The next expac must have MORE npc dialog

The next expac must have MORE npc dialog

in Guild Wars 2 Discussion

Posted by: Ananeos.4587

Ananeos.4587

Much MUCH more conversations. Simply standing outside Rata Novus in Soren Draa would fill an enitre book of NPC dialog while the entire HoT expansion couldn’t even fill a page or two. These things make me smile and it is part of why GW2 was so enjoyable to me in the first place, it would be a shame if I couldn’t do something like following around a little golem delivering love letters to random Asurans.

Hailsec – Asuran Mesmer | EVOS
Zraiyya – Asuran Elementalist | EVOS
Akkodi – Asuran Engineer | EVOS

The next expac must have MORE npc dialog

in Guild Wars 2 Discussion

Posted by: Sir Mad.1092

Sir Mad.1092

I kinda agree. Everything post-core Tyria (SW included) is too repetitive and lacks of random dialogs. The guy talking about the mother tree in SW pact camp for instance is on a loop every 30 sec or so, which makes the place the opposite of immersive. The same goes for the guy who greets the players next to the portal, or… or pretty much every NPC in HoT.

My 2 cents, by order of priority:

- Do not make short audio loops. They should be several minutes long. When you hear a NPC say the same thing 20 times in 10 minutes while you’re clearing your inventory, you start wishing the elder dragons had won the fight.

- More random dialogs indeed. That’s what makes Central Tyria so much fun to explore. There’s always something new or funny to discover.

On a side-note: we also need more QA for the audio in foreign languages. Many replies are simply cut in the middle of a sentence because the actor was taking too long to say his text compared to the English stream. That’s especially true in PS, and even more with some specific actors (the French Taimi for instance).