The way weapons are held
Maybe it’s the same people who designed medium armor, none of it makes sense and it all looks like the raunchiest of Seattle Broadway fashion. I do at times see my character holding his sword or pistol oddly, almost like those weird dreams where you get in a fight and you punch people with a bent wrist or whatever.
NSP
… almost like those weird dreams where you get in a fight and you punch people with a bent wrist or whatever.
“Fascinating…”
writes in notebook
“Tell me about your relationship vis your mutter…”
… almost like those weird dreams where you get in a fight and you punch people with a bent wrist or whatever.
“Fascinating…”
writes in notebook
“Tell me about your relationship vis your mutter…”
It all started when I began playing a Thief in Guild Wars 2.
Best example I can describe in words is sometimes my thief should be pointing his pistol straight ahead the way he’s holding the handle while just standing around, but his pistol is actually sort of drooping downwards towards the ground.
NSP
I have said far to many times about my dislike to how Charr, in particular, hold rifles when moving.
This how I wish Charr held rifles while walking and in running combat:
http://www.sierratoysoldier.com/ourstore/pc/catalog/FL_WWII/NOR007_3(L).jpg
This is how I wish Charr held rifles while sprinting/ running out of combat:
http://cdn.shopify.com/s/files/1/0182/7101/products/25014lr_grande.jpg?v=1357256966
(notice he’s holding the middle of the rifle, not the rifle grip.)
This is not how U gun; (Attachment)
Side note: having the character aim the gun where you point the mouse (while right clicking) while standing still would be nice.
Also I hate my user ID.
(edited by DietPepsi.4371)