The horizontal carrot

The horizontal carrot

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Posted by: philheat.3956

philheat.3956

I’m very happy in this game, vertical progression is limited, expecially if there is a pvp mode linked to pve. But vertical progression in general is very defined, your character grows in level/gear, your power grows.

I don’t find the same good feeling with the horizontal progression in this game. The only big milestones based horizontal progression is the legendary weapon. But it’s not very well designed. Because with TP you can buy everything or you can buy directly a legendary. There are no epic quest to achieve (pvp or spvp included) so basically it’s only grinding and a matter of time. But at least, Legendary Weapons give us the sense of a long journey (if you don’t buy it directly on TP), more milestones to achieve.

The other horizontal game aspects are not solid enough. Talking about skins in general. Yeah wardrobe is fine, but it’s not a real horizontal progression. You can wear only 1 armor / weapon / back set and if you like it, the other skins goes in the wardrobe. Basically when you find a really good look you like, the other skins lose value for you. And it’s a very important aspect.

Same thing with Titles. Titles are good but there is no progression at all. There are no milestons, no more version of the same title, basically you do X, you get X title.

And you can use only a title at time.

Mini pets are basically collectables and useless.

What anet can do? Basically I really like the idea about a progression skin. For example Fractal back, or the spinal blades back. I think this area has a huge potential and need to be more explored. Because there is the sense of progression on it. And rewards are account bound.

Another example, what about a special “rainbow” SAB weapon? You get the last version of each tribulation mode for a specific weapon (for example green, yellow, red and purple sword) and after you put them in the mystic forge, you get and amazing rainbow sword with very cool effects or it changes automatically color. There is the sense of progression on it, there is the sense of satisfaction.

Titles.More version of the same title. More milestons, before to reach a very difficult title.

What else? More “accessories”. More options to customize our armor / weapon / back with effects, paints, dyes etc.

What do you think guys?

(edited by philheat.3956)

The horizontal carrot

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Posted by: Allaraina.8614

Allaraina.8614

Another example, what about a special “rainbow” SAB weapon? You get the last version of each tribulation mode for a specific weapon (for example green, yellow, red and purple sword) and after you put them in the mystic forge, you get and amazing rainbow sword with very cool effects or it changes automatically color. There is the sense of progression on it, there is the sense of satisfaction.

I would LOVE a rainbow SAB weapon. Love. Love. Love. And yes I generally think you are right. I like working for my ingame rewards but there is no boss-specific loot and pets are primarily gemstore buys. If someone killed the AC spider queen 1000 times and got a sparkly spider pet that carries a small backpack for you I’d be impressed. Or that got into a fight with another pet and webbed it. Or dug a hole in the ground and came out with some sort of mini-pet only currency that allows you to customize your mini pets.

….. actually that would be awesome.

Anyway! Point being, I agree. I’d love more progression that has reasonable effort without tossing hundreds of gold on the TP. Something where you can tell the other player put effort into it. Also would like to see more skins obtained through crafting and more unique crafty…. gimmicks? Town clothes for tailors, crafted pets (what), or something like that, crafted furniture for housing. Just flush out the professions more somehow. I don’t know how but I’d like to see it happen.

My 18 characters are waiting for outfits from GW1 like Tuxedos! WE GOT DWAYNA! =D
http://asuratime.tumblr.com/

The horizontal carrot

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Posted by: MarkPhilips.5169

MarkPhilips.5169

I agree with everything (and very good examples). We need a better horizontal progression, more horizontal carrots.

The horizontal carrot

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Posted by: Gramas.5289

Gramas.5289

I agree, i really liked the SAB example.

The horizontal carrot

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Posted by: Rauderi.8706

Rauderi.8706

The game needs something that exists as an in-game hobby. Not just a useless minipet or a stray title. Those are nifty, in the moment, but then quickly shrugged off. Just looking at various toys that exist around the MMO circuit:

In-game housing (that involves crafting)
A Pokemon knockoff
Scavenger hunts
Super Adventure Box

Basically, anything that can act as a gold sink, be pretty/entertaining, but otherwise useless for actual combat.

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