(edited by Ardenwolfe.8590)
The lack of Hype isnt helping GW2
It honestly wouldn’t matter if there was more hype or continued (mostly) radio silence like we have right now. Much of the community – be it here on the forums, on Reddit, or elsewhere – won’t be happy anyway and they’ll complain anyway (claiming it’s “constructive criticism” when it’s anything but), putting Anet in a lose-lose situation no matter what they do.
Granted, I don’t like the radio silence/“judge us on what we release” route, as I feel like it’s going in the other extreme direction away from hyping it up. However, I don’t blame Anet for doing what they’re doing now.
(edited by TheOrlyFactor.8341)
This was true . . . after the leaks. And after their official public relations blitz. But for the longest, as I recall, people refused to believe it. Honestly, I’ve never seen an expansion with fewer maps and content. And I’ve been playing MMOs and the like for a long time.
I laughed at the time, but some even suggested that ANet worked on the expansion for over three years . . . since the game’s launching. And defended that position viciously.
While I agree personal expectation and speculation is one thing, common sense and experience tells what an expansion should also be as opposed to what it isn’t.Therein lies the reason for the silence, I think: better to be quiet than criticized.
But that’s just my opinion.
I just think that the expectation of content per price is getting out of hand. I mean, people say that it “cost as much as a full game”, but it really didn’t. I think the industry has gotten to the point where we should really look at $60 games for what they are; a starting point in a flex-spending structure based on DLC and not a full game at base price. It’s gotten so obvious in the last two years that the price point is not an appropriate one anymore.
I honestly thought it was worth the price at launch, it’s just that games have cost $60 for so long that it’s considered set-in-stone, while the price “of a full game” is arbitrary.
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
Now, immediately, the argument will be, “Well ANet is a smaller company.” And this is true. But they also charged us for little content at big company ‘a lot of content’ price.
That’s the issue a lot of players had with this situation. So much so, reviewers and blogs blasted ANet for it. And to bring this back? That’s the reason for the current radio silence, again if I had to speculate.
Either way, I really hope ANet blows us away with the next expansion. I’ll gladly pay sixty dollars for an amazing expansion. But like others before me, I’m not prepaying for anything they produce until I see what I’m getting first.
The true test will be the betas . . . that’s when we’ll really know which way the wind blows for the future of Guild Wars 2.
(edited by Ardenwolfe.8590)
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
For me the argument would be that the price of a WoW expansion only allows you to play it for a month. In order to play that expansion for a year you would pay the $60 or so plus an additional $165 for a total of $225.
WoW expansion cost = $225.
GW2 expansion cost = $60.
I do not care for HoT, but the price seems pretty reasonable to me.
That’s a fair argument if you consider the continued subscription price . . . should those players continue to play for the entire year.
That said, I think the last time I played a WoW expansion for the continued year was with the second expansion . . . if that long.
So, again, it’s based on each player’s personal experience.
This is the kind of thread that should get an answer from a dev saying" you guys are right we are working on better comunication and will participate more on forums regarding concerns for the sake of the game" BUT… never will they admit anything they did wrong much like politicians.
A pretty unfair comparison considering I see people all the time spend the equivalent of a subscription in GW2 …
I think the key difference is that they don’t have to. I have racked up 6000 hours in GW2, having spent a total of 60UKP (30 for the original game and 30 for HoT). That’s one penny an hour; good value by any measure. All my (many) gem store purchases were funded by gold earned in game.
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
For me the argument would be that the price of a WoW expansion only allows you to play it for a month. In order to play that expansion for a year you would pay the $60 or so plus an additional $165 for a total of $225.
WoW expansion cost = $225.
GW2 expansion cost = $60.I do not care for HoT, but the price seems pretty reasonable to me.
