Good day everyone!
Lets start of by saying that i do enjoy GW2 a lot but just because i enjoy something dont mean that its problem free or lack features.
NOTE: THIS THREAD IS GOING TO CONTAIN STORY ELEMENTS AND OTHER THINGS IF YOU HAVE NOT COMPLETED THE STORY AND DONT WANT TO KNOW WHAT HAPPENS LATERON IN THE GAME STOP READING NOW!
Content:
Events & Hearts
Personal Story
PvP
Missing Features
Events & Hearts:
There is some major lack of polishing at zones above level 50. Its like not a single person did any kind of bug testing in these zones. Entire event chains gets broken daily, Items and objects dont work and you cant press on them. Now i dont have a problem with the idea behind events and hearts. I think there would be a lot of variety if all the events worked all the time. But because for example in the level 80 zone a lot of the events are broken. It makes it abit boring because then you end up farming the same few events over and over again. Now i included Skill events in this one also, there are some npc’s that do not move at all and you need a guardian to "push" them to get them to move again in other words very very broken content.
Short version: Low level areas = tested, High level areas = Very broken :(
Personal Story:
I honestly dont know where to start with this one. I know GW2 is not a story based game. I know some people will tell me "its a mmo, did you think you would get the same quality as a single player game (name)" No i did not think that but... This story... Oh my god... Its so bad that i dont know where to start. I guess at lower levels.
As someone that played a sylvari White Stag, Dusk, Act with wisdom but act. The story was abit rushed and it feels as if i did not get to care about the characters at low level. You get to start the hunt for the white stag... But your companion turns out to be someone from the nightmare court, this character wants you to join the nightmare court and when you decline he get sad (yes) and lateron challenge you to a duel one vs one. I mean this is the only Nightmare court character (that i have found) that is not a mindless "I KILL ALL" character and the devs decide "lets go out and kill the only good protagonist for lower levels" Instead of using him to create a even more epic story.
The rest of the low level things i dont have much to say... You get to meet some new companions only for them to not appear until later in the game (if you pick them) at that point they talked to me like they had never seen me before, Oi... Hello i saved you from almost certain death from the country of death... Hello dont you remember me!?
As the story continue you will get new companions, hey i even LIKED that character because it was not a one dimensional character like the majority of characters you find in the game only for the devs / writers to pull a "so we need a dramatic moment in the game... lets have the players companion sacrifice themselves for no reason to add some drama to the story" there is only one problem... ok make that 3 problems. First of all there is NO reason for your companion to die at that moment not from the story point of view or any logical reason. Then its the only "good" character in the story... The only interesting one. Now im not saying that its wrong to kill a character... However the problem come when its the only "very good" character. And then the 3rd problem... After i played that part of the story every companion you get dies. At that moment i stopped giving any care about any character in the story... Overall its just plain lazy writing with over dramatic effects to try to force the player to care but it just make the player care even less.
Then we have the other problems... The end story parts. Now as a sylvari it makes sense that the guy i cant remember the name on get to lead the pact (even if it can be abit confusing for other races), the problem come to his character or how he is played. He is so stuck up and annoying and lets not forget worthless in game. "HERE TAKE THIS LENGENDARY WEAPON"... (he dies 10sec later) O.o . And the lines everytime he speak i just want to bash my head on the keyboard to end the pain. Its like the writers went out and bought a book with the title" How to write a bad story in 100steps" and followed it. I just cant care for his character at all.
But it gets better. When you do help him complete his quest he in short go "great this is good dragon is still out there. Thanks for your help. Bye bye". Just like with every other character in the story he just get thrown away once the part is done. But when you do kill the dragon and oh my god you will kill him because he was sokitteneasy that i honestly went "oh my god... he is going to pull a *Orr was merely a setback" and return to attack the players once again.