The Ship tickets aren't very convenient.
I think the main convenience is being able to port to the Terrace or Airship from anywhere in the world. At least, that’s why I use it. It is especially convenient now that LA is no longer accessible in its pre-damaged state. For me, anyway. =)
I think the main convenience is being able to port to the Terrace or Airship from anywhere in the world. At least, that’s why I use it. It is especially convenient now that LA is no longer accessible in its pre-damaged state. For me, anyway. =)
You can already do that anyway, the exact same way you did it previously with lion’s arch.
No, you couldn’t. The pass allows you to port into the Terrace or Airship, without cost, from anywhere in the Open World. Perhaps, leaving out the ‘without cost’ part was my mistake. Sorry about that.
Before you could teleport to the either WvW or Heart of the Mists and then teleport to Lion’s Arch, so all the item does is save you 1 load screen. You can still teleport to the new place from the same portals anyways.
Hang on, you can also travel to the Royal Terrace from anywhere in the World? I thought you needed to be in Divinity’s Reach first?
Nope. You can travel to the Terrace from anywhere in the Open World. That’s what makes it so convenient.
It’s just as convenient as everything else. You can travel to it from anywhere – you can travel anywhere from it – it has everything in close proximity.
But seriously, once the 1-use tickets I got as loot are all used up I’m going back to using the Grove which has always been the best map for this stuff. Bank, TP and Crafting all right next to each other. I don’t use the forge often enough, nor do I use the Laurel vendor often enough, for it to be worth spending money on.
If people want to spend money on it, then that is all cool with me.
It’s just as convenient as everything else. You can travel to it from anywhere – you can travel anywhere from it – it has everything in close proximity.
But seriously, once the 1-use tickets I got as loot are all used up I’m going back to using the Grove which has always been the best map for this stuff. Bank, TP and Crafting all right next to each other. I don’t use the forge often enough, nor do I use the Laurel vendor often enough, for it to be worth spending money on.
If people want to spend money on it, then that is all cool with me.
You can always hop into Heart of the Mist for the forge anyway and when you leave you are back at the same place unless you were in an instance before. At least until they remove it.
Edge of the Mist has the laurel vendor and you can go in and out without changing your location either. The only time that laurel vendor would be insufficient if if you wanted to buy the other infusions. Given cost and time gating that shouldn’t happen more frequently than once every 5 days.
Nope. You can travel to the Terrace from anywhere in the Open World. That’s what makes it so convenient.
Huh. I was under the impression that only the Airship Pass could do that. Well, consider me enlightened.
Still, it’s not going to be enough to make me buy it considering I can just go to WvW Borderlands for most of my banking/crafting/MF needs. Doing so has the added advantage that logging out while in WvW also puts you back right where you were, something which I’m pretty sure the Terrace/Airship can’t do.
The issue is that ship is run down and rusty. It needs a HUGE cosmetic upgrade. I’d rather spend 1000 gems on the Royal Terrace if they brought that back.
Yes, going to WvW is great, as long as there is no queue on your server. So, for many, that’s a viable option, and really better than having to either travel to a City or pay to travel anywhere else.
I haven’t used my passes to the Airship yet, because I’ve heard it isn’t as nice as the Terrace, which I like very much. Maybe they will change the Airship, maybe not. I think the passes are worth it, other do not. =)
Is anyone going to actually address the points I made or are you all going to skip around the issue entirely like a bunch of Quaggan trapped in buyers remorse bias?
What you describe is how passes have always worked. You get kicked out of the area upon re-logging. Only one character can occupy the ‘convenience area’ at a time.
Your suggestion is nice. Maybe, some day, ArenaNet will implement it, but doubtful any time soon. I am sure selling more passes would be more profitable than not, and it really isn’t any different than the Account-bound Infinite Gathering Tools.
Oh, and why would you think someone has buyer’s remorse? I love my Terrace pass. I think it is one of the better convenience items sold; in fact, my second favorite after Infinite Gathering Tools.
What you describe is how passes have always worked. You get kicked out of the area upon re-logging. Only one character can occupy the ‘convenience area’ at a time.
Your suggestion is nice. Maybe, some day, ArenaNet will implement it, but doubtful any time soon. I am sure selling more passes would be more profitable than not, and it really isn’t any different than the Account-bound Infinite Gathering Tools.
I suspect they’d sell more tickets if people actually perceived the item as a convenience. Rather than banking on a slim hope that people who buy one ticket will then go on to buy multiple tickets to overcome this unnecessary issue.
While I see what the OP is saying, I imagine it’s because Anet would much rather you buy a pass for each of your characters. It is a convenient item when you only have one character, and considering most of the items we have available to us seem to be designed without alts in mind, I would assume this to be the case here. As far as I can see, the nod to people who have several characters is to make this account bound rather than soul bound, but without necessarily adding in any change to the item itself.
Is anyone going to actually address the points I made or are you all going to skip around the issue entirely like a bunch of Quaggan trapped in buyers remorse bias?
Technically buyers remorse refers to remorse one has after purchase, if we had to label what I’m seeing here (and label it as a bias) then I’d say choice-supportive bias, which is the opposite of buyers remove where after purchase people are actually think their choice was just the greatest. If anything you have buyers remorse.
But yeah, must like many of the other convenience items, they’re intended for character not account convenience. ANet seems to have an interesting opinion of alts. Also probably hoping to sell multiple tickets to some users.
Technically buyers remorse refers to remorse one has after purchase, if we had to label what I’m seeing here (and label it as a bias) then I’d say choice-supportive bias, which is the opposite of buyers remove where after purchase people are actually think their choice was just the greatest. If anything you have buyers remorse.
…This is why I shouldn’t post in the morning, good catch thanks for the correction. ^^
But yeah, much like many of the other convenience items, they’re intended for character not account convenience. ANet seems to have an interesting opinion of alts. Also probably hoping to sell multiple tickets to some users.
I agree, but then the level of convenience these tickets give a single character is very poor when compared to the already in-game free counterparts.
Hence this thread, really…
If your character holds the ticket, it is a free port to any city (in two hops), as well as access to all the critical hub stations in close proximity. That’s pretty convenient.
What isn’t convenient is transfering the ticket itself. That would be much improved if the airship was docked at Vigil Keep (with its bank) instead of above the refugee camp.
I agree with the OP. This is why I don’t understand either the appeal of the Royal Terrace/Airship or the rage on the forum over their creation.
As far as I can see any benefit over the existing systems (free travel via the Heart of the Mists or WvW or paid via waypoints) is extremely minimal and not at all worth the downsides (kicked when you log out, only 1 character can have the pass) plus the cost of buying a ticket.
“Life’s a journey, not a destination.”
What you describe is how passes have always worked. You get kicked out of the area upon re-logging. Only one character can occupy the ‘convenience area’ at a time.
Your suggestion is nice. Maybe, some day, ArenaNet will implement it, but doubtful any time soon. I am sure selling more passes would be more profitable than not, and it really isn’t any different than the Account-bound Infinite Gathering Tools.
I suspect they’d sell more tickets if people actually perceived the item as a convenience. Rather than banking on a slim hope that people who buy one ticket will then go on to buy multiple tickets to overcome this unnecessary issue.
Almost the whole game is designed like everyone only has one character. Not surprising that these items make the same assumption.
If they really wanted to allow all characters on an account to use it then it should have been an account upgrade and it wouldn’t even be an item. Just a button in a menu or window somewhere that you click.