A pretty unfair comparison considering I see people all the time spend the equivalent of a subscription in GW2, thus the cost being the same. Yes it’s not “required” to buy things on the gem store, but I see so many people do it and then turn around and boast that this game isn’t subscription based, but by buying things like that on a routine basis as they do, that is equivalent in cost to a subscription.
you see ppl do it that doesnt mean everyone does it also gw2 has prob 1/10th of wow’s population.
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
For me the argument would be that the price of a WoW expansion only allows you to play it for a month. In order to play that expansion for a year you would pay the $60 or so plus an additional $165 for a total of $225.
WoW expansion cost = $225.
GW2 expansion cost = $60.I do not care for HoT, but the price seems pretty reasonable to me.
by that comparison, blade and soul expansion is zero dollars.
subscrptions give a different quality of service, just like most f2p give different than buy 2 play.
mostly you are measuring play time instead of content. the expansion doesnt beat witcher in terms of amount of content, even now with ls3 added. two months of another subscrption game would generally be cheaper, with a higher quality of play (cash shop items in game, complete access to all story, convience items ingame)
keep in mind, many didnt play hot for 12 months, even those who liked it.
if hot was a 60 dollar dlc in a solo game, is it worth it? for me, no. i like hot actually, but i only paid 35 dollars, closer to what i feel its value was.
For the record subscription in WoW can be bought by gold, so technically it can be free. Furthermore, other blizzard games can be bought from WoW gold too including expansions making them cost “nothing”, but this arguement never made sense or had any relevance in the first place.
(edited by witcher.3197)
Just a thought where I agree with the OP (sadly enough):
If you compare GW2 marketing with BDO, you’ll see a clear difference where the BDO marketing is the master of hype. Even though that game has some serious problems, they do a masterful job of tossing out trailers, tidbits of things to come, vague class concepts, etc. On top of this, there is something new from them every few weeks.
Again, while BDO has some issues with the core mechanics, their constant marketing presence keeps them in the news. YouTubers constantly produce more content, gaming sites publish more updates, and folks keep talking about it because we see more hype all the time.
This is something that Anet should consider. More information to the players is always better than the silence. Eventually people get tired of the same old thing w/o any clear idea as to what’s in the future. As such, they start looking around for another game and clearly, there are many publishers just itching at the chance to steal away players.
Tarnished Coast Roleplayers [TCRP]
“Now I am become Death, the destroyer of worlds.”
That’s what I really don’t get, why GW1 had 2 more FULL games (Factions and Nightfall) with tons of new maps, contents, armors and weapons but GW2 only get little expansions with so few new stuff compared?!!! (For the same price moreover….)
People want full new games like Elona or Cantha, or even something new but NO NEW EXPANSIONS WITH FEW CONTENTS!
Something to keep in mind is the last expansion for GW1 came out in 2007 nearly a decade ago. People come and go. This isn’t the same Anet from back then. It’s the modern embodiment of Theseus’s Ship.
https://en.wikipedia.org/wiki/Ship_of_Theseus
TL;DR the Anet that made GW1 isn’t the same Anet that made GW2. Half their devs have left the company and been replaced by new people. That’s not necessarily a bad thing. That’s just how the industry works.
That’s what I really don’t get, why GW1 had 2 more FULL games (Factions and Nightfall) with tons of new maps, contents, armors and weapons but GW2 only get little expansions with so few new stuff compared?!!! (For the same price moreover….)
People want full new games like Elona or Cantha, or even something new but NO NEW EXPANSIONS WITH FEW CONTENTS!Something to keep in mind is the last expansion for GW1 came out in 2007 nearly a decade ago. People come and go. This isn’t the same Anet from back then. It’s the modern embodiment of Theseus’s Ship.
https://en.wikipedia.org/wiki/Ship_of_Theseus
TL;DR the Anet that made GW1 isn’t the same Anet that made GW2. Half their devs have left the company and been replaced by new people. That’s not necessarily a bad thing. That’s just how the industry works.
