The underwater rocket boot issue for engineers

The underwater rocket boot issue for engineers

in Guild Wars 2 Discussion

Posted by: Tomkatt.1684

Tomkatt.1684

Just wondering about the issue with rocket boots launching you into the sky.

Wouldn’t the rocket boot issue be due to the 3-dimensionality of water travel? They’re designed to launch you backward I thought, and when facing down in water, a vertical launch is “backward.” Couldn’t it be solved by forcing it to launch only horizontally? Or would that cause land terrain issues?

Disclaimer – I don’t fully understand the mechanics of rocket boots, I haven’t played an engineer long enough to get them, hence posting here and asking. :P

The underwater rocket boot issue for engineers

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Posted by: Debsylvania.7396

Debsylvania.7396

I don’t understand how it works, either, but it does create a very amusing image. I think maybe they should allow it to continue to work with occasionally unexpected results.

Deb ~The Chewbacca Defense [TCD];
Waiting For Death [WFD]
@ Borlis Pass Server

The underwater rocket boot issue for engineers

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Posted by: Craven.5468

Craven.5468

The issue could be nothing more than a math bug (due to the introduction of a more “free” 3D travel).

The underwater rocket boot issue for engineers

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Posted by: aeonZgamer.5307

aeonZgamer.5307

The issue could be nothing more than a math bug (due to the introduction of a more “free” 3D travel).

This^ is likely the case
GW2 is one the true 3D games that’s using some new MMO mechanics
this tends to go awry when you have not only X&Y but also add in Z

The underwater rocket boot issue for engineers

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Posted by: ZannX.4058

ZannX.4058

It has nothing to do with 3D. It has everything to do with their physics constants when inside / outside of water. Have you ever tried jumping onto land only to land back in the water and plummet 20 feet below? They clearly have physics engine issues with water vs. out of water.