The Plight of Trillia Midwell...
Do we think (or know) that there will be improvements to guild missions in HoT?
We had the CDI last fall. If anything will be done in HoT it would be with wishes from the CDI. The missions where named, but most feedback was bout other stuff. So I don’t expect anything for the missions.
Arise, opressed of Tyria!
i know right
we used to do Trillia and Poobadoo.
But recently we changed it up. We would tell everyone to pick a number from 1 to 6 and choose the number that has most votes. And that would be the bounty we pick.
We got karka the other week. Took longer than usual bounty to find but we made it.
It is fun doing it this way.
Incoming Quaggans [iQ]
Apparently your guild/s operate very differently to mine.
Both my guilds that I do missions with are fairly small (under 100 people in each) and we always do the Tier 1, maybe Tier 2 bounty and go for all the targets.
Of course we go for the easiest one first, and if everyone gets credit for it then we don’t worry too much about the other/s, but we’ve never refused to do them just because they weren’t the easiest one in the whole list.
That seems like a very odd way of doing it to me, especially because I can completely see why it’d get boring if you only ever do the same one.
“Life’s a journey, not a destination.”
1. Agreed.
3. Agreed.
2. There isn’t much incentive for the casual player to go after the Treks, but it does behoove a guild leader to do so. These are relatively easy to accomplish and give Guild Merits, which let you unlock better things. Think of them as an intermediate level task.
NTDK: That’s a cool idea. I will bring that up with my guilds!
Danikat: That’s pretty cool that your guild still does the bounties that way. You are in a decided minority though – I always attempt to find other bounties first before my guildies get Trillia and the other maps are completely empty, while Trillia has a megazerg on her at all times. And it is boring.
Sariel: I don’t know how prevalent this is, but my guilds with missions have had max merits at all times since shortly after finishing all the unlocks, and easily replenish their weekly usage from rush, challenge, and puzzle. They always sounded like a fun thing to try (without a guide at least, but then you run into the crazy restrictive time limit).
I love Treks and find them fun, but my (small) guild only did them to build up merits to unlock the challenges and puzzle. There is just no reward to do them for any other reason.
Given the speed and frequency of Trillia’s escapes from the Ebonhawke prison, it seems likely that there must be one or more separatist sympathizers working amongst the guards!
The guild I belong to has found since the Megaserver update that Trillia is an unreliable bounty candidate. Far too often, we’ve been unable to get our entire guild into position before some other guild activates the bounty. Her lifespan can be mere seconds with large gatherings. As a result, we tend to avoid Trillia and take other more reliable bounty options which are less frequently chosen and/or won’t instantly evaporate once the bounty starts.
Given the speed and frequency of Trillia’s escapes from the Ebonhawke prison, it seems likely that there must be one or more separatist sympathizers working amongst the guards!
The guild I belong to has found since the Megaserver update that Trillia is an unreliable bounty candidate. Far too often, we’ve been unable to get our entire guild into position before some other guild activates the bounty. Her lifespan can be mere seconds with large gatherings. As a result, we tend to avoid Trillia and take other more reliable bounty options which are less frequently chosen and/or won’t instantly evaporate once the bounty starts.
Mere seconds with <= 5 people as well. The scaling on most bounties doesn’t seem too crazy. For most bounties the challenge is the search not the fight.
As for killing all the bounty targets, why bother when we are already capped on merits?
(edited by Khisanth.2948)
My guild single target only bounty run order of preference :
1. Trillia
2. Poobadoo
3. Short-fused Felix
4. Crusader Michielle
Archeage = Farmville with PK
I always pick a bounty that we did not do in a long time. Never mind the difficulty, it’s more fun when it’s not always Trillia.
I’m surprised no one’s mentioned Brekkabek.
As for the OP’s concerns, guild missions are basically abandonware at this point. Don’t bother waiting for improvements and updates.
My guild does lots of bounties, though we usually end up doing different bounties on Saturdays and Trilla or Poobadoo for our make up bounty for people who weren’t there on Thursday.
Yes, we still do bounties. Hell we killed Half Baked Komali a couple of weeks ago.
The two biggest problems with guild missions are:
- After triggered, everyone from the guild can start it, even if you set mission control to certain ranks only.
- Diversity. We need more than 3 puzzles and a few more challenges.
All the other, smaller problems are not worth mentioning at the moment.
All we need is a really good sink for guild merits. Every guild has been 250/250 for years now. Give us a reason to spend them faster than we earn them and suddenly the pressure to do a tier 3 and complete it is strong.
www.twitch.tv/nike_dnt
anet, pls fix your guild mission control…
Archeage = Farmville with PK
All we need is a really good sink for guild merits. Every guild has been 250/250 for years now. Give us a reason to spend them faster than we earn them and suddenly the pressure to do a tier 3 and complete it is strong.
Have they said anything about how Guild Halls will be built? I wouldn’t be surprised if it takes several tiers of 250 merits to get a guild hall. And then 250 merits for each different hall. It
That said. Who wants to do the same guild mission over and over again — particularly with several of them being frequently bugged for years now.