointing. I’m sorry, OP, that you suffered the lowest reported drop rate I’ve seen.

I completely disagree that the OP should make a support ticket. Things have a very small chance and people run up against that – its perfectly normal. People have played this game for 4 years and never had a Precursor drop. People have put tens of thousands of gold into the Forge and not received a Precursor. That is part of Random and why I don’t use the Forge except to make Salvage Kits or guaranteed recipes.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: abaddon.3290

abaddon.3290

You need mystic coins only for prestige items and some overrated guild hall upgrades. So even if they would cost 10g per coin it would be totally fine in my eyes.

No, they’re also required for a number of low-end weapon skins too (or at least, they used to be low-end), including the mystic weapons required to get the elite spec weapons.

They are prestige weapons since you can get the same stats cheaper in other ways.

so all it takes to be prestige is be expensive nowadays? sheesh maybe i should buy up all the vegetables and relist them really expensive so they can be “prestige vegetables”

im bad at sarcasm

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Posted by: TheManowar.2014

TheManowar.2014

Things have a very small chance and people run up against that – its perfectly normal.

Well, if the OP trend will continue I think he would have the right to ask support. In line of principle, using a little of statistics it’s easy to spot a possible bug in the RNG. This isn’t probably the case, just a streak of bad luck though: the number of clovers should converge to the mean with more attempts.

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Posted by: Malediktus.3740

Malediktus.3740

Expensive is the prestige of GW2. Mystic weapons would be like tier0 prestige, legendaries (and some special exclusive stuff like scythe or jetpack) t6 prestige

One of my 30 accounts (Malediktus.9250).