The journey was the failure, not the idea

The journey was the failure, not the idea

in Guild Wars 2 Discussion

Posted by: Esquilax.3491

Esquilax.3491

The moment I read that “legendary journey” costs the same gold as just buying it from the TP plus a whole lot of grind, I imediately knew I would never partake in that content. A long, tedious and from accounts I’ve read often frustrating grind, and what are you rewarded with? Nothing, really. You could have just saved your time and used the TP. It just doesn’t make sense.

I’m sure I’m not the only person that had this reaction. I think the vast majority of players are “efficiency” type players, which is tackling game objectives in the most economical way. I think he only people who would enjoy a long grind with no palpable reward would be hardcore roleplayers.

If they had just left the original legendary weapons as drops and instead focused on the journeys for the new ones, or even better maybe just have the new ones as pre-cursor drops using the old system. Then maybe they would have had the development resource time spent efficiently enough that most could be in the game right now.

I think the new legendaries being cancelled is the net result of a series of bad design decisions.

The journey was the failure, not the idea

in Guild Wars 2 Discussion

Posted by: misterman.1530

misterman.1530

Yup. Fully agree. Why “quest” and “grind” and cough up a ton of $$ when you can play as normal, and get it from the TP without the frustration?

The journey was the failure, not the idea

in Guild Wars 2 Discussion

Posted by: Zeefa.3915

Zeefa.3915

I am not hardcore or a roleplayer and I chose to do the journey for kudzu. It just seems more of an accomplishment and will make the legendary feel worth more to me, even if ofc. technicly it isn’t.

From the very very begining it bothered me that I had to buy my pre-cursor on tp… getting that lucky drop is just never going to happen…. ever… so I was thrilled that the old ones got a journey too.

The crafting part is kinda tedious, but not tooo bad, unless you are in a rush… which I guess most people are…
I definitely enjoyed the collection journey part so far, way more interesting than the alternative.

Not denying there are issues with some of the collections, but that aside I very much disagree that the journey should not be there for the old pre-cursors… despite all the faults in it, it is still one of the things I am very happy ANet did.

Life doesn’t stop being funny just because the dead can’t laugh.