The "World" Event

The "World" Event

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Posted by: Baine.9650

Baine.9650

Hi, I’m a filthy GW1 player of nearly 6 years now. I’ve quit GW2 on and off at times, making me a filthy casual of this game compared to the more experienced veterans. Regardless, Ladies and Gentlemen, we have a problem.

That’s the gap between player expectation and game reality. There’s a trend right now for world events, and that’s “press 1 and reddit”. Most world events are simple enough that the activity portion of the world event is automated, move character to here, etc. queue the auto attack. This completes 6 World Events out of 8, conditioning the player to succeed with minimal effort, or even effort at all.

Guild Wars 2 has devolved into a cow-clicker, with the waypoints near each world events becoming the bloody building that takes 6:00 to complete a cycle of income. If there was a mod that put the world boss timer into the game on top of the waypoints, you would see the horrid reality.

So far, there is difficulty in implementing activity filters to events. AFK timers, etc. have long become obsolete and “contribution” is a set of numbers that need to be fulfilled. Make the game alive again.

Activity – There’s no need to make bosses more difficult persay (OHKO mechanics and deadly ground to demand players to move constantly) . Instead have players interact more with the events. Carrying things around without fear of being overwhelmed (like in the triple wurms) and Making players execute specific actions that don’t overtax the game mechanics (which as of right now are mostly working but vital elements like target locking are hopelessly broken) make the game more interesting and playable without making completion frustratingly impossible (See Tequatl with PUGs)

Controls – Where is the camera locking system that GW1 had that chased your targeted enemy for you? An “action combat system” is no excuse to force the player into manually steering the camera everywhere he wants to look. The mouse is an extension of interaction, not the absolute focus of interaction. Right now, moving the camera is basically the most important skill for your character to even work properly. That’s an overt focus, and does not synergize with the other control systems. Just because it’s a convention doesn’t make it the most effective. You’ll find that the third person cannot look for the first person accurately. There’s a reason why FPS are played in the first person. With the amount of character facing and awareness demanded of players, I’m surprised that viewing is so difficult. Bring back camera lock and auto-correction. The player is a decider, not an A.I. that executes everything perfectly. Execution has become too difficult for the game to even look like skilled players are playing it.

Game Mechanics – The lack of transparency in game mechanics is easily captured in the fact the in-game hints for me is stuck at 91%. I have played 4 characters already and for 600 days. What other hints did I need to discover? Is there a golden fleece hidden behind charr fur? The fact that the game can’t teach you things you need to know is already a symptom about a lack of clarity in communication of game mechanics. For example, twitching the camera will force your stupid character to cancel their moves since they have lost “line of sight”. The player cannot be a pilot and a driver at the same time. It’s ridiculous.

Community – I have never seen more rumors and toxic comments circulate in any other MMO. Some players claim to discover “hidden” features like “partying gives you better chances for loot in a world event” for example and insist they are correct – in map chat over and over again. This problem carries over into equipment, when players say that ascended equipment have better critical ratios, average damage rolls etc. as a matter of fact. There is a climate of hidden game mechanics and scheming “know it alls” that mislead the relatively newer players that is enabled by the lack of education that the game itself provides.

I know these are sparse suggestions, but I’m not being paid to fix the game. Forumites always tell me to get a life anyway.

The "World" Event

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Posted by: Olvendred.3027

Olvendred.3027

Game Mechanics – The lack of transparency in game mechanics is easily captured in the fact the in-game hints for me is stuck at 91%. I have played 4 characters already and for 600 days. What other hints did I need to discover?

Look at the ‘Hints’ icon at the top of your screen, which has a list. It includes a specific hint for each profession mechanic. Since you’ve only played 4 toons, it’s probably the hints for the other 4 classes.

