There Will Always Be Grind It Depends on If You Like Doing Them

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

I never knew how true my character’s creation line was going to be until yesterdays’ patch

“Im a common folk, my friends and I don’t seek fame or glory, we have hard enough time as it is making ends meet”

And with the crazy costs of Way Pointing and Armour repairing, It’s pretty tough for a level 80 to keep up with the bills.

Am I supposed to walk to Tarnished coast, then to Blazeridge Steppes and to Forstgorge to face the dragon champions because their reward is like 1silver and the chances of getting a rare is pretty slim even if you’re suited up with 3 sup runes of the noble, innit?

Im fine with you guys at Anet wanting to make Caudacus’ Manor harder, it was waaay too easy the first time around and I’ve done it after the patch, it was more challenging I like that, What I don’t like is that you decided that 26 silvers is too much so heres 3 silvers, then fine give us the same silver reward as you did for under people under level 80, with 13 silvers, atleast I can use a Way Point in the region 6 times.

Mind you if you break an exotic piece of armour that thing is worth just about 3 silver to fix and with the bad loot… You just made it so threes no incentive for more veteran players to help newer players through dungeons.

Why would someone whos level 80 randomly join a pug and help out newer players who wish to dungeon if the risk outweighs the reward? I wouldn’t, money is tight in GW2.

And this issue doesn’t just boil down to the Story Mode dungeon, if what I’ve been reading in other threads about CoF and the dungeon rewards diminishing, and as a person who does NOT find end game dungeon sets visually or aesthetically pleasing (talking mainly about medium armour) I have absolutely no reason whatsoever to do explorable dungeons and Ive already done a AC and CM explore with pugs, sure we weren’t the best of the best seeing the game was only about 5 days old, we werent 80s and theres no actual wikis to see how we’re supposed to do this, so we were one of the first few pioneers but with the rewards being that we can still fix our gear and then make some made it fun, I still Dungeon with 2 people I did explore AC with up till yesterday. That’s the power of the community at work when 2 strangers get together and bond over something they enjoy in the game, why ruin that?

Now that I know if I get stuck in a bad pug in Arah’s explorable mode which I had planned on doing to find out more about the dragon lore, I’ll be in serious debt… so… yeah goodbye to that, I’ll just wiki this a month later to read and find out about the how the Jotun, the Forgotten and the Mursaat fought the dragons instead of losing my all my money to fix my armour just to experience your story which are fantastic stories by the way. Don’t get me wrong the lore in GW2 is one of the things that keeps me to Tyria.

-cont

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

It’s not a grind if you actually enjoyed it.

Personally I did enjoy running the dungeons and seeing the different play styles that each person has to each profession and the combos you can come up with.
It was a good way to bridge the gap between those who are 80 and those who are not keeping the mix diverse and the social interaction you just dont get with the other parts, I didn’t do them to get your end game exotic dungeon gear, personally I find them visually unattractive, sorry to whoever made those, Im just not a fan really, I did the dungeons for the variety, the experience and the social aspects, sure it gave me a nice reward at the end, but hay thats an incentive I am willing to accept.

And I also enjoy PVP, so I don’t care about it’s grindiness which is to unlock the PVP titles as much as I do the rest hence why its on the bottom of the list.

Heres what I find grindy.

Discipline/Crafting – In every MMO thats ever had this system, I just cant be bothered to level up my crafting, I really really cant, its boring its monotonous, I’m guessing theres profit to be made here since people buy onnomnomberry bars and peach tarts. So hay look out crafters. I find this aspect in any game to be the most boring thing to do, Oh look I made an 8slot bag, I made an 8slot bag… I made another 8slot bag again Haay haay That’s great! (referring to the famous Collin Johansen I swung a sword line in the manifesto video) grind.

Hearts/Quests – I hope everyone realizes that Heart events are just another name for quests right? Now theres no talking to NPC, Predetermined amount of kill/gather XX of YY or backtracking to get reward and if you’re lucky the heart coincides with a Dynamic Event, I don’t mind doing them, but still not as fun as playing with 4 other players and seeing each different play styles, so still grindy.

Dynamic Events – I remember when I was 24 to 27 there was not much content in kessex hills, so everyone started grinding the centaur bridge dynamic event it goes like this. Bridge – Overlord Camp – Champion overlord, repeat. It did not feel dynamic, it felt like a Routine Event another name for a routine…. Grind. (Yes I know not all DEs are designed poorly like this but if you start depending on them as a source of leveling thats a grind)

Dragon Champions – Theres even dragon timers that keep track of spawn times for dragons and people do grind them.

Map Exploration – By that I mean finding all the vistas, the pois, the waypoints and so forth, thats grinding to get a star by your name.

PVP – Thats right PVP is a grind as well if you don’t enjoy it and you want that pvp title, You’re going to have to… grind it.

SUMMARY for those TL:DRers
So to summarize. You say 26 silvers is too much of a reward?
Fair enough but is 3 silvers even a reward?

Your Risk and Reward ratio is unbalanced.
You’re closing the gap between people who level 80s and people who are just starting to experience dungeons by telling people who are 80 to go away, theres nothing for you here.

And I get you want your exp mode to be hard but you want it at a level where its only beatable by players who are really organized with teamspeak/vent/skype, why are you punishing casual players when your marketing is casual friendly? Casual doesn’t mean you lack gaming skills, It just means you lack the dedication to plan a dungeon raid 3 days in advance and clear your schedule for the next 30mins to an hour. A pug of casuals that notices what’s happening around them and take advantage of combo fields rallying downed players and organizing spikes on targeted mob without any vocal cue is far more skillful than an organized team and You’re punishing them for playing the game the way you designed, based on skill instead of cookie cutter team mechanics.

