The Trinity.
Take a moment to read those two words. Take a moment to think about how often you hear them bandied about on the forums. Blamed for this, blamed for that, with the trinity you could do X, without the trinity Y is harder/easier, etc.
This is essentially a pet peeve I’ve developed, and I’m wondering if anyone else is feeling this way.
Before gw2, I can safely say I could count on one hand how many times I even heard “the trinity” in reference to gaming. To be perfectly honest, it may very well have been zero. It seems with Gw2’s existence, suddenly this is the new hot term to say because you’re a pro gamer who totally understands metagaming.
It gets blamed for when things don’t work. It gets brought up when things are too difficult, or someone can’t figure out how to get past something. Tanking, DPSing, Healing, aggro mechanics, dungeons, PvP, you name it – someone is immediately jumping to spit “the trinity!” out of their mouths as an explanation for it.
Am I the only one feeling like, seemingly overnight, an entire community has jumped on this bandwagon of now becoming immensely aware that something you always took for granted before and rarely anyone actually thought about is now vital?
Am I the only one whose sat back going “wait, all DPS parties, all healer parties and all tank parties happened way before Gw2, why are they even talking about this? They act like multi-classing generalist roles, or professions acting utilitarian didn’t exist before”
Is there anyone else who has started just rolling their eyes whenever you see the term crop up, because you are almost entirely certain that the person who brought it up likely doesn’t know kitten about what they’re talking about and is throwing out the latest slang?
Like if you go to a hip-hop concert wearing a sweater vest talking to people like “yo, yo, yo, my home G dawg?”, and everyone else just stares at you.
Did Anet accidentally give kittens a tangible term to blame kitten on? I mean, at this point I almost wish it hadn’t been brought up initially so people would have to articulate their own thoughts, instead of “Well if used the trinity we could”, “well since we lack the trinity we can’t”, etc.
Did conceptualizing traditional MMO standards create a lifeline for people to go “I liked it better the old way, you whippersnappers need to get off my lawn”?
Am I the only one whose just irritated by this sudden fad?
As a Post Script Note:
the standard DPS/healer/tank roles were defined by tabletop RPGs like DnD long before MMOs came into existence. Those selfsame tabletop RPGs eventually progressed into allowing the player more choice. Generalization, specialiation, utility, multiclassing, etc. It dissolved set roles in favor of allowing the players to customize themselves.
It only seems logical that as MMOs followed tabletop RPGs in their creation, and mirrored their progression, that MMOs would continue to follow their evolution and progress in the direction Gw2 and others are going. This, combined with the recently fusing genres of real-time action and stationary hotkey skills, seems to simply be what the future of MMOs is looking like.