Community – I have never seen more rumors and toxic comments circulate in any other MMO. Some players claim to discover “hidden” features like “partying gives you better chances for loot in a world event” for example and insist they are correct – in map chat over and over again. This problem carries over into equipment, when players say that ascended equipment have better critical ratios, average damage rolls etc. as a matter of fact. There is a climate of hidden game mechanics and scheming “know it alls” that mislead the relatively newer players that is enabled by the lack of education that the game itself provides.

Not entirely sure what your issue is here. Being in a party does get you a better chance at loot. (This is because you need to pass a certain damage threshold on a mob to get a chance to loot it. If you are in a party, it uses your entire party’s damage compared to the threshold, rather than your individual damage.) And ascended gear has better stats than exotics. That should be obvious, you just need to look at the stats. Not ‘hidden’ at all.

The "World" Event

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Posted by: Baine.9650

Baine.9650

Game Mechanics – The lack of transparency in game mechanics is easily captured in the fact the in-game hints for me is stuck at 91%. I have played 4 characters already and for 600 days. What other hints did I need to discover?

Look at the ‘Hints’ icon at the top of your screen, which has a list. It includes a specific hint for each profession mechanic. Since you’ve only played 4 toons, it’s probably the hints for the other 4 classes.

Community – I have never seen more rumors and toxic comments circulate in any other MMO. Some players claim to discover “hidden” features like “partying gives you better chances for loot in a world event” for example and insist they are correct – in map chat over and over again. This problem carries over into equipment, when players say that ascended equipment have better critical ratios, average damage rolls etc. as a matter of fact. There is a climate of hidden game mechanics and scheming “know it alls” that mislead the relatively newer players that is enabled by the lack of education that the game itself provides.

Not entirely sure what your issue is here. Being in a party does get you a better chance at loot. (This is because you need to pass a certain damage threshold on a mob to get a chance to loot it. If you are in a party, it uses your entire party’s damage compared to the threshold, rather than your individual damage.) And ascended gear has better stats than exotics. That should be obvious, you just need to look at the stats. Not ‘hidden’ at all.

-Better “odds” at getting rares and exotics when you’re in a party

-Higher chances of getting a critical (10% v.s. 15%) for example, Damage rolls on a smaller variance ( d5 v.s. d3) for example.

These “beliefs” are not mine, but from strangers in map chat. They appear very often.

The "World" Event

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Posted by: Olvendred.3027

Olvendred.3027

-Better “odds” at getting rares and exotics when you’re in a party

-Higher chances of getting a critical (10% v.s. 15%) for example, Damage rolls on a smaller variance ( d5 v.s. d3) for example.

These “beliefs” are not mine, but from strangers in map chat. They appear very often.

You don’t get better Magic Find (ie. chance of getting better loot) from being in a party, but you get more chance to get loot from more mobs. More mobs = more chances = more likely to get better loot. It’s how RNG works.

The stat Precision governs critical chance. Ascended gear has better stats than exotic gear, which includes stats like Precision, if they’re in the gear set. So yes, better crit chance from ascended gear.

The "World" Event

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Posted by: Baine.9650

Baine.9650

-Better “odds” at getting rares and exotics when you’re in a party

-Higher chances of getting a critical (10% v.s. 15%) for example, Damage rolls on a smaller variance ( d5 v.s. d3) for example.

These “beliefs” are not mine, but from strangers in map chat. They appear very often.

You don’t get better Magic Find (ie. chance of getting better loot) from being in a party, but you get more chance to get loot from more mobs. More mobs = more chances = more likely to get better loot. It’s how RNG works.

The stat Precision governs critical chance. Ascended gear has better stats than exotic gear, which includes stats like Precision, if they’re in the gear set. So yes, better crit chance from ascended gear.

-Dude, I don’t want to be explicit about it and make it like I’m talking to a clueless person, but you already proved my point. I’m talking about world events. Who are you killing during world events? The boss right? So, you only have one chest. Are you still following? Good. People are insinuating that being in a party will give you better Magic Find %/odds to get rares or exotics as a hidden factor. It’s not kittening RNG, it’s a kittening myth they are perpetuating.

