The Profession with the highest skillceiling?
I would vote warrior for highest skill ceiling. It has a really low skill floor, don’t get me wrong. But a really good warrior will be able to achieve a lot more than pretty much any other class. (see: dungeon solos/speed boss solos).
This is only in context of dungeons, I don’t really care for open world or pvp
In spvp/tpvp WARRIOR
Beast mode
Thief, just like Rogue in “WoW” or other theme park games, is the coward’s favorite class.
Cowardly, or simply resourceful? :p
Honestly, if the Thief had more health and toughness I’d agree with you. But the Thief is pretty squishy. If the Warrior could stealth? Sure. Game-breaking. However, not so much the Thief.
Only as resourceful as the available skills permit.
Farerolling the stealth button as soon as you’re about to die is not even remotely “skillful”.You make it sound like stealth makes you invincible, if you can’t kill a thief then take CC’s and shut them down. You sound like you get owned by thieves all the time.
I play a “tankish” warrior, thieves definitely don’t scare me – but it’s annoying that most of them just run away in stealth when going under 50% health.
Annoying doesn’t make it bad, lol.
Too much survivability and the ability to easily flee combat when losing is bad design.
A PvX guild for mature players with a life.
Thief, just like Rogue in “WoW” or other theme park games, is the coward’s favorite class.
Cowardly, or simply resourceful? :p
Honestly, if the Thief had more health and toughness I’d agree with you. But the Thief is pretty squishy. If the Warrior could stealth? Sure. Game-breaking. However, not so much the Thief.
Only as resourceful as the available skills permit.
Farerolling the stealth button as soon as you’re about to die is not even remotely “skillful”.You make it sound like stealth makes you invincible, if you can’t kill a thief then take CC’s and shut them down. You sound like you get owned by thieves all the time.
I play a “tankish” warrior, thieves definitely don’t scare me – but it’s annoying that most of them just run away in stealth when going under 50% health.
Annoying doesn’t make it bad, lol.
Too much survivability and the ability to easily flee combat when losing is bad design.
Well, they lose out on the kill, so it’s not that bad, I’d say. Still, each to their own. It seems, looking at your comment about how Thieves don’t scare you but are annoying, that your issues with Thieves are that they aren’t the faceroll, smash their face in, easy kill you think they should be.
Multikit Engineer.
Oh no, wait, multiconjure weapon Elementalist.
Guardian – because no one else has suggested them.
Thief, just like Rogue in “WoW” or other theme park games, is the coward’s favorite class.
Cowardly, or simply resourceful? :p
Honestly, if the Thief had more health and toughness I’d agree with you. But the Thief is pretty squishy. If the Warrior could stealth? Sure. Game-breaking. However, not so much the Thief.
Only as resourceful as the available skills permit.
Farerolling the stealth button as soon as you’re about to die is not even remotely “skillful”.You make it sound like stealth makes you invincible, if you can’t kill a thief then take CC’s and shut them down. You sound like you get owned by thieves all the time.
I play a “tankish” warrior, thieves definitely don’t scare me – but it’s annoying that most of them just run away in stealth when going under 50% health.
Annoying doesn’t make it bad, lol.
Too much survivability and the ability to easily flee combat when losing is bad design.
Well, they lose out on the kill, so it’s not that bad, I’d say. Still, each to their own. It seems, looking at your comment about how Thieves don’t scare you but are annoying, that your issues with Thieves are that they aren’t the faceroll, smash their face in, easy kill you think they should be.
Wrong, but whatever floats your boat.
Give every class the same ability to flee combat easily, and I won’t mind thieves anymore.
Stealth (as in “total invisibility”) is overpowered in every game it’s used. I had hopes when ANet said it would be very limited in GW2, but it’s definitely not limited enough.
A PvX guild for mature players with a life.