So if this trend keeps up where you fubar all aspects of Guildwars 2 PVE content. Guildwars2 is just going to end up like Guildwars for me.

In the sense that, I log on, I queue for PVP, I kill people for an hour or 2 and log out.

And thats not fine, you made it so that the PVE mechanics are extremely repetitive and boring.

Guildwars had a nice story, game mechanics was sub par you normally end up playing with heroes anyways for PVE, I grinded PVE in guildwars was to get good looking armour to kill people in PVP with style. It sets up a clear boundary between PVPers and PVEers which is where it failed.

So instead of telling us how to play and when to play Anet, why not just let us play what we want to play, what aspects of the game we find fun and focus on that until we get bored and move on to the next aspect we want to do, instead of taking our fun away.

I can assure you most people use that money at the end of dungeons to pay their bills and for upgrades.

You may have not noticed but your exotic set crafted versions are expensive as well.

(edited by Rizzy.8293)

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: datheway.8364

datheway.8364

This game pve is pretty much going down the hill. every thing is pointless now after u hit 80. there is no point of going through boring and insane difficult dungeon anymore when u can craft better stats gears at peace. events are boring. They’re pretty much the same on every map. Friends stop playing. Endless people having the same feeling on this forum.

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

This game pve is pretty much going down the hill. every thing is pointless now after u hit 80. there is no point of going through boring and insane difficult dungeon anymore when u can craft better stats gears at peace. events are boring. They’re pretty much the same on every map. Friends stop playing. Endless people having the same feeling on this forum.

Pretty much I mean the reason why I’m on the forums these days is coz the game has grinded to a halt, Map chat is an empty barren wasteland with one or 2 people going LFG.

I havent checked out arah yet, I wonder if people are still around doing the DEs there.

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Avatar.1923

Avatar.1923

so far so good for me!
but i havent been able to do everything since game release.
you guys are not made for this game maybe.

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

@Avatar. Not gonna lie, but if this is how GW2 handles its PVE content with more monotonous grind and restricts me on which grind I want to, then yeah it’s deffo not the game for me.

BUT the problem I was lured in by it’s manifesto and various other dev interviews promising to atleast reduce such a chore.

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

Sure I can do all the dungeons I want but why would I?
No reward, Monotonous grind, High risk factor.

Have you done the Dungeons? How many times do you have to swing your sword at a trash silver mob?

How many level 80s have you got, can you tell me how much it costs for you to travel from Div Reach to Arah?

Also what do you do to make up for the wp fee?

Do you “farm” DEs?

Read again what I said about what is grindy in this game.

And yeah I guess my life is pretty sad that I dont find the same boring activities as you fun and expecting a game to cater to some level of fun for me.

(edited by Rizzy.8293)

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Posted by: Avatar.1923

Avatar.1923

did you get “rewards” in ultima online?

no.

you got FAMOUS for being the best player.

try D3…
that blizzard loot concept is about to die.
this is GW2 manifesto.

and you should understand it, your life will feel better, more free, after that.

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

And explain to me why Ultima online is such a raging success right now.

And thanks for your suggestion of playing D3, I played diablo1 and 2 and had fun on them, they were great games at the time of release but not anymore, So I rather not touch Diablo 3.

So the manifesto in GW2 is, hey we’re gonna make you pay a some ingame money for trying out our ingame activities but not give you any ingame money as incentive so you can continue to go on playing our game without somehow miraculously finding an exotic weapon somewhere and selling it on the TP for some gold?

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

Righto, No answer.

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Avatar.1923

Avatar.1923

improve your skill, die less? do some lower level content and get better.

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Mickey.4207

Mickey.4207

did you get “rewards” in ultima online?

no.

you got FAMOUS for being the best player.

try D3…
that blizzard loot concept is about to die.
this is GW2 manifesto.

and you should understand it, your life will feel better, more free, after that.

You can’t be serious.

GW2 gives you reward and loot for just everything. Blue and greens drop like someone burst up a pinata. Are we playing the same game here?

GW2 is about loot as much as any other MMO.. but you telling others the opposite to make yourself fee better.

Between two evils, I always pick the one I never tried before.

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

improve your skill, die less? do some lower level content and get better.

That was not the answer to the question I asked.

And explain to me why Ultima online is such a raging success right now. (Let me indicate some sarcasm if you didn’t get it because who plays UO now?)

and

So the manifesto in GW2 is, hey we’re gonna make you pay a some ingame money for trying out our ingame activities but not give you any ingame money as incentive so you can continue to go on playing our game without somehow miraculously finding an exotic weapon somewhere and selling it on the TP for some gold?

But thank you for the concern with my gaming skills.
And lower level content doesnt matter if we’re still talking about the same game, since we get scaled down

(edited by Rizzy.8293)

There Will Always Be Grind It Depends on If You Like Doing Them

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Posted by: Rizzy.8293

Rizzy.8293

did you get “rewards” in ultima online?

no.

you got FAMOUS for being the best player.

try D3…
that blizzard loot concept is about to die.
this is GW2 manifesto.

and you should understand it, your life will feel better, more free, after that.

You can’t be serious.

GW2 gives you reward and loot for just everything. Blue and greens drop like someone burst up a pinata. Are we playing the same game here?

GW2 is about loot as much as any other MMO.. but you telling others the opposite to make yourself fee better.

Nah hes pretty serious.