There is a world that is just for me. It is not a very nice world, but alas it is mine, in the sense that it is new, and it is made just for me.
After walking for about 45 minutes, I am home. And at such a great time to be home, for the servers have reset, and now I can do my dailies. The first task I am up to do is Quartz Crystal farming, as it gives a lot of money in a short time. I just have to get onto a t4 or higher drytop map. But then, as I often do, I encounter an anomaly.
Tier 1, 41 minutes past the hour. Tier 1 is a level that is surpassed easily by a single player doing single events on the map. I must conclude that this map, it is new. There were no others before me. It is world for me.
Or is it? As misfortune would also have it, updates tend to roll around at server reset time. When updates are released, the tiers of drytop are reset, and the world for everybody is low tier. But, how do I know this is the case? The other worlds, I cannot see. The only thing I see is the world for me.
As I rush in and out of the map, the only thing to see is still the subtly diabolical map that is the world for me. I check the LFG, but there’s no taxi to see. I plead for a taxi, but there is none who sees me. Filled with doubt, but fueled by frustration, in and again I run through the doorway. For 17 minutes, back and forth every which way, I run and run, but to my dismay, I still see only a world for me.
It has happened before. It’ll happen some more. At the end of the line, the threshold of failure, I will get in to a world for everybody. Tier 4, Tier 5, I know they exist. I know there is room, because I can taxi and be taxi’d. I wonder why so few taxi. I guess others don’t know about the world for me. Or they just don’t care, it could be.
At 3:47, I notice something strange. The world I am in is not for me, but it is only tier 3! The updates have rolled out, and have killed our progress. It causes all of us here great distress. To see that we could not go past tier 3, it nearly brings out a tear in me. I must try again at a later date, and hope at night so late, I will not see a world just for me.
So, now that the world knows how much I suck a poetry, I have to reiterate a very common complaint. The way events and maps are being designed, the random scattering of players throughout different maps, capping at 85% capacity just doesn’t cut it. The taxi system is a workaround, but nonetheless it is frustrating precisely because it requires players to be both lucky and generous enough to get into a functioning map to begin with, and try to pull in others, and also fight against taxi’s for less desirable maps. The volunteer system is broken, and will frequently dump me into a less populated and less complete map, but I have to go there because several poor saps volunteer as tribute without knowing that the whole system is broken.
We need some kind of reliable shard selection if we keep designing maps in such a way that organization and the completion of pre events are necessary for one big, regularly scheduled event.
I don’t have opinions. I only have facts I can’t adequately prove.