Yes, but GW1 Expansions provided actual content, not solely features, features are cool don’t get me wrong, but I have a solid 4 months of play time from HoT at best. With the living world updates only lasting a couple of days to knock out literally everything, how do they expect to release some sustainable content with their current setup? I have no reason to ever go back to Lake Doric? I think instead of releasing new maps each time something comes out, give us a reason to continue to explore the world we are already in.
There are a bunch of production and programming jobs at ANet — if you believe you can do better than the folks already there, apply, get the job, and prove it.
I’m two hundred percent certain that anet would absolutely, positively love to have people do that. (Though it might turn out that healthcare game design is more complicated than anyone could possibly have known, except all the people saying that.)
Overall communication is bad, if you look at the forums, devs respond on 1-2posts a page
Here, have an old thread. https://forum-en.gw2archive.eu/forum/game/gw2/Communicating-with-you/first
Communication is key for every project, bussiness and endeavor in our world. In this case, to communicate doesn’t mean to obey or to blindly accept anything the players ask, but simply to let them know what is the plan, and to actually hear what they have to say about it, an then keep the best of the feedback.
IMO the absolute silence strategy Anet is using is very safe for the short term, but is very probably going to explode later: nobody can complain about what they don’t know. Once they know the surprise, even the smallest flaw will be incredibly hard to hide and fix, and the reaction will be absurdly exaggerated.
that it makes every other class in the game boring to play.”
Hawks
As a new player, if i were to judge the state of the game purely by what apparently seem to be silence, i would not buy it. No hype or news at all usually means a dead or dying game.
After a few weeks in tyria i was pleasantly suprised to find it full of people, but if not for friends bringing me over i certainly would just have passed this game off as another failed wow-killer.
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
For me the argument would be that the price of a WoW expansion only allows you to play it for a month. In order to play that expansion for a year you would pay the $60 or so plus an additional $165 for a total of $225.
WoW expansion cost = $225.
GW2 expansion cost = $60.I do not care for HoT, but the price seems pretty reasonable to me.
A pretty unfair comparison considering I see people all the time spend the equivalent of a subscription in GW2, thus the cost being the same. Yes it’s not “required” to buy things on the gem store, but I see so many people do it and then turn around and boast that this game isn’t subscription based, but by buying things like that on a routine basis as they do, that is equivalent in cost to a subscription.
Can you play WoW, other than its trial option, without paying the subscription?
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
For me the argument would be that the price of a WoW expansion only allows you to play it for a month. In order to play that expansion for a year you would pay the $60 or so plus an additional $165 for a total of $225.
WoW expansion cost = $225.
GW2 expansion cost = $60.I do not care for HoT, but the price seems pretty reasonable to me.
A pretty unfair comparison considering I see people all the time spend the equivalent of a subscription in GW2, thus the cost being the same. Yes it’s not “required” to buy things on the gem store, but I see so many people do it and then turn around and boast that this game isn’t subscription based, but by buying things like that on a routine basis as they do, that is equivalent in cost to a subscription.
Can you play WoW, other than its trial option, without paying the subscription?
ehhh you pay a sub then you can try farm the gold to buy a token which gives you a month worth of play time or balance for their other games such as ow hearthstone etc . But yes, you can play for free so long as you farm the needed gold each month which iirc is alot.
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
For me the argument would be that the price of a WoW expansion only allows you to play it for a month. In order to play that expansion for a year you would pay the $60 or so plus an additional $165 for a total of $225.
WoW expansion cost = $225.
GW2 expansion cost = $60.I do not care for HoT, but the price seems pretty reasonable to me.
A pretty unfair comparison considering I see people all the time spend the equivalent of a subscription in GW2, thus the cost being the same. Yes it’s not “required” to buy things on the gem store, but I see so many people do it and then turn around and boast that this game isn’t subscription based, but by buying things like that on a routine basis as they do, that is equivalent in cost to a subscription.