-I’m not a kittening idiot. I know the game mechanics. I’m talking about rumors. So when people talk about better variance and critical hit ratios, it’s the unaccountables that we’re concerned about, not the kittening stats you can see easily. Once again, it’s what others said, not what I believe, so stop talking in the tone that suggests I’m ignorant. The words that suggest your tone are those like “so yes” and “you don’t”, “you”.

The "World" Event

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Posted by: Olvendred.3027

Olvendred.3027

-Dude, I don’t want to be explicit about it and make it like I’m talking to a clueless person, but you already proved my point. I’m talking about world events. Who are you killing during world events? The boss right? So, you only have one chest. Are you still following? Good. People are insinuating that being in a party will give you better Magic Find %/odds to get rares or exotics as a hidden factor. It’s not kittening RNG, it’s a kittening myth they are perpetuating.

Plenty of world bosses have lootable adds. All of them do in their pre- (and post-) events as well. Perhaps you misunderstood these players, or perhaps they are misunderstanding how it works.

-I’m not a kittening idiot. I know the game mechanics. I’m talking about rumors. So when people talk about better variance and critical hit ratios, it’s the unaccountables that we’re concerned about, not the kittening stats you can see easily. Once again, it’s what others said, not what I believe, so stop talking in the tone that suggests I’m ignorant. The words that suggest your tone are those like “so yes” and “you don’t”, “you”.

I’m sorry if you think that. Though I’m not sure how using any of those words you quote, especially ‘you,’ implies anything about your intelligence.

In any case, you said that people are saying you get better crit chance from ascended gear, and you do get better crit chance from ascended gear. Your crit chance isn’t unaccountable, it’s listed right there in your Hero panel.

The "World" Event

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Posted by: Baine.9650

Baine.9650

-Dude, I don’t want to be explicit about it and make it like I’m talking to a clueless person, but you already proved my point. I’m talking about world events. Who are you killing during world events? The boss right? So, you only have one chest. Are you still following? Good. People are insinuating that being in a party will give you better Magic Find %/odds to get rares or exotics as a hidden factor. It’s not kittening RNG, it’s a kittening myth they are perpetuating.

Plenty of world bosses have lootable adds. All of them do in their pre- (and post-) events as well. Perhaps you misunderstood these players, or perhaps they are misunderstanding how it works.

-I’m not a kittening idiot. I know the game mechanics. I’m talking about rumors. So when people talk about better variance and critical hit ratios, it’s the unaccountables that we’re concerned about, not the kittening stats you can see easily. Once again, it’s what others said, not what I believe, so stop talking in the tone that suggests I’m ignorant. The words that suggest your tone are those like “so yes” and “you don’t”, “you”.

I’m sorry if you think that. Though I’m not sure how using any of those words you quote, especially ‘you,’ implies anything about your intelligence.

In any case, you said that people are saying you get better crit chance from ascended gear, and you do get better crit chance from ascended gear. Your crit chance isn’t unaccountable, it’s listed right there in your Hero panel.

Amazing. You are missing what I am saying. I know the information is listed in the panel, thanks for telling me how idiotic I am.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Not entirely sure what your issue is here. Being in a party does get you a better chance at loot. (This is because you need to pass a certain damage threshold on a mob to get a chance to loot it. If you are in a party, it uses your entire party’s damage compared to the threshold, rather than your individual damage.)

Link, please. All I can find are anecdotal claims that this is so, never an official statement.

If what you claim is the case, wouldn’t one qualify for a drop on a mob that another party member killed? I’ve been in plenty of parties doing events and never gotten a drop from a mob killed by another party member (e.g., like at the Shelter event, with one party member at one gate and the other at the other gate). I also cannot claim with any accuracy that being in a party has netted me more drops than when not, so if there is an official statement to this effect, I’d like to see it.

