The Vital Questions

The Vital Questions

in Guild Wars 2 Discussion

Posted by: kipz.8701

kipz.8701

Firstly, everyone, stop jumping the gun, being entitled, and mostly blowing everything out of proportion.

These questioned need to be answered by anet staff so we can get to grips with what this change means.

1. Ascended gear. Is it the last in line of tiers?
2. Was it implemented because exotics are far to easy to obtain? (If not for what reason?
3. Why the stat increase and not just items with an upgrade slot and an infusion slot?
4. With the increase in stats, what attention will be given to previous content?
(every dungeon is a cakewalk even in exotics, are there plans to increase difficulty?)
5. Where will Ascended gear drop from?
(dungeons only? or can we get them from world PvE and WvW?)
6. Does this, In your view as a developer, contradict your manifesto? Why?

I know waiting for a response will be like pulling teeth, but as for being kept in the dark this thread aims to try and put to rest the misconceptions and accusations being thrown around the community.

Dinkle

P.s. My personal opinion is that this is a good thing. The chart I created shows the hours it takes (from my/guild experience) to achieve a full set of gear from each category (except legendary, that is a single legendary). The graph basically shows that for around 10 hours of gametime, a full set of exotics could be aquired utilising dungeons + daily rewards + gold relatively easily. It also shows on average around 200 hours to gain what is required for a legendary weapon. I’m not 100% sold on the item stats yet but dont see it as a huge problem. There is however a huge gap from exotic to legendary that should be filled.

120 for the Asecnded item is just to reperesent that there should be a mid point tier between exotic and legendary. It by no means indicates an accurate figure.

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