Thereon Avenrise – former [Noes] Officer – Piken Square (EU)
Retired and living in a shack. Relaxing!
Retired and living in a shack. Relaxing!
I’ll keep it short and sweet because a) im no good at writing walls of text and b) I dont want to bore you! I personally think there is a real issue with Overflows that have affected core parts of the game.
The first we all know well – world bosses such as Tequatl. Without being able to control who gets into the main server youre left with a mix of great players, newer players and guesters causing all sorts of chaos. The rest are resigned to an overflow which rarely (from my POV) get the fight completed. In order to get into the main server youre required to sit around waiting, saving your space.
Second we have the issue of champion trains throwing many into overflow. Ive personally stopped doing Jormag because each and every time ive tried to get in its thrown me into an alternate server.
Now im not for a second saying anything should be nerfed. Champ trains should stay. If people want to participate in that content (I see it as mindlessly boring but thats my opinion) then let them. Same goes with Tequatl and the other bosses when they get patched- the fight is fine, as are the rewards. But in my opinion something does need to be done with regards to overflows.
Possible solutions? Well the obvious one seems to be that you should be able to choose your overflow. Ive heard that this was a key part of GW1 but cant comment as ive not played it. But the ability for people to choose an overflow and/or see how full each one is seems to solve most of the issues.
What about limiting champion farming to overflows. As it stands those that farm champions are stopping others doing other content on these maps. Why not have it so the boxes only drop from champions on overflow (in addition to the ‘choose your overflow’ idea)? All the farmers would have a place to go and enjoy themselves without impacting on anyone elses game.
Can anyone else come up with some ideas to solve what I see as a major issue with the game? As each of the bosses get a revamp I can only see this issue getting worse.
I think that the main issue here is that Tequatl is the only World boss at the highest difficulty. Once ArenaNet updates the some of the other bosses, or adds new ones, that fit the new standards of difficulty, then you’ll see the people trying to raid spread out more.
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