Can you play WoW, other than its trial option, without paying the subscription?
ehhh you pay a sub then you can try farm the gold to buy a token which gives you a month worth of play time or balance for their other games such as ow hearthstone etc . But yes, you can play for free so long as you farm the needed gold each month which iirc is alot.
Interesting addition to their business model. I do wonder if the amount of gold needed for the token you mention is reliably within reach for many farmers? How much time need be spent farming to reach that amount? Is it a practical alternative to paying the sub fee or an illusion of a F2P option?
Communication is key for every project, bussiness and endeavor in our world. In this case, to communicate doesn’t mean to obey or to blindly accept anything the players ask, but simply to let them know what is the plan, and to actually hear what they have to say about it, an then keep the best of the feedback.
One really good thing Blizzard did in this regard was have Ghostcrawler (for a long time) as a person who openly told players when their criticism was heard and discarded for being ludicrous.
It helps. Yes it’s the devs telling you “Nope!”, but at least you know they know about something, even if they disagree.
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
For me the argument would be that the price of a WoW expansion only allows you to play it for a month. In order to play that expansion for a year you would pay the $60 or so plus an additional $165 for a total of $225.
WoW expansion cost = $225.
GW2 expansion cost = $60.I do not care for HoT, but the price seems pretty reasonable to me.
A pretty unfair comparison considering I see people all the time spend the equivalent of a subscription in GW2, thus the cost being the same. Yes it’s not “required” to buy things on the gem store, but I see so many people do it and then turn around and boast that this game isn’t subscription based, but by buying things like that on a routine basis as they do, that is equivalent in cost to a subscription.
Can you play WoW, other than its trial option, without paying the subscription?
ehhh you pay a sub then you can try farm the gold to buy a token which gives you a month worth of play time or balance for their other games such as ow hearthstone etc . But yes, you can play for free so long as you farm the needed gold each month which iirc is alot.
Interesting addition to their business model. I do wonder if the amount of gold needed for the token you mention is reliably within reach for many farmers? How much time need be spent farming to reach that amount? Is it a practical alternative to paying the sub fee or an illusion of a F2P option?
if you knownreliable fsrming spots yes but again, if its your first main them you will need some time to atleast do the lvl some content to get to zones with better gathering etc that couldeat up some time of the 2 months you have.
Again, remember our experiences with earlier MMO expansions. And I’ll say it . . . a lot of our new players are first-timers from World of Warcraft. Now compare the content released from those expansions to Heart of Thorns.
For me the argument would be that the price of a WoW expansion only allows you to play it for a month. In order to play that expansion for a year you would pay the $60 or so plus an additional $165 for a total of $225.
WoW expansion cost = $225.
GW2 expansion cost = $60.I do not care for HoT, but the price seems pretty reasonable to me.
A pretty unfair comparison considering I see people all the time spend the equivalent of a subscription in GW2, thus the cost being the same. Yes it’s not “required” to buy things on the gem store, but I see so many people do it and then turn around and boast that this game isn’t subscription based, but by buying things like that on a routine basis as they do, that is equivalent in cost to a subscription.
Can you play WoW, other than its trial option, without paying the subscription?
ehhh you pay a sub then you can try farm the gold to buy a token which gives you a month worth of play time or balance for their other games such as ow hearthstone etc . But yes, you can play for free so long as you farm the needed gold each month which iirc is alot.
Interesting addition to their business model. I do wonder if the amount of gold needed for the token you mention is reliably within reach for many farmers? How much time need be spent farming to reach that amount? Is it a practical alternative to paying the sub fee or an illusion of a F2P option?
if you knownreliable fsrming spots yes but again, if its your first main them you will need some time to atleast do the lvl some content to get to zones with better gathering etc that couldeat up some time of the 2 months you have.
cough using gold to purchase time is viable only if your possible “real world money per hour” rate is way, way below minimum wage in the US, let alone in a sane country. So … not really viable except for people who are extremely time-rich and money-poor.