The problems personally have with GW2

The problems personally have with GW2

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Posted by: Kaldurenik.1275

Kaldurenik.1275

Good day everyone!

Lets start of by saying that i do enjoy GW2 a lot but just because i enjoy something dont mean that its problem free or lack features.

NOTE: THIS THREAD IS GOING TO CONTAIN STORY ELEMENTS AND OTHER THINGS IF YOU HAVE NOT COMPLETED THE STORY AND DONT WANT TO KNOW WHAT HAPPENS LATERON IN THE GAME STOP READING NOW!

Content:
Events & Hearts
Personal Story
PvP
Missing Features

Events & Hearts:
There is some major lack of polishing at zones above level 50. Its like not a single person did any kind of bug testing in these zones. Entire event chains gets broken daily, Items and objects dont work and you cant press on them. Now i dont have a problem with the idea behind events and hearts. I think there would be a lot of variety if all the events worked all the time. But because for example in the level 80 zone a lot of the events are broken. It makes it abit boring because then you end up farming the same few events over and over again. Now i included Skill events in this one also, there are some npc’s that do not move at all and you need a guardian to "push" them to get them to move again in other words very very broken content.

Short version: Low level areas = tested, High level areas = Very broken :(

Personal Story:
I honestly dont know where to start with this one. I know GW2 is not a story based game. I know some people will tell me "its a mmo, did you think you would get the same quality as a single player game (name)" No i did not think that but... This story... Oh my god... Its so bad that i dont know where to start. I guess at lower levels.

As someone that played a sylvari White Stag, Dusk, Act with wisdom but act. The story was abit rushed and it feels as if i did not get to care about the characters at low level. You get to start the hunt for the white stag... But your companion turns out to be someone from the nightmare court, this character wants you to join the nightmare court and when you decline he get sad (yes) and lateron challenge you to a duel one vs one. I mean this is the only Nightmare court character (that i have found) that is not a mindless "I KILL ALL" character and the devs decide "lets go out and kill the only good protagonist for lower levels" Instead of using him to create a even more epic story.

The rest of the low level things i dont have much to say... You get to meet some new companions only for them to not appear until later in the game (if you pick them) at that point they talked to me like they had never seen me before, Oi... Hello i saved you from almost certain death from the country of death... Hello dont you remember me!?

As the story continue you will get new companions, hey i even LIKED that character because it was not a one dimensional character like the majority of characters you find in the game only for the devs / writers to pull a "so we need a dramatic moment in the game... lets have the players companion sacrifice themselves for no reason to add some drama to the story" there is only one problem... ok make that 3 problems. First of all there is NO reason for your companion to die at that moment not from the story point of view or any logical reason. Then its the only "good" character in the story... The only interesting one. Now im not saying that its wrong to kill a character... However the problem come when its the only "very good" character. And then the 3rd problem... After i played that part of the story every companion you get dies. At that moment i stopped giving any care about any character in the story... Overall its just plain lazy writing with over dramatic effects to try to force the player to care but it just make the player care even less.

Then we have the other problems... The end story parts. Now as a sylvari it makes sense that the guy i cant remember the name on get to lead the pact (even if it can be abit confusing for other races), the problem come to his character or how he is played. He is so stuck up and annoying and lets not forget worthless in game. "HERE TAKE THIS LENGENDARY WEAPON"... (he dies 10sec later) O.o . And the lines everytime he speak i just want to bash my head on the keyboard to end the pain. Its like the writers went out and bought a book with the title" How to write a bad story in 100steps" and followed it. I just cant care for his character at all.

But it gets better. When you do help him complete his quest he in short go "great this is good dragon is still out there. Thanks for your help. Bye bye". Just like with every other character in the story he just get thrown away once the part is done. But when you do kill the dragon and oh my god you will kill him because he was sokitteneasy that i honestly went "oh my god... he is going to pull a *Orr was merely a setback" and return to attack the players once again.

The problems personally have with GW2

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Posted by: Kaldurenik.1275

Kaldurenik.1275

Then you have giant plot holes. So in my story i got to try a super golem suite of overpowered godmode… Yes im not joking… it have teleportation that deals close to 10 000dmg (AOE) with only global cooldown and a heal that brings it up to 100% health… So why in the world is no one using that armour? Heck you could solo the dragon if you had that armour in the final battle. So why the hell dont you see anyone using these ever again? Or the boss that ate a mini nuke in his face and survived. The story T.T .

But lets go to the rewards for killing the dragon. It was like the devs trolled me. I just saved the world (for now) and… … i got level 40 items… Wait… What? But hey atleast i got like 5 level 4X items BEAT THAT. No im out of words.

Short version:
-The Personal Story quest lines are rushed as hell, you dont get to care about anyone or anything, Its like the devs had 20+ more quests in mind but ran out of time.
-Any character that is not one dimensional and boring gets killed to add a dramatic effect to the story, however it fail to do so and instead make you care even less about the story.
-Lots of story things gets pulled out of a very dark place and dont lead anywhere
-The end boss is a joke with a big troll face and the rewards are even worse its like the devs are laughing over at the office.
-Characters dont remember you if you have seen them before.

