The perfect fight
Dunno, but for me that was a one way beat down of the engi, Im really hoping this isnt a bragging thread of your part by uploading this video though….. conditions are in a really bad state right now and all that engi did was put countless conditions which bypass any form of defense on a class that has the lowest hp in the game.
Perfect fight you say? I had those fights in the MMO-that-must-not-be-mentioned, where I reached 2k rating in arena, where all classes had an equal footing, fights could go either way, and everyone had specific roles. Here? Most classes cant hold their ground in 1v1s, you have the prevalence of Stunlock warriors, cond/minion/or fear mancers, spirit rangers, Sw/D or D/D thieves, shatter mesmers which are the best duelist. Then at the bottom of the barrel, past the first 7 hells, oblivion, netherworld, and Hell’s pit you find eles which cant do much of anything and much of giving away free bags in WvW.
This game has a lot of balancing to do before I consider its PvP worthy of recognition
Legendary SoloQ
Perfect fight:
Any profession soloing 10 players.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Perfect fight? No such thing exists here.
Woah did I just read that the game that shall not be mentioned has better balance than GW2? Followed by the fact that you were 2k rating arena yet can’t play elementalists properly? I think I’m starting to see a pattern here
As for epic fights, pretty much all of this guy’s videos are http://www.youtube.com/user/IntigoGW2/videos (guess what, he’s an ele ~ )
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
Dunno, but for me that was a one way beat down of the engi, Im really hoping this isnt a bragging thread of your part by uploading this video though….. conditions are in a really bad state right now and all that engi did was put countless conditions which bypass any form of defense on a class that has the lowest hp in the game.
Perfect fight you say? I had those fights in the MMO-that-must-not-be-mentioned, where I reached 2k rating in arena, where all classes had an equal footing, fights could go either way, and everyone had specific roles. Here? Most classes cant hold their ground in 1v1s, you have the prevalence of Stunlock warriors, cond/minion/or fear mancers, spirit rangers, Sw/D or D/D thieves, shatter mesmers which are the best duelist. Then at the bottom of the barrel, past the first 7 hells, oblivion, netherworld, and Hell’s pit you find eles which cant do much of anything and much of giving away free bags in WvW.
This game has a lot of balancing to do before I consider its PvP worthy of recognition
2k rating??!!! ZOMG bro thats pretty impressive if i do say so myself
And you are totally right and you definitely know a lot about this game! Them minion necromancers and d/d thieves are so broken!
Not to mention that in your post you said 6 out 8 classes are good duelists so i guess that alone makes this game better than wow? Or at least as good as, because there every class has one/two viable builds, just like here.
Ive had many fights with RIOT members, and there is many things they know and most of noobs wandering in WvW don´t
1. Fights are decided on who balance their hp effectively. What do i mean with this?
your hp must fluctuate from 100 to atleast 1% without dropping and being capable of recovering it is crucial.
1.a this means if you have absolutely no heal atribute, there is no way for most classes to have an hp recovery rate higher than the rate that its droping.
1.b you need to know how much damage you can take and how much the skills you have available can heal you. fighting is not a matter of who dies first in GW2
2. when you are fighting a handicap match there is a psychological aspect within all of us that say “you must chase” when you are in the higher number side. you must ignore it. playing 2vs1 is completely different to fighting 1 vs 1. I have lost fights against people on a number handicap and then beat them 5 consecutive times 1vs1. It is psychological and it affects everyone of us.
3. engi granades are the easiest thing to avoid. only thing you have to do is NEVER strife or move backwards, your movement speed wont be enough to dodge any decent engi using them.
4. engi ulti is a full heal, stun, root in place skill. When you see an engi using this move away and take the fight somewhere else, WvW is not Spvp you don´t have to die holding a point, even supply camps are big enough to allow this.
5. You need to think very very very well before ressing someone against some classes, being a sitting duck against for example a thief can get you killd from 20k hp to 0 in less than 5 seconds, im not sure the exact number against an engi but against my guardian if you have more than 7k hp left go ahead and rez i wont be able to kill you.
6. and this is what i hate the most of GW2, if your build is half decent and your skills arent in cooldown, you can run away from any fight. This is the diference between spvp and WvW.
7. I end here with something im sure many RIOT might now but the perfect fight is actually a never ending one, both fight for 30minutes without any of them being able to kill each other. Not because the builds are uber tanky and no dmg, but because the hp flow of both parts never allow them to drop.