The "World" Event

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Posted by: Yargesh.4965

Yargesh.4965

Not entirely sure what your issue is here. Being in a party does get you a better chance at loot. (This is because you need to pass a certain damage threshold on a mob to get a chance to loot it. If you are in a party, it uses your entire party’s damage compared to the threshold, rather than your individual damage.)

Link, please. All I can find are anecdotal claims that this is so, never an official statement.

If what you claim is the case, wouldn’t one qualify for a drop on a mob that another party member killed? I’ve been in plenty of parties doing events and never gotten a drop from a mob killed by another party member (e.g., like at the Shelter event, with one party member at one gate and the other at the other gate). I also cannot claim with any accuracy that being in a party has netted me more drops than when not, so if there is an official statement to this effect, I’d like to see it.

Don’t think you read what they said properly. It just increases your chance of getting to the minimum threshold of being awarded a drop. If they kill a mob somewhere else that you did not hit it would not raise your threshold damage at all.

The "World" Event

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Not entirely sure what your issue is here. Being in a party does get you a better chance at loot. (This is because you need to pass a certain damage threshold on a mob to get a chance to loot it. If you are in a party, it uses your entire party’s damage compared to the threshold, rather than your individual damage.)

Link, please. All I can find are anecdotal claims that this is so, never an official statement.

If what you claim is the case, wouldn’t one qualify for a drop on a mob that another party member killed? I’ve been in plenty of parties doing events and never gotten a drop from a mob killed by another party member (e.g., like at the Shelter event, with one party member at one gate and the other at the other gate). I also cannot claim with any accuracy that being in a party has netted me more drops than when not, so if there is an official statement to this effect, I’d like to see it.

Don’t think you read what they said properly. It just increases your chance of getting to the minimum threshold of being awarded a drop. If they kill a mob somewhere else that you did not hit it would not raise your threshold damage at all.

OK, thank you. Now, do you have a link for that claim?

(edited by IndigoSundown.5419)

The "World" Event

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Posted by: Yargesh.4965

Yargesh.4965

Not entirely sure what your issue is here. Being in a party does get you a better chance at loot. (This is because you need to pass a certain damage threshold on a mob to get a chance to loot it. If you are in a party, it uses your entire party’s damage compared to the threshold, rather than your individual damage.)

Link, please. All I can find are anecdotal claims that this is so, never an official statement.

If what you claim is the case, wouldn’t one qualify for a drop on a mob that another party member killed? I’ve been in plenty of parties doing events and never gotten a drop from a mob killed by another party member (e.g., like at the Shelter event, with one party member at one gate and the other at the other gate). I also cannot claim with any accuracy that being in a party has netted me more drops than when not, so if there is an official statement to this effect, I’d like to see it.

Don’t think you read what they said properly. It just increases your chance of getting to the minimum threshold of being awarded a drop. If they kill a mob somewhere else that you did not hit it would not raise your threshold damage at all.

OK, think you. Now, do you have a link for that claim?

Since I have not claimed anything, no.

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Posted by: Sinbold.8723

Sinbold.8723

Yargesh, not to pick on you, but you DID make this claim: “It just increases your chance of getting to the minimum threshold of being awarded a drop.”

This is absolutely NOT true, and a Dev has said so on these very forums in a post from over a year ago. I’ve been searching for said post for over 40 minutes now, but we all know how the “search” function of these forums is broken. I’m with the OP- it bugs me when false information like this is spread as if it were the gospel.

Since I cannot find the specific dev post, I’ll relate what I recall was said. GW2 is supposed to be play how you want, where you want, and don’t worry about being at a disadvantage because at level 80 everyone is equal. Nothing in this game, nothing, will give any player an advantage over any other player. If you perceive otherwise, remember it’s all RNG and you just had good luck.

It’s almost 3:00 in the afternoon and I hate so much this bit of false info that I am committing the rest of my day to finding that dev post so I can quote it here. To be edited in the future.