PvP:
While i dont have much to say about this i think there are some things that need to be looked into. Some classes have a major advantage when they are “down”, There need to be a look at the “night www raids” maybe split the days into 6 hours each and if you win the round you get 1 point (you still have the things you captured only the “score” reset.

Something also need to be done with all the afk, boting players in www also remove the “world bosses” there like for example the worm. The rewards are bad, it dont give anything for the time it takes to kill it and there are always some people wasting time and spots doing pve content in a pvp zone.
Beside that there are some general class imbalance issues and stuff like that.
Also you should add some events from the end of the beta… Fun small side events that happens 1-3 times a day or so.

Short version:
-People going afk, boting and doing pve content in the www zone need to somehow be fixed.
-General class balance issues
-www night raids decide the winner
-Some classes have obvious advantages if they get “downed”

The problems personally have with GW2

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Posted by: Kaldurenik.1275

Kaldurenik.1275

*Missing Features
So here are things i think should be added to the game and its simply annoying that they are not in the game in the first place.

*A button to directly go to the market. No i dont want to open the gem store… 99.999% of the time you dont want to open the gem store. Now i know the devs are having a heart attack over there. But i want a key to directly go to the market place (atleast i have not found one).
*COD mail… Cash on delivery mail… Not only is the mailbox small but its annoying that one cant sail items over the mail system. It should be a required feature.
*Trade window… Do i need to say more honestly? Oh right it should have a “are you sure” box for safety reasons. It should also show the name of the item on the side.
*The ability to make the crafting bank locations larger… Either by gems or gold or karma or anything.
*More end game challenges (larger events / dungeons) and lets not forget make them harder…
*The ability to scale particle effects even more
*The option to (as a group leader) increase how long something you draw on the map is shown.
^These for a start i have some more things but yeah

Anyway comments suggestions flames or… ok no trolling

And once again i do like the game… I just feel that it could be so much better if it was not so rushed at parts and if it had abit better end game + the features missing put into the game.

The problems personally have with GW2

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Posted by: Esya.3427

Esya.3427

If you want people to read your post but skip the spoiler part, you could use the spoiler tags. That way they can still provide feedback on the rest of your post. I am sorry that I don’t have time to reply to more of your post at the moment.

(edited by Esya.3427)

The problems personally have with GW2

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Posted by: Milennin.4825

Milennin.4825

Yeah, a lot of the higher level zones are broken. A few zones work pretty well, while others have so many broken DE chains I almost don’t dare to start a seemingly working one in fear of breaking more.

I found the story to be ok. I guess I had my expectations set low, and mostly enjoy it for what it gives me to do and the rewards at the end. The dialogue is bad, the characters are one-dimensional. Nothing really new here, it was to be expected. That said, I think the story was still enjoyable, and had some funny, cool and epic moments.

Most of your list of added features is either working as intended, not planned to get added or stuff reserved for future updates.

Just who the hell do you think I am!?

The problems personally have with GW2

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Posted by: Kaldurenik.1275

Kaldurenik.1275

Well sadly i cant fix it right now… The website enters a never ending loop if i try to edit the post and the only way to end it is to completely shut down the browser.

The problems personally have with GW2

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Posted by: Manji.3801

Manji.3801

Yeah … to be honest, I thought of something like this, after seeing their “Beta” Policy…

I mean, cmon 3 Beta Weekends, where you could lvl up to 35 or something, …. this was a Mistake, they should have run 2-3 Months Closed and 1 Month Open Beta and there would be WAY less Problems!

This as for the Bug Thingy….

Also …. in BWE3 when Asura / Silvari Races were Open, I had the Feeling that these 2 were VERY unfinished …

so yeah, I can understand why story for these is not perfect….

Me, for example … (ok, but i also don’t have such high expectations like the need to like a NPC) … I enjoyed the Norn Story very much, I don’t give akittenabout NPC, I just like it that i’m treated like a special character … a hero… i am the Slayer of Isormir … up to lvl 45 I enjoyed the Story… especially because it’s hard to play

Yeah and for the PvP … dunno I don’t get the feeling of unbalanced classes … I won against every class, and I also lost to good players… I played 4 Professions in PvP (more or less), I don’t like the Guardian, but Ele, Engineer and Warri are nice

There could be of course some Improvements to the UI as a whole, as you said, Trade Window Anyone?

BUT!!!!! and this is the biggest But ever … the Grounds of this Game are done extremly well…. If they polish things here and there, get a grip over the Bugs and Hackers… and Stuff…
it will be an perfect experience….

I mean I still enjoy the game a LOT, thou there are a kittenload of Bugs and Stuff….

The problems personally have with GW2

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Posted by: Toki.4952

Toki.4952

I think the personal stories is fun and interesting. But it gets too hard sometimes when fighting bosses.

//Tycane Pixelpipe

The problems personally have with GW2

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Posted by: Freakiie.8940

Freakiie.8940

So agree on the story part.

Loved the apples dude (Tybalt) during the order of whisper line and then after a few mission they decide he has to sacrifice himself for the greater good.

There’s also one of the 80 story quests where in the middle of a bossfight (that you could easily solo tbh) you suddenly get a cutscene with one of the npcs going zomg its to strong!!!! and other npc going zomg no not my girl, i’ll save youzzzzz!!

Seriously wtf? If that thing is to strong for you gtfo, since I could solo him.